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 CAD / *43185 (-20)
  Re: Help writing LDraw's history
 
To keep moving this forward, I asked a LinkedIn question on the topic seeking help from a JS developer. This gentleman was kind enough to put a few cycles into it. Here are the results. I'm posting the question/answer thread in reverse chronological (...) (16 years ago, 13-May-08, to lugnet.cad.dev.org.ldraw, FTX)  
 
  Re: How do I...? 3 questions about POV-Ray.
 
(...) And I forgot to mention that when I try to use LGEO parts, POV-Ray gives me a warning that it can't include the file lg_defs.inc. And include commands are one of my many fuzzy areas in POV-Ray. (16 years ago, 13-May-08, to lugnet.cad.ray)
 
  Re: How do I...? 3 questions about POV-Ray.
 
Thanks, guys, for the quick responses. The color 256 in MLCad advice works great. As for the suggestion regarding the "finish { reflection {0.0} ambient 0.5 diffuse 1 } line, where would I insert it in the POV-ray code? I've been learning somethings (...) (16 years ago, 12-May-08, to lugnet.cad.ray)
 
  Point me in the right direction...
 
Hey all, This is a wee bit off topic, so apologies in advance. I'm a long time lego fan but a relative computer novice. So I thought I'd turn to my fellow hobbyist in regards to their specialty. I'm really seeking a 'book of everything' something (...) (16 years ago, 12-May-08, to lugnet.robotics, lugnet.cad, FTX)
 
  Re: How do I...? 3 questions about POV-Ray.
 
Daniel, You can do whatever you want if you dare to edit the POV file before rendering. POVRay isn't that difficult to fafthom, and there are lots of things you can do that creates a better render. Like this: (URL) for example (I think I can still (...) (16 years ago, 12-May-08, to lugnet.cad.ray)
 
  Re: How do I...? 3 questions about POV-Ray.
 
(...) Hi Daniel, It has to do with the lighting model. There are three components that are factored and then summed to get the total brightness of a given pixel: ambient - light that comes from all directions. On a sunny day on the north side of (...) (16 years ago, 12-May-08, to lugnet.cad.ray)
 
  Re: How do I...? 3 questions about POV-Ray.
 
(...) Use LDraw color number 256 (black rubber) for the tires. I'm not sure about your other questions. --Travis (16 years ago, 12-May-08, to lugnet.cad.ray)
 
  Re: How do I...? 3 questions about POV-Ray.
 
(...) The best solution is to use the LGEO library ((URL) which can be a bit of a hassle to install but improves very many things in your renders. (...) I'm not sure that this is possible. Since a blue sky emits blue light it will affect the scene. (...) (16 years ago, 12-May-08, to lugnet.cad.ray)
 
  How do I...? 3 questions about POV-Ray.
 
Just a few questions that I've been having a need to be answered. If anyone can help me out.....? Something that I've never liked about my renders in POV-Ray is that the bricks are way too reflective. Sometimes they're as reflective as the mirrored (...) (16 years ago, 12-May-08, to lugnet.cad.ray)
 
  Re: LDraw LEGO Ambassadors: Call for nominations
 
(...) Willy & All, I'd also like to throw my hat in the ring for an LDraw ambassador position. I've re-ignited an interest in encouraging development of LDraw tools. I believe it's in LEGO's interest to help the LDraw community, and would enjoy (...) (16 years ago, 12-May-08, to lugnet.cad.dev.org.ldraw)  
 
  Re: DATHeader next UPDATE (1.1.7)
 
(...) Thats a good idea. I prefer to depend this on the part type, because -primitive has to go to "p\" -high res primitive to "48\" and -subpart hat to go to "s\". So this is perfect and easy to implement into the prog. And I can also add for (...) (16 years ago, 11-May-08, to lugnet.cad)
 
  Re: DATHeader next UPDATE (1.1.7)
 
(...) Actually I have one wish... it would be nice to have a way to prepend a "s\" or "48\" before the file name in name field. This could be done from the part type, or (probably simpler and more flexible) with a 3 way selector. Philo (16 years ago, 11-May-08, to lugnet.cad)
 
  Re: DATHeader UPDATE
 
Hi Mikeheide, (...) That's perfect, thanks a lot! Philo (16 years ago, 11-May-08, to lugnet.cad.dev)
 
  DATHeader next UPDATE (1.1.7)
 
I have to announce the next update to DATHeader. Every time I got you wishes I try immediately to build that into that prog. You can download the current version 1.1.7 at (URL) (and comment) cu mikeheide (16 years ago, 10-May-08, to lugnet.cad)
 
  Re: DATHeader UPDATE
 
(...) I just have to announce the next version of DATHeader with your wishes build in. It was not so complicated I expected ;-) cu mikeheide (16 years ago, 10-May-08, to lugnet.cad.dev)
 
  Re: DATHeader UPDATE
 
(...) I still don't understand ;o) (...) Ah - you're right, it works if you d&d on the icon. But I tried to d&d on the opened program window - and that doesn't work. Philo (16 years ago, 10-May-08, to lugnet.cad.dev)
 
  Re: DATHeader UPDATE
 
(...) I have just tested with drag and drop and it works on my machine. Hopefully on your too. cu mikeheide (16 years ago, 10-May-08, to lugnet.cad.dev)
 
  Re: DATHeader UPDATE
 
(...) I have never done this in my progs, but I will try to implement. cu mikeheide (16 years ago, 10-May-08, to lugnet.cad.dev)
 
  LDTrim
 
Here is the latest cryptic little utility to stumble out of my LDraw laboratory. Basically it just removes redundant characters and justifies fields. "LDTrim was developed to help pretty-print examples for documentation or discussion, but it could (...) (16 years ago, 10-May-08, to lugnet.cad)
 
  Re: DATHeader UPDATE
 
Hi Mike, (...) I'm not sure to understand what you mean... Would it be difficuld to implement drag and drop of file to Datheader? that's a feature I often miss... Philo (16 years ago, 10-May-08, to lugnet.cad.dev)


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