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 CAD / *28910 (-10)
  Re: Inlineing subparts program
 
Sure! All tools are always welcome. And indeed, if you can filter out part files to not inline them, that would be great! Jaco "Orion Pobursky" <bilthefish@IHATESPAMyahoo.com> schreef in bericht news:HA4qLC.3HM@lugnet.com... (...) I (...) to (...) (...) (22 years ago, 11-Feb-03, to lugnet.cad)
 
  Inlineing subparts program
 
A while back I developed a program to inline all the subparts in a model. I did this since I have a tendency to create models with 30+ subparts and subparts imbedded in subparts. It's very tedious to find and inline all these subparts so I wrote a (...) (22 years ago, 11-Feb-03, to lugnet.cad)
 
  Level B Simplification - LDraw Boxer
 
Level B Simplification: Replace with plain boxes only those parts that has all its studs and inside totally hidden by other parts. I've just finished a program that scans for all non-transparent parts that has their studs and bottoms covered with (...) (22 years ago, 11-Feb-03, to lugnet.cad.ray)
 
  ldglite, new glut, and l3p. Good stuff.
 
Hi! Its been a while since I've worked with ldglte on my Mac, or with any LDraw-related things in general, so I've been sort of out of the loop. Please forgive any redundant comments I make, and the haphazard organization of this post. Thanks! OK, (...) (22 years ago, 11-Feb-03, to lugnet.cad.dev.mac)
 
  Re: Anyone willing to render a scene for me?
 
(...) Yeah. I used area lights in a previous scene one time. They worked well. ((URL) light_source { (...) That's really good to know! Thanks for the help. I'm going to try some things now... --Ryan ryanjf@ifriendly.com (URL) (22 years ago, 10-Feb-03, to lugnet.cad.ray)
 
  Re: 9V point geometry
 
(...) ... After some conversation with Ludo Soete, I created a geometric construction to prove that the 9V point curve can be created from the same circle radius as the 9V track, without any straight sections. I did this by modeling this Track (...) (22 years ago, 10-Feb-03, to lugnet.trains, lugnet.cad.dat.parts)
 
  Re: Anyone willing to render a scene for me?
 
"miguel agullo" <technicpuppy@yahoo.com> skrev i meddelandet news:HA3I7F.GAD@lugnet.com... (...) I've also found that a *dim*, shadowless light at exactly the same position as the camera more or less guarantees that everything you *see* is also (...) (22 years ago, 10-Feb-03, to lugnet.cad.ray)
 
  First Lego Classics poster ready (at last!)
 
Hi all, This weekend the first picture for a Lego Classic poster finished rendering. It took some time but the result is very nice. The models are build and the scene is composed by Jan Folkersma. The scene was rendered with LEGO logo on the studs (...) (22 years ago, 10-Feb-03, to lugnet.cad, lugnet.announce, lugnet.cad.dat.models)
 
  First Lego Classics poster ready (at last!)
 
Hi all, This weekend the first picture for a Lego Classic poster finished rendering. It took some time but the result is very nice. The models are build and the scene is composed by Jan Folkersma. The scene was rendered with LEGO logo on the studs (...) (22 years ago, 10-Feb-03, to lugnet.cad, lugnet.announce, lugnet.cad.dat.models)  
 
  Re: Anyone willing to render a scene for me?
 
miguel agullo wrote: [snip] Thanks for the suggestions, Miguel! They are very insightful and encouraging! --Ryan (22 years ago, 10-Feb-03, to lugnet.cad.ray)


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