| | Re: LPub - LEGO Publication made easy!
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(...) The first time I ran a model through LPub, I was stunned by the ease with which the program pumped out such high-quality images. Someone else asserted that this will revolutionize the way AFOL's create and share model instructions, and I (...) (22 years ago, 3-Oct-02, to lugnet.cad, lugnet.inst)
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| | L3P AddOn Error
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Howdy All, I was trying to run the L3P Addon program and since I upgraded to POV-Ray 3.5 (and uninstalled POV-Ray 3.1) I now get the following error message: POV-Ray could not be verified as installed on this system. L3PAO will run, but auto (...) (22 years ago, 3-Oct-02, to lugnet.cad)
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| | Re: LPub - LEGO Publication made easy!
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WOW! This is seriously impressive and it couldn't have come at a better time. I am just putting together the instructions for my first custom kit, and until I saw this message and downloaded the software, I was handwriting a series of scripts to (...) (22 years ago, 3-Oct-02, to lugnet.cad, lugnet.cad.dev, lugnet.inst)
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| | Re: LEGO Color Reference
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(...) I think Lars will love your colourcode and you should talk to him about implementing it in a newer version of L3P. He's really open for feedback. I like it too. Must have been a real pain to code, render and tweak the colours. Good work! (...) (22 years ago, 3-Oct-02, to lugnet.cad.ray)
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| | Re: LEGO Color Reference
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(...) I was wondering about that. Give it a reload and see what you think now... I redefined the basal orange hue to be another 5 degrees further toward red and regenerated all the images in the R-Y quadrant. LEGO orange is really a challenge (...) (22 years ago, 3-Oct-02, to lugnet.general, lugnet.cad.ray)
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| | Re: Idea for a meta-statement [DAT]
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(...) Done. Here's a sample input: 0 132 0 234 POLYGON 14 0 0 1 0 10 1 10 10 1 10 -10 1 5 -13 1 polygon end 0 and the output: 0 132 0 234 0 LDS POLYGON 14 0 LDS 0 0 1 0 LDS 0 10 1 0 LDS 10 10 1 3 14 0 0 1 0 10 1 10 10 1 0 LDS 10 -10 1 3 14 0 0 1 10 (...) (22 years ago, 3-Oct-02, to lugnet.cad.dev)
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| | LDS as an LDDP Plugin (Was: Idea for a meta-statement)
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(...) On second thought, the idea of making an LDS compiler an LDDP plugin wasn't that good after all. First I was very excited. But what if I wish to change the value of a variable and the source has been overwritten... (...) OK, I will probably (...) (22 years ago, 3-Oct-02, to lugnet.cad.dev)
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| | LEGO Color Reference
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I've been playing around a bit with LDraw, L3P, and POV-RAY over the past few weeks. In August I tried to do some rendering of individual LEGO elements and found it to be a lot more challenging than I had expected. After much hair-pulling and (...) (22 years ago, 3-Oct-02, to lugnet.general, lugnet.cad.ray, lugnet.announce) !!
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| | Re: Idea for a meta-statement
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(...) :D I was *hoping* someone would pick up on this. ;) (...) I don't have time to look right this second, but I will check it soon. (...) Right. (...) The input would be a color and a list of points. The output would be a list of LDraw triangle (...) (22 years ago, 3-Oct-02, to lugnet.cad.dev)
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| | Re: Ldraw DLL - Was: Ldglite must be faster
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(...) I'd have to go look it up - bitmap/DIB handle, hDC, hWnd. One of those. (...) There are some options - like polling mode, background color, wireframe mode, etc, etc - that aren't duplicatable within an LDraw file. (...) That sounds more like a (...) (22 years ago, 3-Oct-02, to lugnet.cad)
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