| | Re: Mac OS 9 - ldglite crashing, more info
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(...) I don't know where this ldraw folder came from. I thought it was the linux parts, but maybe I am wrong. Maybe it was the linux parts expanded on Mac OS X... I don't know. I recently rounded up all of my ldraw folders that I have collected over (...) (23 years ago, 2-Apr-02, to lugnet.cad.dev.mac)
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| | Re: Mac OS 9 - ldglite crashing, more info
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(...) I used the original Mac parts file and haven't crashed yet. (...) Is it really freezing the system, or just the app? Can you Force Quit? Matt (23 years ago, 2-Apr-02, to lugnet.cad.dev.mac)
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| | Mac OS 9 - ldglite crashing, more info
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OK, so I finally was able to do some tests on what I posted about earlier (ldglite on Mac OS 9 crashing with lowercase files). Well, lower case isn't why it was crashing. I could download the linux files onto 2 different Macs with OS 9.2.2 and OS (...) (23 years ago, 2-Apr-02, to lugnet.cad.dev.mac)
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| | What about BFC-ing studs? (was: Two questions on primitives)
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(...) Okay... if this is the case, then what's the status on bringing the less-primitive primitives into BFC certification? Take studs for example. Studs strike me as a great candidate for getting BFC'd because of the potentially huge payoff. Of (...) (23 years ago, 2-Apr-02, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
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| | Re: Duplo Easter egg parts?
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(...) Jacob, I don't have these parts, otherwise, I'd be happy to give 'em a try... :-/ Thanks, Franklin (23 years ago, 1-Apr-02, to lugnet.cad)
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| | Mac OS X - LdGLite Launcher .8
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I have thrown together a AppleScript Studio application that functions as a launcher for ldglite. It makes it fairly easy IMHO. (I was getting sick of trying to launch ldglite all the time) Those with Mac OS X, check it out at: (URL) (23 years ago, 1-Apr-02, to lugnet.cad.dev.mac)
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| | Re: Duplo Easter egg parts?
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(...) I could do cheesy mockups in LDraw along with good POV versions of them, but I'm not nearly brave enough to try to do them properly in LDraw. Poke me in a week if nobody else steps up to the plate. -- Tony Hafner www.hafhead.com (23 years ago, 1-Apr-02, to lugnet.cad)
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| | Duplo Easter egg parts?
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Has anybody considered modeling the Duplo Easter egg parts (<part:31366 egg top> and <part:31367 egg base>)? Play well, Jacob (23 years ago, 1-Apr-02, to lugnet.cad)
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| | looking for parts
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2649 - container grip 2648 - container grip top looking for mockup or actual made file (23 years ago, 1-Apr-02, to lugnet.cad)
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| | Re: My 1st ldraw pic (town)
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(...) Great shopping cart! I found that if you are just displaying it, you can subtract the 2x4 plate to make it a little lower: (URL) to collect those little carts in the parking lot? (URL) think its time to UPDATE my Ideas pages...) (URL) (23 years ago, 1-Apr-02, to lugnet.loc.au, lugnet.cad, lugnet.town)
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| | Re: People please stop uploading BMP to www.brickshelf.com!!!
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(...) I agree that BMP's are unsuited for web publishing. As you say, it is better to use compressed GIF, PNG of JPEG, depending on the kind of image. I think that most people who upload BMP's or other uncompressed image files do so out of (...) (23 years ago, 1-Apr-02, to lugnet.cad, lugnet.publish)
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| | People please stop uploading BMP to www.brickshelf.com!!!
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Can someone tell me why someone people upload bmps to www.brickshelf.com instead of uploading GIF, PNG or JPG files? I can't view bmp from the web browser so stop doing it. Thanks (23 years ago, 1-Apr-02, to lugnet.cad)
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| | Re: My 1st ldraw pic (town)
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Thats a cute little shopping cart! -Harvey (23 years ago, 1-Apr-02, to lugnet.loc.au, lugnet.cad, lugnet.town)
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| | My 1st ldraw pic (town)
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I just downloaded the program (with a little help from a friend)- I'm no computer wiz. I started with something small to get the feel of it... This is what I came up with: (URL) actually have these built out of real bricks). I think I could become (...) (23 years ago, 1-Apr-02, to lugnet.loc.au, lugnet.cad, lugnet.town)
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| | Re: Create Terrains and import to POV
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(...) have forester cerate the POV file and render it (minus your lego model). Next create your POV lego model (no sky, no floor, no lights, no nothing..) Cut and paste the code of the lego model and insert into the code that forester made. Ta,ta.. (...) (23 years ago, 1-Apr-02, to lugnet.cad)
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| | Re: LGEO Problem
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(...) john, Have you tried removing the word clear from the statemnet // 1x1 round with fin lg_4588_clear to lg_4588 See what happens when you do that? I think you still get the clear in POV... I've seen this error before and I just remove the (...) (23 years ago, 31-Mar-02, to lugnet.cad.ray)
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| | Re: Hi-res sphere?
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(...) Sorry about the delayed response, but I was on vacation. I'll take a look at my sphere generation code as well and at the very least determine the difficulty of adding type 5 lines. I don't think it will be very difficult to do, but I haven't (...) (23 years ago, 31-Mar-02, to lugnet.cad.dev)
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| | Re: Create Terrains and import to POV
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"Kai Brodersen" <kbrodersen@comcast.net> skrev i meddelandet news:GtG34C.2LD@lugnet.com... (...) Exporting from Terragen to POV is quite straightforward, but a bit tedious (at least for me, maybe there's a better way...): In Terragen: - generate a (...) (23 years ago, 31-Mar-02, to lugnet.cad)
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| | high-res version of 3960 (4x4 radar dish) [DAT]
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This file uses these two subfiles: "(URL) not posting this to the Parts Tracker 'cuz someone else (Paul Easter?) has already been working on a high-res version. But, in the meantime, here's an interim version you can use. Thanks, Franklin 0 Space (...) (23 years ago, 31-Mar-02, to lugnet.cad.dat.parts)
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| | LGEO Problem
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(URL) dosn't seem to render clear LGEO parts. Can somebody help? John Kruer (23 years ago, 31-Mar-02, to lugnet.cad.ray)
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