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 CAD / *38020 (-10)
  Re: Transparent parts (small)
 
(...) I exported my settings from regedit, and stored them here: (URL) above file contains just the LPub preference set settings from my LDView. If you download it and double-click on the file, you will be asked if you want to import the settings (...) (19 years ago, 9-Jun-05, to lugnet.cad)
 
  Re: Transparent parts (small)
 
(...) I cannot seem to get this result. (19 years ago, 9-Jun-05, to lugnet.cad)
 
  Re: White noise around model with colored background
 
I seem to have unleashed a discussion that I do not understand. All this talk about alphachannels, pixels, OpenGL, etc. That is beyond my reach :-) I guess I'll stick with a white background for now and let you programmers come up with something (...) (19 years ago, 9-Jun-05, to lugnet.cad)
 
  part 2347  [DAT]
 
im sure someones been waiting for this just as long as I have. 0 Excavator Bucket 3 x 6 with Teeth 0 Name: 2347.ldr 0 ROTATION CENTER 0 0 0 1 "Custom" 0 ROTATION CONFIG 0 0 2 24 -59 13 -53 -60 13 -53 2 24 -60 13 -61 -60 13 -53 2 24 -60 13 -61 -56 13 (...) (19 years ago, 9-Jun-05, to lugnet.cad.dat.parts)
 
  Re: White noise around model with colored background
 
(...) Unfortunately, that doesn't help. It still blends, which means that if (for instance) your edge is red, and you have a pixel that's 50% covered via antialiasing, then that pixel comes out dark red (50% red + 50% black = dark red) with 50% (...) (19 years ago, 9-Jun-05, to lugnet.cad)
 
  Re: What about a LEGO TECHNIC tutorial
 
(...) Not just a mouse, but Edit / Rotate / Keyboard Entry allows you to enter a full rotation matrix (among other things). Of course you need to know what matrix values to enter to get your desired result, but it's there in the GUI. (...) Yes, that (...) (19 years ago, 8-Jun-05, to lugnet.cad.mlcad)
 
  Re: White noise around model with colored background
 
(...) Ah ha! That explains why I said to set the background color to black. That way the exterior lines alpha blend with zeros. I suspect setting -b0 in the ldglite options window of lpub will give better results. Maybe lpub should always do this if (...) (19 years ago, 8-Jun-05, to lugnet.cad)
 
  Re: White noise around model with colored background
 
(...) That won't help. The problem is that OpenGL antialiasing antialises the color channel based on the background color the original rendering happens over. So even if you bump the alpha on all those pixels up to 1.0 (fully opaque), you'll still (...) (19 years ago, 8-Jun-05, to lugnet.cad)
 
  Re: Transparent parts (small)
 
(...) It's true. The only way to get really nice transparent effects from ldglite is to use the trick described here where you render at a higher resolution and then scale down. (URL) believe the current model of the month at ldraw.org was rendered (...) (19 years ago, 8-Jun-05, to lugnet.cad)
 
  Re: White noise around model with colored background
 
(...) Antialiasing it turned on in ldglite by -q. I'm not sure if this is done automatically by lpub or if it's in the optional settings box. Background color is set by -b and I think it supports ldlite and l3p colors style extended colors. (...) I (...) (19 years ago, 8-Jun-05, to lugnet.cad)


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