| | Re: LDGLite orientation matrix (l3p enhancement requests?)
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Don Heyse wrote... (...) See examples in (URL) POV's orthographic keyword in the camera definition would require another way of calculating the optimum camera position. I think one of the great features about L3P is that you always get a good view (...) (23 years ago, 18-Jan-02, to lugnet.cad.dev, lugnet.cad.ray)
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| | Some problems with parts in ML-CAD
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Hi, I've downloaded the complet parts database from Ldraw.org but in my ML-CAD I can't see many parts from updates. For example I can't find "shuttle plate" from lcad98-02 update. I downloaded this update but it seems that this parts ARE YET (...) (23 years ago, 18-Jan-02, to lugnet.cad.dat.parts, lugnet.cad.mlcad, lugnet.cad.dev.org.ldraw)
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| | Re: The LDraw Community is what each person makes it
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Robin Sayce-Jones wrote... (...) That's what I call an understatement! (...) Aint that true... /Lars (23 years ago, 10-Jan-02, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
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| | Re: Can LDGLite print the current orientation matrix? (feature request)
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Don Heyse wrote... (...) If STEREO is zero (the default), then there's no rotation, and it's the same as location <cx,cy,cz> +PCT/100.0*<dx,dy,dz> (...) No, *I* seem to have missed something... It takes four numbers to determine a vector in space, (...) (23 years ago, 17-Jan-02, to lugnet.cad.dev)
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| | 9V Tracks in LDRAW?
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I was trying to view various .DAT files from the Train Poster website, and wondered how I could get the 9V tracks to appear in proper colour? Anybody else try viewing these? Got any ideas? There were also some missing parts (ie 4x6 45 slope roof (...) (23 years ago, 17-Jan-02, to lugnet.cad)
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| | Re: DAT for 8466's "wheel holder", part# unknown
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(...) havent found it... has anybody made it/considered making it? If so, please tell! (23 years ago, 15-Jan-02, to lugnet.cad.dat.parts)
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| | Re: Train Engine Construction Animation
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(...) Thanks!!! (...) Dunno, I'm not that old ;-) Jeroen (23 years ago, 17-Jan-02, to lugnet.trains, lugnet.cad.ray)
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| | Re: LDraw.org MOTM & SOTM submissions
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I have like crappy scene. It's really nothing. Nothing useful. You want it? -Mike (...) (23 years ago, 17-Jan-02, to lugnet.cad.dev.org.ldraw)
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| | Re: 3D Viewing on PC
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There are a number of ways to do it. Probably the best way (for a reasonable cost) would be to pick up a pair of consumer 3D shutter glasses, which can be had for under $100. If you happen to own an nVidia-based video card, you can download their (...) (23 years ago, 17-Jan-02, to lugnet.cad.dev)
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| | Re: I have my own ftp server come get my animations!!
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You should make a CD, and I might order one. -Mike (...) (23 years ago, 17-Jan-02, to lugnet.cad)
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| | 3D Viewing on PC
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What do you guys know about viewing information in 3D on your screen? In LDView it shows the option for cross-eyed and parallel. What kind of different ways are there available to view this stuff on home pc? Are there special software platforms (...) (23 years ago, 17-Jan-02, to lugnet.cad.dev)
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| | Re: How do we handle stickers in Ldraw?
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"Imre Papp" <ipapp@geometria.hu> wrote in message news:Gq0y7v.G6q@lugnet.com... (...) eat (...) that (...) Well, the default seam width (in both L3P and LDView) is 0.5 LDU. So, this would chop the sticker thickness in half. No idea whether this is (...) (23 years ago, 17-Jan-02, to lugnet.cad.dev)
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| | LDraw.org MOTM & SOTM submissions
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Um Hello.... Anybody out there? It's getting close to the cut-off date for submissions to the Model Of The Month and Scene Of The Month. (23rd of each month) I need entries. Please. I currently have 3 model entries and zip, zero, nada for scene (...) (23 years ago, 17-Jan-02, to lugnet.announce, lugnet.cad, lugnet.cad.dev.org.ldraw) !
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| | Re: Train Engine Construction Animation
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Eduardo, The basic steps are listed below. Which part would you like more information about? Bob (...) (23 years ago, 16-Jan-02, to lugnet.trains, lugnet.cad.ray)
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| | Re: Train Engine Construction Animation
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Thanks, I did not know that. I usually don't use steps, but I will give that a try. (...) [snip] (23 years ago, 16-Jan-02, to lugnet.trains, lugnet.cad.ray)
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| | Re: Train Engine Construction Animation
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(...) Jeroen, I made a .MOV - 2.3 megs. I had a lot of trouble getting it that small - I have not worked with Quicktime files much - the first try came out at 75 megs!. The 2.3 meg file is posted at (URL) miss the old days of animation - Autodesk (...) (23 years ago, 16-Jan-02, to lugnet.trains, lugnet.cad.ray)
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| | (OT) Tim Courtney, please mail me!
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Mail to you get bounced back! Jeroen (23 years ago, 16-Jan-02, to lugnet.cad)
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| | Re: LDGLite colour bug
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In lugnet.cad.dev, Travis Cobbs writes: ... (...) Yes, I think that would work. Perhaps Jacob could install Mesa 4.1 on one of his (apparently) many machines and try this? I would, but I don't have the hardware available, and after all, he did start (...) (23 years ago, 16-Jan-02, to lugnet.cad.dev)
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| | Re: How do we handle stickers in Ldraw?
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(...) Good point. As far as I know seams are modelled in L3P generated Pov files by shrinking the the size of bricks by a small value. Theoretically, even regular bricks float related to each other, but since usually we look at models from a certain (...) (23 years ago, 16-Jan-02, to lugnet.cad.dev)
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| | Re: How do we handle stickers in Ldraw?
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I don't know if this has been brought up before or not, but if the stickers are separate parts, they will "float" above the piece if you use L3P, L3Lab, or LDView and have seams turned on. Since I would expect most L3P renderings to be done with (...) (23 years ago, 16-Jan-02, to lugnet.cad.dev)
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