| | Re: GLUT for MacOS X
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(...) I just checked the code in glutmenu.m (what's a .m file?) and it looks like it creates View, GLUT, and Tools menus when you attach to the left, middle, and right mouse buttons. I guess that's OK as it would put the ldglite menus under Tools. (...) (23 years ago, 4-Mar-02, to lugnet.cad.dev.mac)
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| | Access to Ldraw from Wanadoo
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Since I use Wanadoo as provider, I could not access www.ldraw.org. Marc Klein (thanks again Marc) gave me the solution: a problem with Wanadoo's DNS. Instead of using default DNS in my TCP-IP configuration, thus using Wanadoo's, I manually entered (...) (23 years ago, 4-Mar-02, to lugnet.cad)
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| | Why 0 WRITE (Was Re: How to create an MPD FIle?)
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Thanks I got it now.. But here is another questions, sorry but this is the 1st time I actually look at the code of a .ldr file. =) I have the following code: 0 FILE Train.ldr 0 Train 0 Name: Train.ldr 0 Author: Ahui Herrera 0 e-Mail: (...) (23 years ago, 4-Mar-02, to lugnet.cad)
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| | Re: Primitives based on other primitives?
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(...) This is done sometimes. It certainly could be replaced with equivalent raw code. I'm not sure which version would be faster. Once the 48\1-4ring9 file is loaded by a renderer, reusing the file shouldn't be a big time hit. Steve (23 years ago, 4-Mar-02, to lugnet.cad.dev)
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| | Re: Inline POV-Ray code?
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(...) No big deal. I just wasn't sure which nut you were shelling. :) (...) Hmm. The problem is that there would be a lot of cases - we've already got a way to handle general stuff (by creating 'primitive' files). And my (general) preference is to (...) (23 years ago, 4-Mar-02, to lugnet.cad.dev, lugnet.cad.ray)
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