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  Re: Voting now open for April's MOTM and SOTM contests
 
(...) I'm well aware of my knowledge limitations regarding good camera position, settings, etc. I'm open to suggestions and/or training. I apologize for the way the renders turned out this month, I was hoping for a good start to the new format. (...) (21 years ago, 5-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Web-based LDraw viewing
 
(...) Hello Mike and Orion. The ActiveX controls generate distrust, but by the moment I have not found a better method (waiting for a good implementation of opengl for java), and that occupy a space as small as 80kb. Time ago I had present the Java (...) (21 years ago, 5-Apr-04, to lugnet.cad.dev)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) As an entrant, I have one comment. I understand the desire to to render all models with the same setting but I think those settings need to be tweaked a bit. The default camera settings allow for a perspective effect, but at close range, they (...) (21 years ago, 5-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Naming Technic Liftarms
 
(...) Hi Steve!.. How is it going since we last talk? Anyway, here are the names that I use in my personal database: Technic Brick Technic Half Beam Technic Half Beam Liftarm Technic Beam Technic Beam Liftarm Technic Beam Liftarm Double-Bent Which (...) (21 years ago, 5-Apr-04, to lugnet.cad.dat.parts, lugnet.db.brictionary)
 
  Re: Naming Technic Liftarms
 
(...) Two alternate thoughts (which I'm pretty sure have been mentioned before): 1. Stick with 'liftarm' for the half-width parts, and 'beam' for full-width parts. 2. Use 'liftarm' for parts with crossaxle holes, and 'beam' for parts with only (...) (21 years ago, 5-Apr-04, to lugnet.cad.dat.parts, lugnet.db.brictionary)
 
  Re: HDRI and radiosity (part 2)
 
Hi Sven/everybody, I adjusted the finish of all the colours and changed some colours completly. This (URL) is the result of the new colours. I would still advise to use some lighting, even very soft. This will give you some highlights and soft (...) (21 years ago, 5-Apr-04, to lugnet.cad.ray)
 
  Re: new and old colours
 
(...) Hi Orion and Jeroen, I'm only a 'stupid' user so please help me with some things. I think I understand that the color definitions are made in the ldconfig-file. And I recognized that this file is developed and supported by ldraw.org. Some (...) (21 years ago, 5-Apr-04, to lugnet.cad.ray, FTX)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) I've gotta agree here. It's not so much the distortion that's the problem, it's that the viewpoint is so high that you don't get a clear enough view of the sides. It's especially noticeable in (URL) this> shot. What latitude is the camera set (...) (21 years ago, 4-Apr-04, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) Actually I was thinking about using a different rending technique every month. This month it was POV-Ray Jeroen's Radiosity Include. And I lied, next month won't be MLCad straight but LDGLite. Maybe I should post a 3-4 month outlook? -Orion (21 years ago, 4-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) Yes, maybe it's a good idea to use MLCad straight, but the models look *so* much better when POV:ed, it's a pity not to do it... I think a distant camera with a small angle, giving a nearly isometric view, is best if using POVRay. Of course, (...) (21 years ago, 4-Apr-04, to lugnet.cad.dev.org.ldraw)


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