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  Re: Lpub Dual Callout
 
(...) The suspense is killing me ;o) Thanks Kevin! Philo (19 years ago, 14-Jun-05, to lugnet.cad)
 
  Re: Restrict pars to LEGO set in MLCad?
 
(...) Sorry Don, I did not intentionally forget ldglite! Must be my age (51 and counting)... Actually, I haven't thought of ldglite as an editor, only as a viewer - maybe you should promote it a bit more aggressively? <downloading now...> Hmm... It (...) (19 years ago, 13-Jun-05, to lugnet.cad)
 
  Re: Restrict pars to LEGO set in MLCad?
 
(...) John, I've wanted this feature too, especially a few years ago when I was doing a book for a specific set. It would also be handy for "alternate models" like wanted for his train book. I'll add this to LPub. You provide the reference set, and (...) (19 years ago, 13-Jun-05, to lugnet.cad)
 
  Re: Lpub Dual Callout
 
(...) Philo, You were right. This was directly related to multiple callout usage within multi_step layout. I have fixed and debugged this, and it will be available in the next release. I also added the ability to do layout across a range of pages, (...) (19 years ago, 13-Jun-05, to lugnet.cad)
 
  Re: Buffer Exchange artifact in LPub
 
(...) <snip> (...) This feature has been added and is debugged. It will be available in the next release. (...) Kevin (19 years ago, 13-Jun-05, to lugnet.cad)
 
  Re: No PLI in Layout
 
(...) The fix is in my development version of LPub and will be released soon. Kevin (19 years ago, 13-Jun-05, to lugnet.cad)
 
  Re: Restrict pars to LEGO set in MLCad?
 
(...) I'm not exactly sure what's happened to Anders' memory, but ldglite has included support for Drag&Drop from ldlist for years now. (URL) can drag the parts into ldglite and save the file for use in mlcad. Or you might be able to paste a set (...) (19 years ago, 13-Jun-05, to lugnet.cad)
 
  Re: Restrict pars to LEGO set in MLCad?
 
(...) Anders thank you so much for your suggestion. It may not get me all the way but it is a big leap from where I am currently at. :-) Is LDRAW or MLCad open source? If it is I may look into trying to add the functionality to the program if it is (...) (19 years ago, 12-Jun-05, to lugnet.cad)
 
  Re: Restrict pars to LEGO set in MLCad?
 
(...) Yes, and no. It would be easy to work with real life parts but either as I add each part I will need to add the part in MLCad or once I am done with the model I will need to build it backwards in MLCad while I am disassembling it. The biggest (...) (19 years ago, 12-Jun-05, to lugnet.cad)
 
  Re: Restrict pars to LEGO set in MLCad?
 
(...) Wouldn't this be best down with "the real thing" and some floor space? At least then you can adjust things easily if you need parts later on and you know exactly what is left. (19 years ago, 12-Jun-05, to lugnet.cad)


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