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 CAD / *30455 (-10)
  Re: LPub 2.2.0.0 Available
 
(...) On the Building Instruction tab, uncheck the construction images checkbox. Now pull down the Generate->Instruction Images. It will only produce PLIs and BOMS. Kevin (...) <snip> (21 years ago, 2-May-03, to lugnet.cad, lugnet.cad.dev, lugnet.inst)
 
  Re: Non-BFC primitives (was: Primitives with different BFC winding)
 
Oops forgot to get the primitives from Ldraw027.exe. Please forget my previous post and read this one ;-) (...) I just found out what caused my notice. I had several non-bfc'd primitives overwritten with unofficial bfc'd versions. Now I have (...) (21 years ago, 2-May-03, to lugnet.cad)
 
  Non-BFC primitives (was: Primitives with different BFC winding)
 
(...) I just found out what caused my notice. I had several non-bfc'd primitives overwritten with unofficial bfc'd versions. Now I have deleted all files from my P-folder and extracted all primitives from the current complete.zip (inlcuding update (...) (21 years ago, 2-May-03, to lugnet.cad)
 
  Re: another workaround for the single part model color problem in l3p
 
I am pretty sure my solution works too: If I remember correctly the color codes for the rendering engine are placed in the render file just not referenced properly. All you have to do is go down to where it assigns the color to the object and change (...) (21 years ago, 2-May-03, to lugnet.cad)
 
  Re: Printable parts list/Lego visual dictionary?
 
Umm, question Ive had for a bit but being newbie wasnt sure about whether its been discussed or where to look. With respect to the 'standards' for colors, what about things such as neon and trans? Like whenever i am pov-ray-ing my trans-neon-green (...) (21 years ago, 2-May-03, to lugnet.build, lugnet.cad)
 
  Re: Elections and Membership in ldraw.org
 
Steve Bliss <steve.bliss@earthlink.net> schrieb im Newsbeitrag news:4pc2bvo3amq7f4a...4ax.com... (...) I hven't read the whole discussion but this is the wound point. I'm not a real LUGNET member because of the payment. I think a membership is'n a (...) (21 years ago, 2-May-03, to lugnet.cad.dev.org.ldraw)
 
  Re: More information on LEGO Digital Designer and other things
 
(...) One point of clarification... I meant that we were putting our own efforts into LXF (not LXF overtaking LDraw). Sorry for any confusion! Jake --- Jake McKee Community Development Manager - N. America LEGO Direct (21 years ago, 2-May-03, to lugnet.cad, lugnet.lego.direct)
 
  Re: Tool for part authors: rings and cones
 
Cool, I like, I like. The only thing I can think of that would make this complete (IMO) is adding a height calculator for the cones. Somewhere you enter the total height, and it gives you the height scalars for the individual cones. Shouldn't be too (...) (21 years ago, 2-May-03, to lugnet.cad)
 
  Re: Crazy, OK Heretical Idea ...  [DAT]
 
(...) I like this. It would allow you to define a bunch of materials up front and then apply them to some of the surfaces. Could we use this for printed textures as well, or would that be better with a different meta-command? How would you apply the (...) (21 years ago, 2-May-03, to lugnet.cad)
 
  Instructions for the Cathedral Board Game
 
Well I got around to creating instructions for my version of the Cathedral board game. Here they are: (URL) Orginal thread about this game is here: (URL) Spears MichLUG - (URL) MOCpage - (URL) (21 years ago, 2-May-03, to lugnet.inst, lugnet.build, lugnet.cad, lugnet.castle, lugnet.gaming, lugnet.org.glug) !! 


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