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  Re: LPub Bad results with LDView
 
(...) <snip> 15. Allow PLI and callouts placed to the left of the CSI to share the column width in step-groups and callouts. For example: (URL) (15 years ago, 13-Jun-09, to lugnet.cad)
 
  Re: Transparent colors in POV-Ray
 
(...) When do you think 1.1 is available????? I am waiting for film export!!! Ok, I think your problem can't be solved because the surfaces meet exactly the same plane. So the renderer has to decide which color to take. As both are exactly the same (...) (15 years ago, 13-Jun-09, to lugnet.cad.ray)
 
  Re: Transparent colors in POV-Ray
 
(...) so I replaced it by trans white in the animation I was working on (The "Experiment" sample of LD4DStudio.). I'm now using: //----Texture for LDraw color 47 "clear" #declare color47 = texture { pigment { rgbft <1.0000, 1.0000, 1.0000, 0.9000, (...) (15 years ago, 13-Jun-09, to lugnet.cad.ray)
 
  Re: LPub Bad results with LDView
 
(...) <snip> (...) 14. In classic buffer exchange store, add parts, step, buffer exchange load, you no longer need to GHOST the parts added between the store and step. LPub applies buffer exchanges to the LDraw files before being handed to the (...) (15 years ago, 13-Jun-09, to lugnet.cad)
 
  Re: LPub Bad results with LDView
 
(...) Oh, LPub also figures out the bounding box for things placed relative to step-groups and centers them. I also fixed problems with PLIs for step groups that do not have PLI per step. Kevin (15 years ago, 13-Jun-09, to lugnet.cad)
 
  Re: LPub Bad results with LDView
 
(...) One of the new features is affecting your swan. When you place callouts, PLIs, etc, relative to the CSI, LPub figures out the bounding box of the collection, and then automatically centers the bounding box on the page. You did this manually, (...) (15 years ago, 13-Jun-09, to lugnet.cad)
 
  Re: LPub Bad results with LDView
 
(...) Kevin, Thanks for sharing this anyway :-) I like the new features you added (add pages, cover, images). Do you have a list of new features or changes? FYI: I've noticed there are some differences in rendering. See: (2 URLs) (15 years ago, 12-Jun-09, to lugnet.cad)
 
  Re: LSynth 3.0 setup tutorial updated
 
(...) Thanks for a great documentation job! Just a quick question. I've had a look at the lsynth.mpd file that comes with the new installer and the one that's in the tutorial and except for a few differences in spacing and capitals I don't see any (...) (15 years ago, 13-Jun-09, to lugnet.cad.mlcad)
 
  Re: Transparent colors in POV-Ray
 
(...) Try dropping the 'ambient' part. This is how my transparent 'christmas lights' are defined: #declare Color46_t = texture { pigment { rgbf <1,0.905882,0.211765,0.85> } finish { ambient 0.0 diffuse 1.0 phong 0.5 phong_size 40 reflection 0.6 (...) (15 years ago, 12-Jun-09, to lugnet.cad.ray)
 
  Re: LDraw LEGO Ambassadors: Call for nominations
 
(...) Thanks Franklin, but right now, due to job constraints, I don't feel I could give this position my full effort. I regretfully decline. -Orion P.S. Maybe next year. (15 years ago, 12-Jun-09, to lugnet.cad.dev.org.ldraw)


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