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  Re: A comprehensive LDraw object model
 
(...) Here's my first contribution, a rough outline of a class structure. *** LDRAW LINE TYPE CLASSES *** abstract class LineType - ancestor class for all line-type objects + class LineType0 - comment line-type + class LineTypeCommand - command (...) (23 years ago, 9-Feb-02, to lugnet.cad.dev)
 
  A comprehensive LDraw object model
 
Hey folks, I think we need to figure out a comprehensive LDraw object model. Something that can be presented simply, and easily ported to various modern programming languages. A comprehensive class diagram would be a great start, and some code to (...) (23 years ago, 9-Feb-02, to lugnet.cad.dev)
 
  Re: Known bugs on the site and how to report new ones
 
Hi Manfred - The link is fixed, thanks. -Tim (...) (23 years ago, 9-Feb-02, to lugnet.cad, lugnet.cad.dev.org.ldraw)
 
  Re: Known bugs on the site and how to report new ones
 
Hello Team, On Ldraw.org I've just found another broken link: On the homepage: (URL) the left side/second from top frame that contains links to "Reference", "Download", "Community", "Parts Library" and lots of "smaller" links, a link named "Parts (...) (23 years ago, 9-Feb-02, to lugnet.cad, lugnet.cad.dev.org.ldraw)
 
  Re: LDraw.org Tutorials - Categorization, Storage, Indexing, etc...
 
"Sproaticus" <jsproat@io.com> wrote in message news:Gr99Iy.2DF@lugnet.com... (...) Good idea! I already felt the need for it with the few tutorials up there. (...) I agree. I am going to write a guide to the LDraw.org HTML format, citing certain (...) (23 years ago, 9-Feb-02, to lugnet.cad.dev.org.ldraw)
 
  Re: LDMC News Digest (To Get The Ball Rolling)
 
(...) Wow...we're struggling just to get something to run on X or 9.x...now we have to support legacy systems too?!? 8?) Maybe we need a new tagline- "LDMC: Legacy-Free LEGO Modelling For The Mac". Seriously, I don't know how hard it would be for (...) (23 years ago, 9-Feb-02, to lugnet.cad.dev.mac)
 
  Re: LDMC News Digest (To Get The Ball Rolling)
 
This is all great news!! Do you guys know if this will/could run on Mac OS 8.6?? Gary (...) <snip> (...) (23 years ago, 9-Feb-02, to lugnet.cad.dev.mac)
 
  Re: Hey everyone stop and check this new LDVIEW like app
 
"Ahui Herrera" <jedi_agh@yahoo.com> schrieb im Newsbeitrag news:Gr9624.IrD@lugnet.com... (...) You will have to change the entry in the default.ini. My problem is that it has a hardcoded path-entry for the parts.lst file. I made a workaround with (...) (23 years ago, 9-Feb-02, to lugnet.cad)
 
  Re: Hey everyone stop and check this new LDVIEW like app
 
(...) I gues that depend son your definition of primetime :) (...) You used to get paid for that? Cool. ;^) (...) I'm not much better off. I've got a P3-600 in my laptop, but it's got only some 2.5MB trident dumb video chip. No 3D here either. I've (...) (23 years ago, 9-Feb-02, to lugnet.cad)
 
  Re: LDMC News Digest (To Get The Ball Rolling)
 
Matt, thanks for posting that. I was too busy to get anything out earlier. In addition, I just wanted to add the following. Don has gotten ldglite to compile on Mac OS X and I tested it and it works. The steps to compile it are in Matt's email (the (...) (23 years ago, 9-Feb-02, to lugnet.cad.dev.mac)


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