| | more MLCAD work: *-wide drop belly tank car
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I've built the tank car, now i've built it in CAD: (URL) also on its webpage: (URL) left out the ladders though, i may remodel they way they are attached first. Josh (23 years ago, 19-Aug-01, to lugnet.trains, lugnet.cad.mlcad)
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| | My highly unofficial version of Datsville
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The official version of Datsville is at: (URL) have no intention to takeover! With that being said, I like some input on my attempt to reorganize the Datsville files. (URL) (224 Kb) I have spent my whole weekend working with them, and I'm still not (...) (23 years ago, 19-Aug-01, to lugnet.cad)
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| | About the datsville video clip
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Is anyone working on it apart from me? Chek this out I have done only the first 5 images out of 1125 and it took 19 minutes and 12 seconds they are at 320 x 240 at a rendered quality set to 2 with studs. (23 years ago, 19-Aug-01, to lugnet.cad)
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| | Re: About my animation
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I replied but never recieved any "Message awaiting authentication" message. You beat me. I hoped to be the first to animate from Datsville. It looks really promising. Keep up the good work. /Tore (...) (23 years ago, 19-Aug-01, to lugnet.cad)
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| | Re: About my animation
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Eduardo: (...) That can be done in full quality on most system, but why not show all of the town? With 1 Gb memory and a similar size swap space it should be possible. (...) Considering that the rendering time for Datsville seems to be close to (...) (23 years ago, 19-Aug-01, to lugnet.cad)
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| | Re: BNSF Covered Hopper update
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(...) ok, now i've added it to Brickshelf: (URL) (23 years ago, 19-Aug-01, to lugnet.trains, lugnet.cad.dat.models, lugnet.cad.mlcad)
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| | Re: About my animation
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(...) Well the idea is to show only file town01.dat rendered then the second video will show another file of the Datsville and the same with the rest of the Datville files. (...) I'm not an expert in Pov-ray, I done it in q1 because it takes less (...) (23 years ago, 19-Aug-01, to lugnet.cad)
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| | New Part Variant: 4081b - Plate 1 x 1 with Clip Light - Type 2 [DAT]
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For those of you who want more accuracy in your classic renditions, I have created the two different versions of this part. The existing 4081.dat is really a hybrid between the two. Here is the newer (current) version, with the thicker stepped neck. (...) (23 years ago, 19-Aug-01, to lugnet.cad.dat.parts)
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| | New Part Variant: 4081a - Plate 1 x 1 with Clip Light - Type 1 [DAT]
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For those of you who want more accuracy in your classic renditions, I have created the two different versions of this part. The existing 4081.dat is really a hybrid between the two. Here is the oldest version, with the narrow neck, typically used on (...) (23 years ago, 19-Aug-01, to lugnet.cad.dat.parts)
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| | Re: About my animation
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Eduardo: (...) Yes. It looks okay, but most of the town seemed to be missing. Also, did the reduction of the quality level from 2 to 1 reduce the memory use? It didn't make enough of a difference for me (povray killed at 1067 Mb allocated memory). I (...) (23 years ago, 19-Aug-01, to lugnet.cad)
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| | About my animation
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Has anyone download it ? I need coments. (23 years ago, 19-Aug-01, to lugnet.cad)
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| | Another LDrawn town (Was: Another house for datville?)
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Mike: (...) I think that is a correct interpretation. But once Tore gets the interpreted POV-Ray file below 1 Gb, we can start adding more buildings to the town. ;-) I like the idea of "going west" and creating another town, but I am not sure I like (...) (23 years ago, 19-Aug-01, to lugnet.cad)
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| | Re: Renderings of Datsville inprogress
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Here is the first test release of the model town01.dat of datsville remember that is only a test so don't (...) (23 years ago, 18-Aug-01, to lugnet.cad)
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| | Renderings of Datsville inprogress
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Yes that's right I'm working on a animation of Datsville not all datsville at once. This animation is a MPEG of 25 frames per second the dat is town01.dat the quality is set to 1, no studs for now, sw set to 0.5 and bumps set to 0. I think thats (...) (23 years ago, 18-Aug-01, to lugnet.cad)
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| | Re: Marsupial Carriers (Was: Re: *BIG* Update!)
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(...) great! The large radar dishes are arranged such that is looks like there are spherical tanks buried in there, perhaps one single large tank. Overall the rear end reminds me of the Star Wars Calamari cruiser shape with all of the curvature (...) (23 years ago, 18-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
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| | Re: Steps and individual .pov files?
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(...) I realize after posting this article that I didn't answer your question quite exactly. The method I proposed does not create a series of .pov files like you asked for. Rather, it creates a single .pov file, from which you can easily create a (...) (23 years ago, 18-Aug-01, to lugnet.cad)
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| | Re: Another house for datville?
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Not to sound rude, but I thought the whole reason behind Tore's initiative to reduce filesize was because these *large* model files were choking people's compuers? Like real realestate, there is a supply and demand to building "Datsvilles". When (...) (23 years ago, 18-Aug-01, to lugnet.cad)
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| | About the new house datsville and rendering datsville
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For now lets cancel the idea of my irish house. I now that someone has a 1 GB of RAM ONE GIGABITE OF RAM so why not he renders the datsville for us? (23 years ago, 18-Aug-01, to lugnet.cad)
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| | Re: Steps and individual .pov files?
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(...) Yes, in fact it is very easy with L3P! Go to the L3P homepage at: (URL) search downward for the text: "-sc StepClock, add "#if (clock > n)" at steps" Using this command line option, there will be generated checks at each STEP in the (...) (23 years ago, 18-Aug-01, to lugnet.cad)
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| | Re: Another house for datville?
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(...) Ooops. I missed that. (...) I suggest Datsville should be put on ice (what's the other figure of speech? Put up for preservation? I can't remember...) and new subdivisions/communities be created in a similar way, connected by road, rail, and (...) (23 years ago, 18-Aug-01, to lugnet.cad)
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