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  Re: Ldraw Minifig "Machinima" POVray include file
 
(...) Hi and thanks Allister, Problem is, after 2 days of intense study of walking cycles, I forgot how to "walk *naturally* accross the room"=8D /I get what you mean - thanks again! (21 years ago, 25-Feb-04, to lugnet.cad, lugnet.animation)
 
  trackdraw, sourceforge
 
TrackDraw is now in the alpha stage, which means it is feature complete, though with many bugs. Thanks to everyone who helped with the design phase. I'm working on the transition from the Yahoo group (URL) to the sourceforge project (URL) . Here's a (...) (21 years ago, 25-Feb-04, to lugnet.cad.dev, lugnet.off-topic.geek)
 
  Re: LDRAWPREDIRS LDRAWPOSTDIRS - additional search paths
 
(...) It works for me too. So we should check the user's home directory for an ldraw.ini file containing an [LDRAW_SEARCH] section, then if not found look in the ldraw.ini file in Windows directory. For myself, because of platform portability (...) (21 years ago, 25-Feb-04, to lugnet.cad.dev)
 
  Re: Ldraw Minifig "Machinima" POVray include file
 
(...) Cheers indeed! Slick. I haven't been posting in this thread but I've definitely been following along - this is going to come in *very* handy for the next scene where I need to march 16 minifigs down a street. I like this last walk mode the (...) (21 years ago, 25-Feb-04, to lugnet.cad, lugnet.animation, FTX)
 
  Re: Ldraw Minifig "Machinima" POVray include file
 
(...) That's pretty cool. One thing though - walk across the room and note the way your arms swing. Now look at the animation again. Cheers, Allister (21 years ago, 25-Feb-04, to lugnet.cad, lugnet.animation)
 
  Castle Knights helmet
 
Hello, This concerns Minifig Helmet extensions. Is someone making the knights visor for the minifig helmet? (not the 1970s one i wasnt born then). I ask this because the plated armour exists already. Additional Castle parts required (feel free to (...) (21 years ago, 25-Feb-04, to lugnet.cad.dat.parts)
 
  Re: Ldraw Minifig "Machinima" POVray include file
 
Thanks to the advice of some friendly folks over at Brickfilms, I have now added a "natural" walk mode to the include file. The updated include file for POVray is not yet available, but these two clips showcase the new walking cycle. (URL) (~500k (...) (21 years ago, 25-Feb-04, to lugnet.cad, lugnet.animation)
 
  Re: Counting pieces in large ldraw projects
 
Eric, I've run into this problem with mlcad also and have had to manually compare the subparts to get the 'grand list' of required parts. I use a program that can generate a list of all the pieces needed in your multi-part ldraw file. It is lpub. (...) (21 years ago, 25-Feb-04, to lugnet.cad)
 
  Re: New LDraw Animation: Rotation Animation
 
(...) I've really fixed the problem this ime and possibly found a bug in the "Print this story" feature of PostNuke. -Orion (21 years ago, 25-Feb-04, to lugnet.cad.dev)
 
  Re: New LDraw Animation: Rotation Animation
 
(...) Well.... Maybe not. -Orion (21 years ago, 25-Feb-04, to lugnet.cad.dev)


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