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  Re: Is Lsynth being used to make string?
 
(...) Ummm I think there may be a little confusion :) Only 2 of those pics are rendered: (URL) and (URL) (19 years ago, 13-Aug-05, to lugnet.cad.mlcad)
 
  Re: Is Lsynth being used to make string?
 
(...) You rendered that?! Oh my goodness, that looks real! That is some awesome work. Did you lose Lgeo models for the heads to make them look smooth? (19 years ago, 13-Aug-05, to lugnet.cad.mlcad)
 
  Re: Question about "stickers"
 
(...) You make the sticker whatever size it actually is. If it's 40 LDU wide and extend to the edges then that's what you make. A sticker is just like any other part: it must be modelled as close to the real life part as possible (including size). (...) (19 years ago, 13-Aug-05, to lugnet.cad.dat.parts)
 
  Re: Question about "stickers"
 
(...) Hi Mark, I agree with Tim. I don't think this should be a set standard, you should make the stickers a size that looks good. In your case, I think I prefer the 1LDU inset, but it's really up to you. The 0.25 LDU is just to try & make sure the (...) (19 years ago, 12-Aug-05, to lugnet.cad.dat.parts, FTX)
 
  Re: Question about "stickers"
 
I am also not on the LSC but I think that Tim's remarks make a lot of sense. (19 years ago, 12-Aug-05, to lugnet.cad.dat.parts)
 
  Re: Is Lsynth being used to make string?
 
(...) For the renders in this model (URL) I used a spreadsheet to work out positions for 4-4cyli.dat primitives to create 1/4 and 1/2 torii, and then just long 4-4cyli.dats for the straight sections. There are now torus primitives available in (...) (19 years ago, 12-Aug-05, to lugnet.cad.mlcad)
 
  Re: Question about "stickers"
 
(...) --SNIP PIC-- Hi Mark, I would assume that if it is a user created sticker you can put it where you want. For official stickers I assume you make them the same size as the original sticker. Which sort do you mean? I suspect the 0.25 LDU is (...) (19 years ago, 12-Aug-05, to lugnet.cad.dat.parts)
 
  Question about "stickers"
 
So far, the only standard I've found about modeling sticker "parts" is that they should be 0.25 LU off the surface of the piece they will be "stickered" to. What about width & length compared to the surface? I.E: sticker for shields - should they (...) (19 years ago, 12-Aug-05, to lugnet.cad.dat.parts, FTX)
 
  Is Lsynth being used to make string?
 
I've seen some great renders of Legos that have string for cranes and such. Is Lsynth being used to create string, or are they using a different program? I'm looking through the options and tutorials about Lsynth, but I don't see string mentioned. (...) (19 years ago, 12-Aug-05, to lugnet.cad.mlcad)
 
  Re: Do we have a plan B?
 
(...) I too hope that Lugnet continues. But I see no problem looking at options. Especially if you want time to get a solution of equal comfort :) I don't think it would hurt to investigate options, and maybe even create/install discussion software (...) (19 years ago, 11-Aug-05, to lugnet.cad.dev.org.ldraw)
 
  BrickSpace now available for download.
 
I've run into some problems, so I'm making BrickSpace available for download earlier than planned. You need Homeworld 1 to play it, and copies of that game are available for under 5 bucks on Amazon. I'd encourage you to try out the test maps first, (...) (19 years ago, 10-Aug-05, to lugnet.space, lugnet.cad, lugnet.gaming, FTX)  
 
  Looking for Minifig Clone Trooper Head/Helmet
 
I've shown my class "Revenge of The Brick" www.treehouse.animat...n.com/rotb . One would like to replicate the Storm Trooper orchestra. We've got Darth, but we need a Storm Trooper Head Helmet. Is this in anyone's unofficial file? If so, can one (...) (19 years ago, 9-Aug-05, to lugnet.cad)
 
  Re: Do we have a plan B?
 
(...) I am also speaking for myself and not the SteerCo. I too want to stick with LUGNET. I have faith that it will survive and thrive. Change can make for upheaval, but we all deal with change in our lives all the time. I think LUGNET has a lot of (...) (19 years ago, 9-Aug-05, to lugnet.cad.dev.org.ldraw)
 
  Re: New MLCad Web-Based Forum ...
 
(...) I'm not Michael, but I can guess that just as it is with BlockCAD, MLCad has a large user base not necessarily rooted in the Lego camp, with no great interest in the other benefits/drawbacks of lugnet. Actually, this may give me enough push to (...) (19 years ago, 9-Aug-05, to lugnet.cad.mlcad)
 
  Re: New MLCad Web-Based Forum ...
 
One thing that is great about these forums is that everything is all in one place. I will check here before I go anywhere else. Splitting up the community with different forums at different sites won't do Lego fans any favors. There are other forums (...) (19 years ago, 9-Aug-05, to lugnet.cad.mlcad, FTX)
 
  Re: New MLCad Web-Based Forum ...
 
Hi, the one great thing about this news@lugnet thing here, is that it is 'the center of everything': any news about any topic from any place on this planet you can find here. if it isn't here, it does not exist. keeping an eye on groups here is (...) (19 years ago, 9-Aug-05, to lugnet.cad.mlcad)
 
  Re: New MLCad Web-Based Forum ...
 
(...) No I didn't think on that. It's just that I (personaly) like phpBB more than this solution here. I know that some of you hate this kind of forums. For me the are more modern and not so complicated than this forum here. I do not like to post to (...) (19 years ago, 9-Aug-05, to lugnet.cad.mlcad)
 
  Re: New MLCad Web-Based Forum ...
 
(...) See here for my thoughts on this matter: (URL) I'd like to reiterate my complete distaste for phpBB's layout and method of displaying posts. (19 years ago, 8-Aug-05, to lugnet.cad.mlcad)
 
  Re: New MLCad Web-Based Forum ...
 
is it something here you're missing, or do you fear Lugnet will die? (19 years ago, 8-Aug-05, to lugnet.cad.mlcad)
 
  New MLCad Web-Based Forum ...
 
I've opened a forum on a free board hoster. Have a look at it, and give me feedback please. The forum is thought to be a platform for news, bugs, feature requests, and all other MLCad topics. Registration to the forum is required in order to post! (...) (19 years ago, 8-Aug-05, to lugnet.cad.mlcad)


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