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 CAD / *35250 (-20)
  Re: Quick way to mirror-image a model?
 
(...) Is there any documentation about what functionality needs to be exposed to make an MLCAD plugin? I've been playing with this in a class-based architecture, that has an LMirrorExceptionList that contains an array of LMirrorExceptionPart. I've (...) (20 years ago, 21-Jun-04, to lugnet.cad)
 
  Re: Mac Brick CAD 2.3b2
 
(...) Thanks for getting this out for us, Andrew! Even though the URL above doesn't work I was able to grab it and am now happily using it! (It should read mbc.html at the end I believe...) Greetz, Anton (20 years ago, 21-Jun-04, to lugnet.cad.dev.mac)
 
  Re: Quick way to mirror-image a model?
 
(...) Heh, I was thinking 2-dimensionally. It's easier for my tired old brain. All my sketches were happening on the XZ plane so mirroring across the Z axis made total sense to me. Oh well. (...) Ok, now I have to follow through and actually make a (...) (20 years ago, 21-Jun-04, to lugnet.cad)
 
  Re: Quick way to mirror-image a model?
 
(...) Sorry, I misunderstood the terminology. I figured you could either mirror across a plane, or along a line. You can't mirror across a line - it's 1D. So I assumed when people were writing about mirroring 'across the Z axis', they meant to use (...) (20 years ago, 21-Jun-04, to lugnet.cad)
 
  Re: Quick way to mirror-image a model?
 
(...) Err, Shouldn't that be (-1 0 0 0 1 0 0 0 1)? You have to negate the X coordinate to mirror across the Z axis. Don (20 years ago, 21-Jun-04, to lugnet.cad)
 
  Re: Quick way to mirror-image a model?
 
(...) Or generate a parts.lst (and stash it somewhere) before adding parts, then diff it with the new parts.lst. I'm not sure how grep fits into your plan though... (...) My math intuition says it should be. There are only two choices for the sign (...) (20 years ago, 21-Jun-04, to lugnet.cad)
 
  Re: Quick way to mirror-image a model?
 
(...) Keep a full.mirror.ini, with all the default entries. A simple grep drop the extra lines, giving us mirror.ini. (...) Well, it depends entirely on whether or not applying two mirroring transformations always gives an un-mirrored result. If (...) (20 years ago, 21-Jun-04, to lugnet.cad)
 
  Re: LDBoxer - Next Step and My Datsville Plans
 
(...) Well, I tried to pull you into the discussion at least twice, by mentioning your boxer subdirectories, but no luck. (URL) think some sort of consensus *was* reached and Lars was working on some reference code to handle it. But I have to admit, (...) (20 years ago, 21-Jun-04, to lugnet.cad.dev)
 
  Re: Primitive Generator program update
 
(...) Just for the record, this is set out in the BFC standard, (URL). In the section "Parts Library Guidelines", it is stated: (...) Interesting side note: this section also says: (...) Which means we should be slapping 0 BFC NOCERTIFY tags on all (...) (20 years ago, 21-Jun-04, to lugnet.cad.dev)
 
  Re: LDBoxer - Next Step and My Datsville Plans
 
(...) That's not a bad idea, but the advantage of messing up the PARTS\ folder is that no extra adjustment or setup will be required. (...) "121 Messages in This Thread" - It's very hard for anyone who did not participate in the discussion to find (...) (20 years ago, 21-Jun-04, to lugnet.cad.dev)
 
  Re: *** MLCad V3.10 is available ***
 
(...) First of all thanks for a really great program, I use it all the time and get much joy from it. But I was wondering: Are you only interested in bugs right now, or can I add (a lot of) new wishes as well? Anyway, here's a list of bugs I'd (...) (20 years ago, 21-Jun-04, to lugnet.cad, lugnet.cad.mlcad, FTX)
 
  Re: Complex scenes and .mpd to .ldr conversion
 
Even MLCad can do this - using "EXPORT" feature under menu "file". I guess there's also possibility how to batch-process it, but I am not sure. Try MLCad's help for more information. Robert (20 years ago, 21-Jun-04, to lugnet.cad)
 
  Re: LDBoxer - Next Step and My Datsville Plans
 
In lugnet.cad.dev, Tore Eriksson wrote: [Lot of snippage] (...) hi tore, with the release of MLCad 3.10 there are now at least two progs who support custom folders. instead of messing up my PARTS\ and P\ folder I wish I could define something like (...) (20 years ago, 21-Jun-04, to lugnet.cad.dev)
 
  Re: Primitive Generator program update
 
(...) hi paul, could you on the fly have also a look at your calculator? I would appriciate very much if you could add the Ctrl+C, Ctrl+V and Ctrl+X shortkeys and fix the behavior of the fields when deleting all numbers, esp. with the backspace key. (...) (20 years ago, 21-Jun-04, to lugnet.cad.dev)
 
  Re: Problem with click hinge part(s)?
 
(...) Yep Chris, taking into account the curves where the lugs join the brick, I'd say it's darn good now, thanks! ROSCO (20 years ago, 21-Jun-04, to lugnet.cad.dat.parts)
 
  Re: Problem with click hinge part(s)?
 
(...) <SNIP> (...) New versions of the 1x4 parts are on the PT now (URL) please, before I apply the same changes to the other parts. Chris (20 years ago, 20-Jun-04, to lugnet.cad.dat.parts)
 
  New mini scene: Station36 - Part 1
 
Station36 - Part 1: Under Construction Inspired by Keith Goldman (URL) MiC (20 years ago, 20-Jun-04, to lugnet.cad, lugnet.space, FTX)  
 
  Re: Problem with click hinge part(s)?  [DAT]
 
(...) We are both partially right - but there is a generic problem with these parts. The important dimension is the position of the axis of rotation of the click hinge, relative to the brick. For the geometry to work this must be the same distance (...) (20 years ago, 20-Jun-04, to lugnet.cad.dat.parts)
 
  Re: Primitive Generator program update
 
(...) Ok, I will look into that. Thanks, Paul (20 years ago, 20-Jun-04, to lugnet.cad.dev)
 
  Re: Primitive Generator program update
 
(...) I can do that. Now why didn't I know that CCW was the standard winding? Maybe the 2x4 didn't hit hard enough? ;) Paul (20 years ago, 20-Jun-04, to lugnet.cad.dev)


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