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 CAD / *36375 (-10)
  Re: Click-Rotation Parts
 
(...) Why do high-res primitives make it easier to realize? Considering the size of this object, I'd lean toward needing to reduce it. Steve (20 years ago, 26-Oct-04, to lugnet.cad.dat.parts)
 
  Re: Click-Rotation Parts  [DAT]
 
And here is the primitive: CU Bernd 0 Click Rotation Socket Cogwheel Quarter 0 Name: 1-4crs.dat 0 Author: Bernd Broich 0 Unofficial Primitive 0 BFC CERTIFY CW 0 Inner Ring R = 11 LDU 0 Outer Ring R = 12 LDU 0 Upper Ring 2 24 0 0 11.2 0.5 0 11.35 2 (...) (20 years ago, 26-Oct-04, to lugnet.cad.dat.parts)
 
  Re: Click-Rotation Parts  [DAT]
 
(...) Sorry but there is no finished part yet. (...) I could send you a nearly finished part (48169) where the bottom is open. But else it's finished. To Steve Bliss or Chris Dee: I've made the cylinder-thing with high-res- primitives because it was (...) (20 years ago, 26-Oct-04, to lugnet.cad.dat.parts)
 
  Re: LDGlite and LPub
 
(...) aspect ratio is always maintained even if the (horizontal) viewing angle is changed"? Does l3p not allow tall skinny windows? Should (width/height) always be (4/3) even if the window is tall and skinny? Or does it just mean the pov file will (...) (20 years ago, 26-Oct-04, to lugnet.cad.dev)
 
  Re: Problem creating .pov using LGEO parts in L3PAdd-on
 
(...) No, sorry, its not either of them, L3PAO knows the location correctly. the filename is ccb2.pov (mirroring the .mpd filename) and so it is not too long and has no spaces. I don't think its a problem with your auto-installer, I used to get the (...) (20 years ago, 26-Oct-04, to lugnet.cad.ray, FTX)
 
  Re: LDGlite and LPub
 
(...) I thank you for the complement, but in this particular instance, I have to give credit where credit it is due. I'm sure I could have derived the above equation on my own, but here is the actual comment out of LDView that I got the above from: (...) (20 years ago, 26-Oct-04, to lugnet.cad.dev)
 
  Re: LDGlite and LPub
 
(...) See, this is why ldview is so much better. I'm still trying to absorb the first post and you whip out the math. Ok, apparently I knew about the horizontal/vertical bit at one point because the code to print an l3p command line contains this (...) (20 years ago, 26-Oct-04, to lugnet.cad.dev)
 
  Re: "Clusters" of Studs?
 
(...) Yeah, they'd be just the studs. (...) I'm not opposed to that; I don't see a compelling choice between stug* and stus*. Because I had files that used them, I went ahead and submitted stug3, stug4, stug6 and stug8 to the PT. If people want (...) (20 years ago, 26-Oct-04, to lugnet.cad.dat.parts.primitives)
 
  Re: Problem creating .pov using LGEO parts in L3PAdd-on
 
(...) Try the following. 1) Open L3PAO 2) On the file menu select "TOOLS -> LOCATE LGEO LIBRARY" If L3PAO does not know where the LGEO library is at it will prompt you for the path. In your case choose D:Program FilesLdrawAppsLGEO] 3) Also make sure (...) (20 years ago, 26-Oct-04, to lugnet.cad.ray, FTX)
 
  Re: "Clusters" of Studs?
 
(...) Just to clarify, would these include the surface between the studs, or just the studs? I think logically they should include just the studs but just wanted to make sure. (...) Maybe, if that is a future possibility, the square ones should be (...) (20 years ago, 25-Oct-04, to lugnet.cad.dat.parts.primitives)


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