| | Rendering Datsville with POV-Ray (Was: About installing/Reinstalling Ldraw and about datville)
|
|
Eduardo: (...) It is as far as I know practically impossible to render Datsville in POV-Ray at the moment. I think it is necessary with some "intelligent" stud and interior removal to reduce the model to a size most systems can cope with. Jacob (23 years ago, 16-Aug-01, to lugnet.cad)
|
|
| | About installing/Reinstalling Ldraw and about datville
|
|
Not so long ago my 4th P.C crashed (I think it killed a cat) like the rest of my PC (Next time I will buy a mac) so I formated c: and reinstalled everything again exect for M$ Office 2000 PRO when it was time to installed all Lego apps I decided to (...) (23 years ago, 15-Aug-01, to lugnet.cad)
|
|
| | 6277 Imperial Trading Post [DAT]
|
|
I've finished the LDraw instructions for 6277, the Imperial Trading Post set. This has a lot of unofficial parts, which you can get at lugnet.cad.dat.parts. For any parts that don't yet exist, I tried to substitute a reasonable alternative and add a (...) (23 years ago, 16-Aug-01, to lugnet.cad.dat.models.sets, lugnet.cad.ray)
|
|
| | Re: LDGLite bug report (yes, one more)
|
|
Don: (...) Definitely. (...) Yup. :-( Jacob (23 years ago, 16-Aug-01, to lugnet.cad.dev)
|
|
| | Re: Datsville Overview Map (Was: Boundary Box Utility)
|
|
You could specify (or firmly recommend) in the future that models must posses boundary boxes measured in degrees of tilewidths (or half-tilewidth's). Anything less than that would be considered a prop. Props would then be dealt with seperately, just (...) (23 years ago, 16-Aug-01, to lugnet.cad, lugnet.cad.dev)
|
|
| | Re: Datsville Overview Map (Was: Boundary Box Utility)
|
|
Of course, the same could be accomplished in LDraw. Mike (...) (23 years ago, 16-Aug-01, to lugnet.cad, lugnet.cad.dev)
|
|
| | Re: Datsville Overview Map (Was: Boundary Box Utility)
|
|
This is great! An idea: if bitmaps were created of the model from 6 directions (left, right, bottom, top, front, back), you could texture map those to the boundary box (inside, to make sort of a 6 point, 3 plane cross intersecting in the center) and (...) (23 years ago, 16-Aug-01, to lugnet.cad, lugnet.cad.dev)
|
|
| | New Render -LMKWYT : )
|
|
I was just playing around with some of Karim Nassar's dat files and assembled a task force of Pallas Spaceworks craft that is seen on maneuvers in a close formation. LMKWYT. -Xanthra47 (URL) (23 years ago, 16-Aug-01, to lugnet.space, lugnet.cad)
|
|
| | Re: Help Needed: Boundary Box Utility
|
|
(...) Don't thank me, thank Lars. It's mostly his code. Now if only he'd release some more of it... ;^) (23 years ago, 15-Aug-01, to lugnet.cad, lugnet.cad.dev)
|
|
| | Re: Shrinking ldraw unofficial part list
|
|
(...) Sorry I didn't reply to your first message, Dennis. I've been trying to restrict my lugnet-time in the last few days, since I don't have much time available. The list has shrunk because I was attempting to comb through the submitted files, to (...) (23 years ago, 15-Aug-01, to lugnet.cad)
|