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 CAD / *19570 (-10)
  Another new liftarm. . .  [DAT]
 
This is another new part from my new Bionicle set. It is based on 6632.dat. Again, I do not have a part number for it. I wish there were a way to get the part numbers for new parts. Oh well. 0 Technic Liftarm 1 x 4 0 Name: liftarm4.dat 0 Author: (...) (23 years ago, 21-Jul-01, to lugnet.cad.dat.parts)
 
  Re: Another question from a CAD Newbie
 
Mark: (...) Yes. The "multi-part DAT" (MPD) format. There is a tool for collecting DAT files into a MPD file. Have a look at: (URL) it is just a matter of inserting "0 FILE <filename>" as the first line of each of the DAT files and then collecting (...) (23 years ago, 21-Jul-01, to lugnet.cad)
 
  Animation script (again...)  [DAT]
 
So, once again I plan to make an LDraw animation script. I am moving extremely slow, so please don't shower me with suggestions. However, I have two questions, or requests: First, I want to know if I'm re-inventing the wheel. There are quite a few (...) (23 years ago, 21-Jul-01, to lugnet.cad)
 
  Hi-Res primitives : was - [Idea] New kind of tore for large diameter
 
On the subject of Hi-Res primitives, I have been developing several lately. Should we have a "new" posting group so that they do not get mistakenly downloaded as "16's". So far the "48's" primitves I have made are, 1-4con1.dat thru 1-4con10.dat (...) (23 years ago, 21-Jul-01, to lugnet.cad.dat.parts.primitives)
 
  RE: Question about posting DAT files here
 
(...) JPEG is a lossy compression format. This means that in order to compress the file size, the JPEG compression algorithm averages boxes of pixels, losing some data along the way. The higher the compression, the boxier (the more artifacts) it (...) (23 years ago, 21-Jul-01, to lugnet.cad, lugnet.publish)
 
  Re: Question about posting DAT files here
 
Well, after figuring out how to use L3P & POVRAY, made a 'review' picture of the Castle style MiniFigs I (re)created so far in my quest of recreating the Castleland sets in MLCad. These have the vests/torsos/shields that have been 'skinned' using (...) (23 years ago, 21-Jul-01, to lugnet.cad)
 
  Re: Help with saving pictures
 
In a word - awesome! Took me a couple tries to get it going, but oh man that is SOOO much easier than the clunky way I was doing it... Thanks for pointing me in a better direction! Mark (...) (23 years ago, 20-Jul-01, to lugnet.cad.mlcad)
 
  Re: Help with saving pictures
 
Brice Williams (...) it's (...) What I do is go into Settings>General>Change, click the Document tab and change the angles the model will be displayed at, click OK. If you are in the view mode, click the button that puts you in edit mode, and then (...) (23 years ago, 20-Jul-01, to lugnet.cad.mlcad)
 
  Re: Help with saving pictures
 
"Mark Chittenden" <mdublade@aol.com> wrote in message news:GGrw44.HEI@lugnet.com... (...) POVRAY (...) I'm a point-and-click person myself - download L3PAO and L3P, install POV-RAY, and voila! great POV renderings at the click of a few buttons. Get (...) (23 years ago, 20-Jul-01, to lugnet.cad.mlcad)
 
  Another question from a CAD Newbie
 
I'm working on 'recreating' the Castleland sets in LDRAW/MLCAD (for me, lots cheaper than trying to hunt down the real sets [wife's objection #1] AND takes up less space [wife's objection # 2]). As I progress, I am getting more into making (...) (23 years ago, 20-Jul-01, to lugnet.cad)


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