To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cadOpen lugnet.cad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / *41440 (-20)
  Re: LDD 2.0 immedeately locks up
 
(...) Here's my me too post. I have the same issue on my P4 2.26GHz w/ ATI Radeon 8500 card. I had issues running earlier versions of 1.x on that hardware as well, but 1.6 runs okay. Incidentally, on my PIII 733 w/ GeForce2 card, after repeatedly (...) (18 years ago, 28-Mar-07, to lugnet.cad.ldd, FTX)
 
  Re: LDD 2.0 immedeately locks up
 
(...) Do you have on-board video, or a plug-in card? I have been informed by LDD QA that many motherboards with built-in video have problems running 3-d applications. Your PC is exhibiting the same symptoms as mine, which has on-board video, see (...) (18 years ago, 28-Mar-07, to lugnet.cad.ldd, FTX)
 
  LDD 2.0 immedeately locks up
 
I start LDD 2.0 & it opens to a selection of pre-built models, free play, etc. Selecting any of these slows the computer to almost a dead halt. I'm running Windows XP sp2, with 3 Ghz & 300 Gb & updated DirectX. Anyone have any idea what's going on? (...) (18 years ago, 28-Mar-07, to lugnet.cad.ldd)
 
  Re: Getting rif off the 8.3 nomenclature???
 
(...) Hi Willy, Nice explanation about naming. The issue of 8.3 nomenclature falls under the purvue of the Standards Committee. Before they can remove that constraint, they will have to work with the community of tool developers to understand the (...) (18 years ago, 27-Mar-07, to lugnet.cad.dat.parts)
 
  Need LDD 2.0 Help from the Experts on Making Instructions
 
How do you control building instruction steps with LDD 2.0? It doesn't seem to preserve them when you upgrade 1.6 models or import LDraw models. I assume there must be a way because the 10183 hobby train models have organized instructions. Does (...) (18 years ago, 27-Mar-07, to lugnet.cad.ldd)
 
  Getting rif off the 8.3 nomenclature???
 
guys, I'm currently working on 004219b.dat - Sticker System with Australia Flag Pattern. unfortunately there is no rule for subparts in the sticker standard: (URL) to the PT references: (URL) are subparts numbered? A: Subparts, which are stored in (...) (18 years ago, 27-Mar-07, to lugnet.cad, lugnet.cad.dev.org.ldraw, lugnet.cad.dat.parts)
 
  Prefix character on meta commands?
 
guys, flicking through the specs I got a bit confused and seek clarification (preferably from the LSC) we have the list of Official META Commands: (URL) list of currently known META Commands: (URL) LDraw File Format 1.0.0 proposal (oddly there is no (...) (18 years ago, 27-Mar-07, to lugnet.cad, lugnet.cad.dev.org.ldraw)
 
  Re: Moscow in the 80s - diorama
 
Uh, oh, you may have an argument to model the underside of baseplates in LDraw: (URL) (It may not be obvious, but I'm being at least somewhat tongue-in-cheek here.) --Travis (18 years ago, 26-Mar-07, to lugnet.cad.dat.parts, FTX)
 
  Re: Light is too bright!
 
(...) In my 1998 Christmas picture (URL) (go to the end of the page) I hand adjusted the lights (one inside each candle) quite a bit. One important part was the material settings (Color46_t), as the clear L3P parts are much *too* clear. Most of the (...) (18 years ago, 26-Mar-07, to lugnet.cad.ray)
 
  Re: Light is too bright!
 
(...) Wow! Thank you! I didn't know that. I tried some different options, and found that the "black" light (color 0, which isn't really black) surpringly produced the best balance between taillights noticably on and not spreading too much red light (...) (18 years ago, 25-Mar-07, to lugnet.cad.ray, FTX)
 
  Re: Light is too bright!
 
(...) I just did before I read your post! (Just called it test.dat instead...) And it really works, the problem is POV will not inline the light into the position of SOFLIGHT.DAT but rather <0,0,0> of the POV world. This makes it more complicated, (...) (18 years ago, 25-Mar-07, to lugnet.cad.ray)
 
  Re: Light is too bright!
 
(...) I notice you're using white as the color for light.dat. Since L3P pays attention to the color of the light, you can use a much darker shade of gray. The following was done with a light inside the trans red brick with a color of 0x02141414 (...) (18 years ago, 25-Mar-07, to lugnet.cad.ray, FTX)
 
  Re: Light is too bright!  [DAT]
 
(...) Hi Tore, Try something like the following Tim ------- SOFLIGHT.DAT ------- 0 Soft Pov-RAY Light Source 0 Name: SOFLIGHT.DAT 0 Author: Tim Gould based on work by James Jessiman 0 Unofficial part 0 L3P IFPOV 0 light_source { <0,0,0> color rgb (...) (18 years ago, 25-Mar-07, to lugnet.cad.ray)
 
  Re: Light is too bright!
 
(...) Thank you, Anders, I think that should do it. But the thing is, in LDA I try to do everything before running it all trough L3P. Adding post-processing to the steps already involved in LDA is not very appealing to me. And after the most (...) (18 years ago, 25-Mar-07, to lugnet.cad.ray)
 
  Re: instructions needed
 
Orion Pobursky schrieb: (...) Thanks Orion, but I need not the instructions for the sets itself because I own all of them. I need the instructions for the extra models (combinations) that are shown on that picture. Those instructions are not in the (...) (18 years ago, 25-Mar-07, to lugnet.cad.dat.parts, lugnet.znap, lugnet.technic.roboriders, lugnet.technic, lugnet.technic.bionicle)
 
  Re: LDD questions
 
(...) I remember searching for that in 1.6... how frustrating! Try to hit the arrow on your keyboard when placing the brick (it should not just be selected, but be ready to place (moving with your pointer thus) Hope it helps, Jean-Marc (18 years ago, 25-Mar-07, to lugnet.cad.ldd)
 
  LDD questions
 
1. How do you rotate a brick in LDD? - it does't mention it in the help - I must be stupid! 2. When I export to Ldraw I just get the 1st 2 lines, the other export formats look OK? Thanks, David (18 years ago, 25-Mar-07, to lugnet.cad.ldd)
 
  Re: instructions needed
 
(...) (URL) (18 years ago, 25-Mar-07, to lugnet.cad.dat.parts, lugnet.znap, lugnet.technic.roboriders, lugnet.technic, lugnet.technic.bionicle)
 
  Re: Light is too bright!
 
(...) They should probably be less bright, you can multiply the whole RGB triple by a constant less than 1: ... 0.4 * <r, g, b> It would also help changing the 'fade_distance' and 'fade_power' to make them not shine so far. Or you could change them (...) (18 years ago, 25-Mar-07, to lugnet.cad.ray)
 
  instructions needed
 
Does anybody has instructions for these models of the roborider series? (URL) help is welcome. mikeheide (18 years ago, 25-Mar-07, to lugnet.cad.dat.parts, lugnet.znap, lugnet.technic.roboriders, lugnet.technic, lugnet.technic.bionicle)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR