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 CAD / *30985 (-10)
  Re: Hold on primitives by pneaster
 
Niels Karsdorp <nkp.nkp@hetnet.nl> schrieb im Newsbeitrag news:HGBE24.1IJM@lugnet.com... (...) I've the same problem on my parts. The parts is (maybe) checked by inlining the edge.dat and then multiplied this with the radius (for example in MLCAD). (...) (21 years ago, 11-Jun-03, to lugnet.cad)
 
  Re: MOC Differtimento
 
(...) I know the camera is on the PT and probably the others. Yes, the PT is alive and well: (URL) (21 years ago, 11-Jun-03, to lugnet.technic, lugnet.robotics, lugnet.cad, FTX)
 
  Re: MOC Differtimento
 
Hello Miguel, I downloaded your DAT file of Differtimento and it seems to use some parts I don't have. Primarily the Vision Command camera and the newer type of wheels. Can you point me in the right direction to where I might be able to down load (...) (21 years ago, 11-Jun-03, to lugnet.technic, lugnet.robotics, lugnet.cad)
 
  Hold on primitives by pneaster
 
Sorry, i don't know who pneaster is, but he did put a hold on some primitives for differences in values. One of the primitives involved is 4-4con7.dat (...) I would like to know how these values are to be calculated (and who calculated the correct (...) (21 years ago, 11-Jun-03, to lugnet.cad)
 
  Re: UPDATE Re: vose inspection car render
 
(...) Well, first you'll need to stop working with the lighting to bring out as much detail as possible from the black brick. Real photos are usually slightly muddy. Also, you'll need to add some digital dust to your model, and make the surfaces (...) (21 years ago, 11-Jun-03, to lugnet.cad.ray)
 
  Re: New parts - Aquanaut Door and Door Frame
 
(...) Sorry, I missed it. :/ (...) That is correct. (...) My general rule is to always double-space before a single-digit dimension. I can't think of any situations where we've got three-digit dimensions, so the double-space rule should work. Steve (21 years ago, 10-Jun-03, to lugnet.cad.dat.parts)
 
  Re: POV in Part
 
(...) I'd rather not. But I might be outvoted. If people are really hot on POV-code parts, could we start working on a fully LDraw-compatible POV-Ray library of parts? Steve (21 years ago, 10-Jun-03, to lugnet.cad.dat.parts)
 
  Re: Meta Commands in Part Files
 
(...) BFC KEYWORDS CATEGORY I can't think of any others off the top of my head. Steve (21 years ago, 10-Jun-03, to lugnet.cad.dev)
 
  Re: UPDATE Re: vose inspection car render
 
(...) Hi, Travis, First of all, nice model! I don't have too many tips on making a render photorealistic, but one thing that may help is if you decrease the camera angle and then move the camera farther away so you see the whole model. That will (...) (21 years ago, 10-Jun-03, to lugnet.cad.ray, lugnet.cad.mlcad, lugnet.trains)
 
  Re: UPDATE Re: vose inspection car render
 
(...) Example: light_source { <-5107.64,-5423.1,-2948.9> // Latitude,Longitude,Radius: 30,120,6810.19 color rgb 0.8*<1,1,1> shadowless } I've also started to always put a (darker, shadowless) light at the same position as the camera. This way, (...) (21 years ago, 11-Jun-03, to lugnet.cad.ray)


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