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 CAD / *28140 (-10)
  Re: Size of electric plugs (4.5 / 12 V)
 
I don't have most of these pieces, so I can't really say what's measured correctly or incorrectly. But in this case, I think you should use the correct measurements. Steve (...) (22 years ago, 24-Dec-02, to lugnet.cad)
 
  Re: Storage box and Showroom window finished
 
(...) That's what I like to hear! (err, read) (...) Cool. :) Steve (22 years ago, 24-Dec-02, to lugnet.cad)
 
  Re: Multiple parts was Re: Mac LDraw Viewer comments
 
(...) Huh, I'll try again. (...) OpenGL it is then, (...) The wierd combination seems fine with me. Switching modes wouldn't be much fun. (...) Chris (22 years ago, 24-Dec-02, to lugnet.cad.dev.mac)
 
  Re: Mac LDraw Viewer comments
 
(...) No, I didn't have back face culling turned on. Turning on BFC causes the window frames to disappear. Is this because LDViewer is making assumptions about the way the part files that may not be true? I just updated to 10.2.3, and that has (...) (22 years ago, 24-Dec-02, to lugnet.cad.dev.mac)
 
  Re: QTVR of a model
 
For those with a high speed internet connection: (URL) (2.4 M). This is the same model, but it is colored (so it is easier to see). It has about twice as many angles, but it still has the same view bounds. James (22 years ago, 24-Dec-02, to lugnet.cad.dev.mac)
 
  Re: Outlined part edges in L3P?
 
(...) If you're gonna do optional lines then it'll only look correct when viewed from one direction. This means you can apply the standard cheat to solve the problem with cutoff cylinders on concave edges. Push all the edge cylinders toward the (...) (22 years ago, 24-Dec-02, to lugnet.cad.ray, lugnet.inst)
 
  Re: QTVR of a model
 
(...) NO WAY! I haven't gotten the following to work quite right, but here it is. It will generate about 180 of the 360 images it is suppose to. Then it quites rendering. I have no idea why. For some crazy reason, I am telling "POV-Ray Mac 3.5" to (...) (22 years ago, 23-Dec-02, to lugnet.cad.dev.mac)
 
  Re: QTVR of a model
 
(...) Let me guess - you did this the hard way, setting up each image by hand? That's a lot of work... (22 years ago, 23-Dec-02, to lugnet.cad.dev.mac)
 
  BrickDraw3D 0.6 source on sourceforge
 
BrickDraw3D 0.6 will have complete source posted on Sourceforge. I spent 4 hours cleaning up the repository and checking everything in, it was so messed up from my disk crash in February. Sourceforge terms of service do not allow releases without (...) (22 years ago, 23-Dec-02, to lugnet.cad.dev.mac)
 
  Re: Multiple parts was Re: Mac LDraw Viewer comments
 
(...) Yes, you just drag from the parts list with the mouse. 0.7 will have translucent drag images. (...) This is due to Apple eliminating QuickDraw3D. What you see in Classic is QuickDraw3D rendering. In Carbon, it is duplicated by Quesa, which is (...) (22 years ago, 23-Dec-02, to lugnet.cad.dev.mac)


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