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  Re: LDA2005 Progress Report
 
(...) October 2, 2005 Dear Diary, Most of this weekend, I've worked on the L3P Options panel instead of playing around with the program as planned. The new features make a much nicer output, so it has been worth the delay. Progress in my todo-list (...) (19 years ago, 2-Oct-05, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)
 
  Re: Anyone working on monorail tracks?
 
(...) Hello Niels, sorry but I think there is nobody who has made this part. An I, as the author of the other tracks, have no time for the next months to make them. Maybe there is somebody else who could create a Mock-up. CU Bernd (19 years ago, 1-Oct-05, to lugnet.cad.dat.parts)
 
  Re: Anyone working on monorail tracks?
 
(...) partly via Mlcad, and have a record of it afterwards. -NB (19 years ago, 1-Oct-05, to lugnet.cad.dat.parts)
 
  Re: LDA2005 Progress Report
 
(...) Well, both yes and no. I do follow a new 2005 todo-list, but my list of "more or less planned commands" will be updated as it moves into the new URL. The "most" of the more planned command were implemented by the end of September 2001 (but not (...) (19 years ago, 30-Sep-05, to lugnet.cad.ray, lugnet.animation)
 
  Re: LDA2005 Progress Report
 
(...) Hello Tore, Is your todo-list the year 2001 "More or less planned commands" as they are presented here: (URL) or do you follow another new 2005 todo-list ? Regards, damien web page: (URL) (19 years ago, 30-Sep-05, to lugnet.cad.ray, lugnet.animation)
 
  Technique for creating minifig heads
 
I just discovered that a minifig head is drawn by defining every feature on the face as an Ldraw type. So what's a good way to measure the points? Does one draw the facial features on graphing paper wrapped around a cylinder to scale? (19 years ago, 30-Sep-05, to lugnet.cad)
 
  Re: Anyone working on monorail tracks?
 
(...) If this is for designing the layout, you could try Track designer: (URL) Dean Earley, Dee (dean@earlsoft.co.uk) irc: irc://irc.blitzed.org/ web: (URL) +44 (0)780 8369596 (19 years ago, 30-Sep-05, to lugnet.cad.dat.parts)
 
  Re: Behold! Bricksmith 1.1!
 
(...) Now I have a reason to upgrade to 10.3! This is an awesome accomplishment. Thanks! Rick C. (19 years ago, 30-Sep-05, to lugnet.cad.dev.mac, FTX)
 
  Anyone working on monorail tracks?
 
Hi, I was just wondering if anyone is working on the two monorail ramp pieces? The 2677 (URL) and 2678 (URL) I'm going to need them shortly because the project I'm working on is rather big and bendy at the moment, and I'd really like to use MLCad as (...) (19 years ago, 30-Sep-05, to lugnet.cad.dat.parts, FTX)
 
  Re: "Left" view
 
(...) in the picture when you looked at "face to face". /Tore (19 years ago, 30-Sep-05, to lugnet.cad.mlcad)
 
  Re: Behold! Bricksmith 1.1!
 
(...) It doesn't really matter. I would trash the old one though. After all, the new one's nicer! Have fun, Allen (19 years ago, 30-Sep-05, to lugnet.cad.dev.mac, FTX)
 
  Re: "Left" view
 
(...) I think axis signs confirm your intuition: * Bottom to Top is positive to negative Y * Back to Front is positive to negative Z * Left to Right should be positive to negative X damien web page: (URL) (19 years ago, 30-Sep-05, to lugnet.cad.mlcad)
 
  LDA2005 Progress Report
 
I am getting really excited over how fast progress is made just a couple of days from project restart. The strange thing is that what takes most time is to build the models for the scenes. Animation is relatively quickly done. Datsville as scenery (...) (19 years ago, 30-Sep-05, to lugnet.cad.ray, lugnet.animation)
 
  "Left" view
 
Erm... Is it me or is the "left" view in MLCad wrong? It is looking left but at the right side of the model. Thanks (19 years ago, 29-Sep-05, to lugnet.cad.mlcad)
 
  Re: Matrix math tutorial
 
(...) I forgot to mention: keep in mind LDraw uses row-point-coordinates whereas the (otherwise excellent) tutorial uses column-point-coordinates, that means any transformation matrix given in the tutorial has to be "transposed" before being used in (...) (19 years ago, 29-Sep-05, to lugnet.cad.ray, lugnet.animation)
 
  Matrix math tutorial
 
Hi all, Occasionnaly people ask help for matrix math, so here are some interesting tutorial links: (URL) Part 1: Vector math tutorial> (URL) 2: Matrix math tutorial> And, of course: (URL) The LDraw matrix format> The 3 documents should be sufficient (...) (19 years ago, 29-Sep-05, to lugnet.cad.ray, lugnet.animation)
 
  [ANN] Re: CaroML development (the end)
 
After a tentative private contact with Dan Boger, i announce my CaroML project (formerly Peeroml) has come to a dead end. I take this opportunity to apologize: * because i have tentatively stolen other people work * because when told i was not (...) (19 years ago, 29-Sep-05, to lugnet.cad.dev)
 
  Re: Behold! Bricksmith 1.1!
 
(...) Hello Allen, my own developper experience is my initial excitment vanishes when a first version is complete. may be because i have no users or because i turn up at maintenance, i don't know. it's really much work with application to mature an (...) (19 years ago, 29-Sep-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Behold! Bricksmith 1.1!
 
(...) This is great, Allen! Thanks for all of your hard work contributing on behalf of us Mac fans:-) One question: do I need to dump my current version, or will the upgrade mount over it? TIA, JOHN (19 years ago, 29-Sep-05, to lugnet.cad.dev.mac, FTX)
 
  Behold! Bricksmith 1.1!
 
I've been coding away since last month when I unveiled Bricksmith, my new Macintosh LDraw editor. And it's time for an upgrade. (2 URLs) Bricksmith 1.1> adds the following features: Shading! Fast-draw mode while rotating Piece Count utility (...) (19 years ago, 29-Sep-05, to lugnet.announce, lugnet.cad, lugnet.cad.dev.mac, FTX) ! 


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