| | 4589 problem?
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I've noticed on a few recent POV-Ray attempts that part 4589 Cone 1 x 1 doesn't show up properly, as though the surface isn't rendering, leaving only the central stem of the cone. I don't recall this happening before, but I'm not sure that I (...) (23 years ago, 9-Jun-01, to lugnet.cad.ray)
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| | Re: MLCAD introductory info
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(...) Great! I'm glad to hear the Wonderful World of MLCAD has converted another LEGO head! (...) As numerous others have pointed out, this is a rotation point. It has caused me problems occasionally as well. Either hide it (by clicking on the brick (...) (23 years ago, 9-Jun-01, to lugnet.cad.mlcad)
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| | Re: MLCAD introductory info
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wait a minute i might b mistaken. checking. hmm im wrong then. i dont know what its for since i never used it. sorry about my mistake. -- And they said 'Computers will never be in general use' "Daniel Crichton" <danielc@helio.co.uk> wrote in message (...) (23 years ago, 8-Jun-01, to lugnet.cad.mlcad)
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| | Re: MLCAD introductory info
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(...) Simple enough - right-click on a part in the list to add it to or remove it from Favorites. I don't think there's a way to change the order, except by hand, i.e. editing the text file 'MLC_Favorites.txt' in the program directory. Cheers, (...) (23 years ago, 8-Jun-01, to lugnet.cad.mlcad)
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| | Re: MLCAD introductory info
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"Rolf" <rolf.spamlovesyou.r...fords.net> wrote in message news:GELqB7.32s@lugnet.com... (...) Oh, that - I use it all the time. I don't have MLCad in front of me for reference so I couldn't remember what the button looked like - I thought it was a (...) (23 years ago, 8-Jun-01, to lugnet.cad.mlcad)
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| | Re: MLCAD introductory info
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"Jake McKee" <sink@countersinkdg.com> wrote in message news:GELGz1.5nL@lugnet.com... (...) That dot is a custom rotation point, not the centre of the part. You can reset this from the Settings menu. (...) Never used it! (...) laid out? Sort of - you (...) (23 years ago, 8-Jun-01, to lugnet.cad.mlcad)
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| | Re: MLCAD introductory info
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(...) it makes legos temperory hidden. great for cutaway views or move the misplaced part inside the model. i usually abuse that for very large models. ( like old big model of spaceship. i misplaced wings one stud forward and i had to use hide to (...) (23 years ago, 8-Jun-01, to lugnet.cad.mlcad)
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| | Re: MLCAD introductory info
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"Jake McKee" <sink@countersinkdg.com> wrote in message news:GELGz1.5nL@lugnet.com... (...) That dot is a custom rotation point, not the centre of the part. You can reset this from the Settings menu. (...) Never used it! (...) laid out? Sort of - you (...) (23 years ago, 8-Jun-01, to lugnet.cad.mlcad)
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| | (canceled)
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| | Re: MLCAD introductory info
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that dot is a Rotation point id suggest you to set it to hidden after setting it back to part orgain. -- And they said 'Computers will never be in general use' "Jake McKee" <sink@countersinkdg.com> wrote in message news:GELGz1.5nL@lugnet.com... (...) (23 years ago, 8-Jun-01, to lugnet.cad.mlcad)
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| | MLCAD introductory info
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OK, well after months of using MLCAD to look at other people's creations, I have finally been bitten by the bug to make CAD models of my own stuff. However, as I get into MLCAD I have come up with a few things that I need some info on, as the Help (...) (23 years ago, 8-Jun-01, to lugnet.cad.mlcad)
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| | Re: Confed Main Database is now fully operational!
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(...) Nice site, Rick. I hope all those corporations appreciate your free advertising :) -Tom McD. when replying, "... but there is the spamcake nebula at 102 mark 3..." (23 years ago, 7-Jun-01, to lugnet.space, lugnet.cad)
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| | Re: LDAO DOS Boxes
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Yo! Thanks. It worked. Jaco (...) (23 years ago, 7-Jun-01, to lugnet.cad)
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| | Re: Martian gunship
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I really like the use of the SW gray "flaps" as shrouds for the guns. Very cool. Dave Rolf <rolf.spamlovesyou.r...fords.net> wrote in message news:GEJAyz.1An@lugnet.com... (...) on (...) front (...) unusual (...) (23 years ago, 7-Jun-01, to lugnet.cad, lugnet.build, lugnet.space)
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| | Re: Martian gunship
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(...) That is a really nice model. You definitely figured out how to make something look like it wasn't made by humans. Hope to see more. -Nick (23 years ago, 7-Jun-01, to lugnet.cad, lugnet.build, lugnet.space)
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| | Re: Problem finding standard parts in MLCAD
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(...) I'd also recommend people go here: (URL) download Patrick's awesome Illustrated Parts Catalogue. Makes it much easier to find those pesky parts no one can name! :] KDJ ___...___ LUGNETer #203, Windsor, Ontario, Canada (23 years ago, 7-Jun-01, to lugnet.cad.mlcad)
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| | Re: Problem finding standard parts in MLCAD
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(...) This actually helps out a lot. Now I'll have an idea as to what I'm looking for. I'm sure this prevents a lot of "musical programs". Thank you. James J. P.S.: If only they'd make a similar fusion with 3D-rendering... "LDraw-Ray"... yeah, (...) (23 years ago, 7-Jun-01, to lugnet.cad.mlcad)
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| | Martian gunship
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this is actally a dupcate of a real thing, but since i dont have digitial camera or scanner im stuck with recreations in mlcad. (URL) the first human landing martians had a major panic and built stew of war class ships but ended never having a war, (...) (23 years ago, 7-Jun-01, to lugnet.cad, lugnet.build, lugnet.space)
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| | Re: Confed Main Database is now fully operational!
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(...) OOPS! Knew I forogt something ;-D (...) I will fix those things. THanks for dah help. THe DAT files going on the site have to be checked by my associate, Jamal Coleman. Rick (23 years ago, 6-Jun-01, to lugnet.space, lugnet.cad)
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| | Re: Confed Main Database is now fully operational!
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(...) <snip> (...) Wow! Great look, nice renders, elegant retouching, Cool models, neat background stories, humorous quotes.... need I go on? I like this site a lot! Two small nitpicks, though. Hope you don't mind, since this wonderful site is (...) (23 years ago, 6-Jun-01, to lugnet.space, lugnet.cad)
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