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 CAD / *41915 (-10)
  Re: LDD goes Technic
 
(...) From the (URL) web site... "We are currently experiencing problems with the automatic update of LDD for Mac users. You can download a Mac installer here: " (URL) downloading it as I type. Chris (17 years ago, 16-Jul-07, to lugnet.general, lugnet.cad)
 
  Re: James Jessiman's Unofficial LEGO® Pages - The Original???
 
(...) Wow, I had no idea these were still online! I was thinking about this the other day, wondering if someone had kept an archive. Yep, they're the originals. IIRC, in the early days of LDraw.org, there was an archive on the web site. I the site (...) (17 years ago, 14-Jul-07, to lugnet.cad, lugnet.cad.dev.org.ldraw)
 
  Workarounds for two crash bugs in Mac LDView 3.2 Beta 1
 
So far, two bugs have been found in the Mac LDView 3.2 Beta 1 release that cause it to crash, and then subsequently crash every time it is launched. I'm posting a workaround for each of these problems here in the hopes that it will reduce people's (...) (17 years ago, 14-Jul-07, to lugnet.cad.dev.mac, FTX)
 
  Re: James Jessiman's Unofficial LEGO® Pages - The Original???
 
(...) Yes they are authentic. If you browse the RTL archives, you'll find many links to them. ROSCO (17 years ago, 13-Jul-07, to lugnet.cad, lugnet.cad.dev.org.ldraw)
 
  Re: Optional Lines Calculator utility  [DAT]
 
(...) hi philo, please add that empty lines are not supported as well. a code like this: 4 4 -4.266 10.961 0 -8.96 10.961 0 -8.96 9.086 0 -4.266 9.086 0 4 4 -10.693 10.44 0 -8.96 10.961 0 -8.96 9.086 0 -10.693 9.607 0 0 // white 4 15 16 18 0 15.239 (...) (17 years ago, 13-Jul-07, to lugnet.cad)
 
  James Jessiman's Unofficial LEGO® Pages - The Original???
 
hi folks, tell me that I'm not dreaming: (URL) some of the oldtimers please confirm that they authentic? w. (17 years ago, 13-Jul-07, to lugnet.cad, lugnet.cad.dev.org.ldraw)
 
  Re: 3D Transformations Architecture Question
 
(...) Roland, Actually the errors wouldn't be a problem. I wasn't thinking of performing transformations on already-transformed data. I was thinking of performing transformations on the original vertex data, then storing that (as a separate set of (...) (17 years ago, 13-Jul-07, to lugnet.cad)
 
  Re: 3D Transformations Architecture Question
 
(...) Thanks Travis, that's *exactly* the info I was looking for. I think I'm going to go ahead and store each object's matrix, as well as the camera and projection matrices, updating any of them only when adjustments are made to the appropriate (...) (17 years ago, 13-Jul-07, to lugnet.cad, FTX)
 
  Re: Search path question
 
(...) Hi Roland, Thanks for the input. Has anyone else implemented the mechanism the way Roland has? Kevin (17 years ago, 13-Jul-07, to lugnet.cad.dev)
 
  Re: 3D Transformations Architecture Question
 
(...) Well thanks for spoiling my day :) I tried orions file and discovered a design flow in my new LD4DStudio renderer. It looks like this: (URL) seems Orion uses the rotation matrix to mirror some parts, this totally F-ups my normals :( And there (...) (17 years ago, 13-Jul-07, to lugnet.cad)


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