| | Re: Bram Lambrecht's colonial viper animation?
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I was sucking a bunch of images off of www.brickself.com and I see this "viperflyby.mpg" flash by. Funny I should find it accidnetally: (URL) anyway. James (...) (23 years ago, 18-Jan-02, to lugnet.cad)
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| | Re: 3D Myst III viewer of a castle
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(...) This got me thinking. Someone could do a tour of datsville with this technology. -Chuck (23 years ago, 18-Jan-02, to lugnet.cad.mlcad)
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| | Re: 3D Myst III viewer of a castle
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(...) A "real life castle" example of such a tour : (URL) (23 years ago, 18-Jan-02, to lugnet.cad.mlcad)
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| | Re: LDGLite orientation matrix (l3p enhancement requests?)
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(...) Well yes, I once compared the orthographic projection to a perspective projection seen from an infinite distance. I suppose this would give you an infinitely small camera angle. But you're missing the point. I'm trying to position ldglite as a (...) (23 years ago, 18-Jan-02, to lugnet.cad.dev, lugnet.cad.ray)
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| | RE: Bram Lambrecht's colonial viper animation?
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(...) It was made by Eric Regner, and was available on my old website. I'll have to put it back up... --Bram Bram Lambrecht bram@cwru.edu www.bldesign.org (23 years ago, 18-Jan-02, to lugnet.cad)
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| | Re: Some problems with parts in ML-CAD
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"Rene Virsik" <virsik@sco.svf.stuba.sk> wrote in message news:Gq3y37.5w4@lugnet.com... (...) I (...) plate" (...) parts (...) The only shuttle part I can find in lcad9802 is "Wing 16 x 14 Shuttle (needs work)" which is part 6219. In the current (...) (23 years ago, 18-Jan-02, to lugnet.cad.dat.parts, lugnet.cad.mlcad, lugnet.cad.dev.org.ldraw)
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| | Reinstalled l3pao
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Hi, I just installed all lego CAD programs on to my new computer. However, when I run L3PAO it doesn't find the Povray engine. Can anyone help me... Thanks Guido (23 years ago, 18-Jan-02, to lugnet.cad)
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| | Re: Some problems with parts in ML-CAD
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(...) Did you run MKLIST.EXE (it's in the LDRAW-directory)? Jeroen (23 years ago, 18-Jan-02, to lugnet.cad.dat.parts, lugnet.cad.mlcad, lugnet.cad.dev.org.ldraw)
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| | Re: 3D Myst III viewer of a castle
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Whoa cool...... I'd love to see more things done like this. Gary Chuck Sommerville <chucks@he.net> wrote in message news:Gq4Au0.D7u@lugnet.com... (...) viewing (...) (23 years ago, 18-Dec-01, to lugnet.cad.mlcad)
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| | Re: animation help
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an INI file is not needed, you have to chang it for every scene, so its easier to just change the comand line settings for every scene and keep it all in one file, see my other reply to this thread. Gary Ahui Herrera <jedi_agh@yahoo.com> wrote in (...) (23 years ago, 18-Dec-01, to lugnet.cad)
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| | Re: BrickDreams is not Dead
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Nice to know your still around! you could try (URL) they have free hosting. Gary Micah J. Mabelitini <accutron@communicomm.com> wrote in message news:3C47AFEE.3CB5AC...omm.com... (...) (23 years ago, 18-Dec-01, to lugnet.general, lugnet.cad)
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| | Re: animation help
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Hello, count how many steps you have and put +KI1 +KF"finnal step number here" +KFI 1 +KFF"finnal step number here" in the comand line(Render:Edit Settings/Render , and if there are any coments at the begining of the dat remove them or you'll get a (...) (23 years ago, 18-Dec-01, to lugnet.cad)
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| | Bram Lambrecht's colonial viper animation?
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I have this animation of Bram Lambrecht's colonial viper ((URL) and I can't figure out where I got it. I don't have it in front of me, so I can't check for name credits. Any ideas? -- Thanks: James Reynolds (URL) (23 years ago, 18-Jan-02, to lugnet.cad)
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| | Re: animation help
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What does your INI file look like. To do animations POV needs an INI file giving it number of frames to render, clock values, file size, and file format. This is from the tutorial that will be on ldraw soon. This is what an ini file should look like (...) (23 years ago, 18-Jan-02, to lugnet.cad)
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| | Re: BrickDreams is not Dead
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(...) I modeled and rendered all of the scenes from scratch in Bryce 4 (now Bryce 5). I'm not a big LEGO modeler really. I do tons of Bryce work but only a small fraction has been LEGO. I managed to get LDraw to run once under VirtualPC (I'm 100% (...) (23 years ago, 18-Jan-02, to lugnet.cad)
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| | Re: BrickDreams is not Dead
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"Micah J. Mabelitini" <accutron@communicomm.com> wrote in message news:3C47AFEE.3CB5AC...omm.com... (...) Cool! Can't wait for the site to go up again! Its been a while - so I forget exactly what you used to make the scenes. What did you use? Was it (...) (23 years ago, 18-Jan-02, to lugnet.general, lugnet.cad)
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| | BrickDreams is not Dead
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Well, not exactly. I switched to a broadband provider several months ago, and no longer have ISP-provided webspace (and I refuse to use any of the spam-ridden freebie servers). I can host the site from my other computer, but the program I'm using is (...) (23 years ago, 18-Jan-02, to lugnet.general, lugnet.cad)
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| | 1.9 Source now available
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The LDView 1.9 source code is now available from the following location: (URL) is also a link on the main LDView web page to the above page.) Note that it's a little more difficult to build now, because you have to first download and build the (...) (23 years ago, 18-Jan-02, to lugnet.cad.dev)
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| | Re: 3D Myst III viewer of a castle
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(...) Now that is just plain damn cool. If one were to take the time, you could get some really awesome "tours" using a tool like this. Kudos Chuck, nifty. -Chris (23 years ago, 18-Jan-02, to lugnet.cad.mlcad)
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| | 3D Myst III viewer of a castle
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I built this proof of concept castle section using a java applet for viewing spherical renderings. It is kind of like the Myst III viewer. (URL) is a fun way to view models from the inside. -Chuck (23 years ago, 18-Jan-02, to lugnet.cad.mlcad)
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