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Subject: 
Re: New Animation!
Newsgroups: 
lugnet.cad.ray, lugnet.animation
Date: 
Sun, 11 Jul 2004 22:03:06 GMT
Viewed: 
8645 times
  
Sure! Since I don't... currently know how to upload stuff I'll just give you the
whole 'Spline' bit. Here it is:

#declare Spline1 =
  spline {
    natural_spline
   -0.20, <0,50,1000>, // control point

    0.00, <0,50,800>, // starting point
    0.20, <-100,-50,600>,
    0.40, <-300,-150,400>,
    0.60, <-400,-300,200>,
    0.75, <-350,-350,0>,
    0.90, <-250,-150,-200>,
    1.00, <-250,-800,-200>, // end point

    1.20, <-70,0,300> // control point
  }

// Camera (Latitude,Longitude,Radius = 30,-65,0)
camera {
        location Spline1(clock)
sky      -y
right    -16/9*x
look_at  <29.627,-26.8092,60>
angle    40
}

I learned about this on Friedrich A. Lohmueller's site:
http://www.f-lohmueller.de/pov_tut/animate/pov_anie.htm

If you want to learn all sorts of cool stuff with POV-Ray, this is a must-see.
The Spline topics are at the bottom. Thanks for your interest!



Message is in Reply To:
  Re: New Animation!
 
That's really cool! Any potential in sharing the .pov file? Or at least some comments? RK "Trevor Hewer" <tjhewer@cogeco.ca> wrote in message news:I0G8o3.2BF@lugnet.com... (...) was (...) It (...) (20 years ago, 10-Jul-04, to lugnet.cad.ray, lugnet.animation)

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