| | Re: LCD - LDraw Connection Database - Proposal
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(...) Well I think we were talking more about how to actually implement it. How it would actually work. When you get into trying to model these things, I don't think this is the type of thing we can store in either the .DAT file or some new (...) (23 years ago, 6-Feb-02, to lugnet.cad.dev)
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| | Re: LCD - LDraw Connection Database - Proposal
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(...) Hi guys! What are you talking about? It's written in the proposal: "Finally, a user turns a battery switch on and the car wheels start rotating; and if there is a surface below the car, that can be observed as a connection and the car will (...) (23 years ago, 6-Feb-02, to lugnet.cad.dev)
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| | Re: LCD - LEGO Connection Database - Proposal
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Michael Horvath wrote: > You're forgetting one important connection! The connection between the tire > and the road surface. What about that? > > -Mike > > Well, I think I was assuming that the 'model' itself would be moved by some other part of the (...) (23 years ago, 6-Feb-02, to lugnet.cad.dev)
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| | Re: BrickDraw3D development announcement
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(...) It's easy to miss OpenGL errors. Are you sure it's the glBegin causing the error, and not some previous command? Remember that successful commands don't clear the GL error state. Did you check for an error right before calling glBegin? (...) (23 years ago, 6-Feb-02, to lugnet.cad.dev)
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| | Re: LCD - LEGO Connection Database - Proposal
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You're forgetting one important connection! The connection between the tire and the road surface. What about that? -Mike (...) (23 years ago, 6-Feb-02, to lugnet.cad.dev)
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