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 CAD / Ray-Tracing / 2758
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Subject: 
Re: Light is too bright!
Newsgroups: 
lugnet.cad.ray
Date: 
Sun, 25 Mar 2007 10:07:02 GMT
Viewed: 
7921 times
  
Tore Eriksson wrote:

Is there a way to make the red tail-lights shine a little less
brightly?
http://web.telia.com/~u66203131/LDA/@spf5050.jpg

The easiest way to fix that is to modify the light sources in the .pov code.
They should probably be less bright, you can multiply the whole RGB triple
by a constant less than 1:

... 0.4 * <r, g, b>

It would also help changing the 'fade_distance' and 'fade_power' to make
them not shine so far.

Or you could change them to 'spotlight' and adjust the 'falloff' value
instead. I think that's what I would do.

--
Anders Isaksson, Sweden
BlockCAD:  http://web.telia.com/~u16122508/proglego.htm
Gallery:   http://web.telia.com/~u16122508/gallery/index.htm



Message has 1 Reply:
  Re: Light is too bright!
 
(...) Thank you, Anders, I think that should do it. But the thing is, in LDA I try to do everything before running it all trough L3P. Adding post-processing to the steps already involved in LDA is not very appealing to me. And after the most (...) (18 years ago, 25-Mar-07, to lugnet.cad.ray)

Message is in Reply To:
  Re: Light is too bright!
 
(...) Maybe it shows better how dominating the red light is in this frame: (URL) (18 years ago, 25-Mar-07, to lugnet.cad.ray)

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