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  Re: LDGLite (on OS X) and Bricksmith
 
(...) Right. Set the lines REALLY fat, render REALLY huge, then shrink the image which gives you nice antialiasing effects... LDLite now lets you set infinite canvas How closely does LDGLite mimic the switches/flags, etc? (19 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: LDGLite (on OS X) and Bricksmith
 
(...) If you don't have ImageMagick for OS X yet, I imagine you will soon. It wouldn't surprise me if it's already there though as it might be installed with the underlying *nix OS programs. Tim (19 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: LDGLite (on OS X) and Bricksmith
 
(...) Can you post the file? Otherwise it's kinda hard to tell... (...) Thanks, and with the FatLines ™ trick Larry mentioned you should be able to get even prettier output for publishing instructions, although I've never actually tried it on OS X. (...) (19 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  LDGLite (on OS X) and Bricksmith
 
So, I got LDGLite working on my Mac, and dragged a file made with Bricksmith onto it. This file has a subassembly (submodel?). LDGLite renders nicely, except that my submodel doesn't appear where it should be on the final model; instead it's sitting (...) (19 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
 
  Re: Can anyone get LDGLite for OS X?
 
(...) Hmm, now that you mention it, it looks like I got 147456 bytes the first try, and 94208 bytes the second — I should have thought to look whether it's the same size. In both cases Firefox thought the download was complete. It was an extremely (...) (19 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)


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