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  Re: Darth Vader Helmet on Parts tracker
 
(...) Yes, please elaborate on you technique. I'm interest in how all part authors model complex parts. This is something I've been meaning to ask for a while now but just haven't remembered. -Orion (22 years ago, 30-Mar-03, to lugnet.cad.dat.parts)
 
  Re: New BFC Spec
 
(...) Kevin did a pretty exhaustive search for meta command and all of the one's he listed were in all caps. The command word needs to be in all caps, the command parameters don't need to be. (if I'm reading the spec correctly) -Orion (22 years ago, 30-Mar-03, to lugnet.cad.dev)
 
  Re: LPub and Lsynth page for tracking enhancement requests and bug fixes
 
(...) If we could figure out a *fast* interface for getting images between a renderer and LPub (fast enough to be interactive like I know Willy wants) then yes. The ideal solution would to be to have one of these renderers as a DLL library that I (...) (22 years ago, 30-Mar-03, to lugnet.cad.dev)
 
  Re: LPub and Lsynth page for tracking enhancement requests and bug fixes
 
(...) The reference to LDLite is really a generic reference to renderers other than POV-Ray. I've not done a lot of homework on LDLite, but if it can be an alternative renderer to POV-Ray it has a few advantages including rendering speed (as it is (...) (22 years ago, 30-Mar-03, to lugnet.cad.dev)
 
  Re: LPub and Lsynth page for tracking enhancement requests and bug fixes
 
(...) Better rendering control. While I use MLCad for model capture and review, I use LDLite as a rendering tool for final instruction images, as it is much more flexible and gives me fine grained control over more things. YMMV. (22 years ago, 30-Mar-03, to lugnet.cad.dev)
 
  Re: Darth Vader Helmet on Parts tracker
 
Incredible. I've been interested in doing the Stormtrooper helmet (since I don't have quite the budget to be forking out $3+ for Stormtroopers) so I can model large scenes involving them. But I'm blanking on how to tackle such a small detailed part. (...) (22 years ago, 30-Mar-03, to lugnet.cad.dat.parts)
 
  Re: LPub and Lsynth page for tracking enhancement requests and bug fixes
 
(...) Is this where LDLite might come into play? Jake --- Jake McKee Webmaster- B.I. Portal (URL) (22 years ago, 30-Mar-03, to lugnet.cad.dev)
 
  Re: LPub and Lsynth page for tracking enhancement requests and bug fixes
 
(...) This may be a dumb question, but what exactly is the benefit of LDLite? From what I have seen (and this is probably wrong) LDLite simply allows you to look at a model in 3D space, much like the 3D view in MLCad. What am I missing? Jake --- (...) (22 years ago, 30-Mar-03, to lugnet.cad.dev)
 
  Re: LPub and Lsynth page for tracking enhancement requests and bug fixes
 
(...) got it! to me "renderer" means raytracing, radiosity ... progs like povray, 3ds, bryce ... sorry for messing up. bye w. (22 years ago, 30-Mar-03, to lugnet.cad.dev)
 
  Re: LPub and Lsynth page for tracking enhancement requests and bug fixes
 
(...) Hi Willy, I understood you perfectly. Maybe you didn't understand me. LPub is not a renderer. I know all too well that hard for me means easy for you, but in saying that you are completely ignoring that it is *hard for me* :^( (...) Kevin (22 years ago, 30-Mar-03, to lugnet.cad.dev)


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