| | Re: Subpart thingy.
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(...) Steve Bliss suggesting using "box-t.dat" for the file name so I will likely be going with that. (23 years ago, 23-Oct-01, to lugnet.cad.dat.parts)
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| | Re: View matrix used for default 3D view expressed in LDLite terms
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(...) Great, thanks! But I sort of (as Kevin does) need the way to generate the rotation matrix from a dialed in rotation value... if someone has a spread that does that, it would be nifty. (23 years ago, 22-Oct-01, to lugnet.cad.mlcad)
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| | Parts Tracker - Torso files [DAT]
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This note is directly mostly at reviewers,[1] but Awhile ago, there was some discussion about the 'neck mark' on the minifig torso. I had mis-modeled this feature, including it on the blank part; it doesn't belong there. Also, I used color 24 for (...) (23 years ago, 22-Oct-01, to lugnet.cad.dev)
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| | Part Naming (was: Re: castle minifig torsos?)
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(...) You might want to check the parts list on the Parts Tracker. Especially around the "Minifig" area. www.ldraw.org/librar.../list.html :) Steve (23 years ago, 22-Oct-01, to lugnet.cad.dev)
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| | Re: View matrix used for default 3D view expressed in LDLite terms
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(...) Just my 2¢: The 3D angles (in degrees) in MLCad can be found under Settings>General>Cha...>Documents tab. They are indeed 23 and 45 degrees. --Ryan (23 years ago, 22-Oct-01, to lugnet.cad.mlcad)
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| | Re: paradisa style windows/panels
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(...) Please mail them. (23 years ago, 22-Oct-01, to lugnet.cad.dat.parts)
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| | Re: View matrix used for default 3D view expressed in LDLite terms
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(...) Those numbers are the values of a rotation matrix about the X, Y and Z axis. (Search for "rotation matrix" on google.com for an explanation.) The -A syntax has been around since ldraw.exe and is documented in ldraw.doc as well as the ldlite (...) (23 years ago, 22-Oct-01, to lugnet.cad.mlcad)
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| | Re: Subpart thingy.
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Um, what are you calling this sub-part? (...) (23 years ago, 22-Oct-01, to lugnet.cad.dat.parts)
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| | Re: View matrix used for default 3D view expressed in LDLite terms
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Larry Pieniazek wrote in message ... (...) 895 (...) What I'd like to know is exactly what each of those numbers stands for (X rotation? what? Is it in th help somewhere and I missed it?) so next time I need a custom one I don't have to spend an (...) (23 years ago, 22-Oct-01, to lugnet.cad.mlcad)
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| | Newbie need a hand on Bryce
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Can someone tell me how to make a wheel go round while a car is moving in bryce5? (23 years ago, 22-Oct-01, to lugnet.cad)
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