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  Re: MLcad and LSynth
 
Kevin, this sounds all like a realy nice feature ... must implement that ;-) and will remove the bin from the path ... maybe checking both paths ... the other thing with loading a file sounds like a bug, I'll have a look at that. Best regards, (...) (20 years ago, 27-Feb-05, to lugnet.cad.mlcad)
 
  Re: TrueType font converter?
 
(...) Thanks Stefan, I have already written the basic code to export the glyph using the FreeType library. (...) Thanks for that info too - I have now found some refs on the net. (...) the hardest part of the problem, your references will help (...) (20 years ago, 26-Feb-05, to lugnet.cad.dev)
 
  Re: Minifig hair and hats
 
Irregular pieces with limited need for subpart structure and primitives, like minfig accessories and headgear, strike me as the perfect thing to create with an interactive 3D modeling tool like 3dsmax, Maya, Rhino, Milkshape3D or whatever people (...) (20 years ago, 26-Feb-05, to lugnet.cad.dat.parts)
 
  Re: No mention of scale in file format doc
 
(...) You're probably right. The strictest definition is 1 LDU equals 1/20 the width of a 1x1 brick (whatever that measurement turns out to be). -Orion (20 years ago, 26-Feb-05, to lugnet.cad.dev.org.ldraw)
 
  Re: No mention of scale in file format doc
 
(...) I was wondering about this number in that otherwise very explanatory and very clear figure when I saw it in the Brickfest presentation. I would strongly argue that Lego, being a Danish creation, is in fact metric by design, and that 1 LDU is (...) (20 years ago, 26-Feb-05, to lugnet.cad.dev.org.ldraw)
 
  Re: Parts editing made easy (well, easier)
 
(...) Thanks for the encouragement! Multiple meshes in a single 3DS or ASE file is now supported. I came across a nasty bug in the 3DS export from 3dsmax that took me a whole day to straighten out. It turs out that if any of the mesh objects (...) (20 years ago, 26-Feb-05, to lugnet.cad.dev)
 
  Re: TrueType font converter?
 
(...) Your best bet to get a quick result would probably be to look in some 3D graphics libraries for OpenGL and find working code to get a TT glyph out into a mesh model. Exporting a flat mesh model to LDraw format yourself is not very difficult, (...) (20 years ago, 26-Feb-05, to lugnet.cad.dev)
 
  TrueType font converter?
 
Does anyone know of a utility to convert TT font glyphs to LDraw DATs? I would be interested in looking at writing such a beast, if it hasn't already been done. I'm looking at this to be able to create LDraw representations of custom stickers. And (...) (20 years ago, 26-Feb-05, to lugnet.cad.dev)
 
  Re: No mention of scale in file format doc
 
(...) Much better! Thanks for that Orion, now I know exactly where to look when I need to remember how many studs per inch ;) ROSCO (20 years ago, 26-Feb-05, to lugnet.cad.dev.org.ldraw)
 
  Re: No mention of scale in file format doc
 
(...) Darn copy and paste monster struck again. I've fixed it now. -Orion (20 years ago, 26-Feb-05, to lugnet.cad.dev.org.ldraw)


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