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  Re: Moving the License Forward
 
(...) There has been a lot of discussion on this already. We carefully considered all the discussion and decided that two licenses offer the best approach for maximum flexibility. The text of the posted draft license itself highlights a key thing (...) (20 years ago, 12-Jul-04, to lugnet.cad.dev.org.ldraw)
 
  Blender LDraw support
 
I hope this isn't off topic for this list. I've begun writing some scripts for Blender to import (and eventually export) LDraw DAT files. Cropped screenshot of result (pieces 105, 10 and 73057): (URL) location (currently 5KB): (2 URLs) features: (...) (20 years ago, 12-Jul-04, to lugnet.cad.dev)
 
  Re: Moving the License Forward
 
(...) (URL) I can see no difference in the human readable summary, it's likely the differences are in the legal version. This seems a good an open license. (...) Could your explain your thinking behind why you believe this second license is (...) (20 years ago, 12-Jul-04, to lugnet.cad.dev.org.ldraw)
 
  Re: New Animation!
 
Sure! Since I don't... currently know how to upload stuff I'll just give you the whole 'Spline' bit. Here it is: #declare Spline1 = spline { natural_spline -0.20, <0,50,1000>, // control point 0.00, <0,50,800>, // starting point 0.20, (...) (20 years ago, 11-Jul-04, to lugnet.cad.ray, lugnet.animation)
 
  Plugins for LDDP
 
I've created a new plugin for LDDP: Excavator Generator. Creates a holder, an excavator arm and an excavator bucket aligned. No more manual movements to get these parts aligned. The tipping angle for both the arm and the bucket can be set to any (...) (20 years ago, 11-Jul-04, to lugnet.cad)


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