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 CAD / *38615 (-20)
  Re: How do I get these new applications working?
 
(...) If ldglite is just floating around in your applications folder then you would do ln -s /Applications/ldglit...OS/ldglite ~/ldglite and a file (actually a soft link--something kinda like a Mac alias) named ldglite would appear in your home (...) (19 years ago, 29-Aug-05, to lugnet.cad.dev.mac)
 
  Re: How do I get these new applications working?
 
(...) I tested the dat the you sent me. I copied from Mail to TextEdit, and I left in the extra lines too. I'm guessing that these "extra lines" were "added" by MLCad. It's that whole LF vs LF CR thing... or what ever is... I keep forgetting. (...) (19 years ago, 29-Aug-05, to lugnet.cad.dev.mac)
 
  Re: How do I get these new applications working?
 
(...) I found the following in the instructions at (URL): (...) Do I just type in the command above into Terminal, replacing "path-to-ldglite.app" with the path to where I have LDGLITE? (In my case, it is in a "LDGLtite for OSX" folder in the (...) (19 years ago, 28-Aug-05, to lugnet.cad.dev.mac)
 
  Re: "Metal" colour
 
using the search function on top of this page, I find this: (URL) breg Jan F. (19 years ago, 28-Aug-05, to lugnet.cad, FTX)
 
  Re: "Y Column all zeroes"
 
(...) Thanks for the bug report. I found the problem and fixed it. The next release will be made shortly. If you want a beta you can download it here: (URL) (19 years ago, 28-Aug-05, to lugnet.cad.dat.parts)
 
  LDraw animation: Camera.dat and Look_at.dat  [DAT]
 
One more thing: I will use CAMERA.dat and LOOK_AT.dat in each Frame file in my planned LDA (hopefully LDA2005...). I find them very handy, anyone can use them and move them around in MLCad or whatever LDraw editor. This is how I made them, but (...) (19 years ago, 28-Aug-05, to lugnet.cad, lugnet.cad.ray)
 
  Re: How do I get these new applications working?
 
(...) And package manager/instructions writer/web page updater... I'll get you programming soon enough. :^) (...) Another thing to try is open up a terminal window and run it on the command line. I think there's some information on setting that up (...) (19 years ago, 28-Aug-05, to lugnet.cad.dev.mac)
 
  Re: How do I get these new applications working?
 
(...) So in LDGlite, most of the files open up and show nothing, and a few of the files show a couple of bricks? launch your teminal.app and type more .MacOSX/environment.plist Do you see something like this <?xml version="1.0" encoding="UTF-8"?> (...) (19 years ago, 28-Aug-05, to lugnet.cad.dev.mac)
 
  "Metal" colour
 
I seem to remember a while ago, someone mentioning a colour for the magnetic core of the train magnets. Can anyone else or am I imagining it? (19 years ago, 28-Aug-05, to lugnet.cad)
 
  Re: LDraw Animation - Why MPD?
 
(...) ones people are more familiar with. Could you outline any advantages is might have over, say, Perl (which also has inbuilt strings and memory management). Tim (19 years ago, 28-Aug-05, to lugnet.cad, lugnet.cad.ray, lugnet.animation)
 
  Re: "Y Column all zeroes"
 
(...) Ah, it does it if I do autofix all errors, but doesn't give me the option to fix individual y column errors (URL) have submitted it to the SF tracker: (URL) again. (19 years ago, 28-Aug-05, to lugnet.cad.dat.parts)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) One thing, though. LDView can't be used to make instructions without using LPub, since it doesn't itself support the STEP command. And of course, LPub hasn't been ported to the Mac. --Travis (19 years ago, 28-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) Yes, LDGLite or LDView (both available for OS X). This renderers can produce very good rendering at high resolutions. -Orion (19 years ago, 28-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) Oh Joe, what a can of worms that is. You're absolutely right that POV-Ray is useless for instructions. It's very nice for the picture on the front of the box, but it doesn't outline edges. The good news is that there is a solution. The (...) (19 years ago, 28-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Announcing Bricksmith for Macintosh
 
(...) Thank you for the compliments, Andrew. I've admired Mac Brick CAD for a long time, and I'm impressed by all the work you've put into behind-the-scenes operation. I do Cocoa programming at work, but I have no professional experience with (...) (19 years ago, 28-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: "Y Column all zeroes"
 
(...) I just tested the above code in my copy of LDDP and it fixes the error. This feature has been implemented since 1.5.3, what version are you using? -Orion (19 years ago, 28-Aug-05, to lugnet.cad.dat.parts)
 
  Re: "Y Column all zeroes"
 
(...) Every other error ive seen, it can fix. I always use LDDP for part authoring anyway. (19 years ago, 28-Aug-05, to lugnet.cad.dat.parts)
 
  Re: LDraw Animation - Why MPD?
 
(...) Not really a big deal, i could change my mind if that's too difficult for me to program. (...) It's much worse than a new syntax. A whole new, entirely different programming paradigm to learn. A whole new program semantic. Almost any (...) (19 years ago, 28-Aug-05, to lugnet.cad, lugnet.cad.ray, lugnet.animation)
 
  Re: "odd" rings
 
(...) Yes, use 2 rings. Rings and cones are one of the few exceptions we make regarding overlapping quads/triangles. Check out this Excel spreadsheet that will show you the scaling you need to use for the rings: (URL) (19 years ago, 28-Aug-05, to lugnet.cad.dat.parts.primitives, lugnet.cad.dat.parts)
 
  Re: "Y Column all zeroes"
 
(...) Hi Dean, LDraw Design Pad will detect and fix these errors for you. You can get the latest version here: (URL) (19 years ago, 28-Aug-05, to lugnet.cad.dat.parts)


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