| | Re: New Subpart: chains1.dat: single link
|
|
(...) All of your type-"2" lines need to be changed to type-"5" _conditional_ lines. That is the way to do "edges" for "curved" surfaces in LDraw. For a example of type-"5" lines, look at the promitives for a Cylinder (1-4cyli.dat) and a Sphere (...) (24 years ago, 31-Oct-00, to lugnet.cad.dat.parts)
|
|
| | Re: New Subpart: chains1.dat: single link
|
|
(...) Nice, but one quadrant looks a bit squirrely. I've been fiddling with double buffered model spinning in ldglite, so just to be sure I looked at in l3lab too. Don (24 years ago, 31-Oct-00, to lugnet.cad.dat.parts)
|
|
| | New Part: chain.dat [DAT]
|
|
Here it is. I'm not exactly sure what to call this, but it is indeed a chain. LMKWYT 0 Chain 0 Name: chain.dat 0 Author: Matt Schild 0 Unofficial Model 1 16 -160 0 60 0 0 1 0 1 0 -1 0 0 s\chains2.dat 1 16 -144 2 60 0 -1 0 -1 0 0 0 0 -1 s\chains1.dat (...) (24 years ago, 31-Oct-00, to lugnet.cad.dat.parts)
|
|
| | New Subpart: chains2.dat: chain end with stud [DAT]
|
|
The whole assembly follows immediately. LMKWYT 0 chain end 0 ROTATION CENTER 0 0 0 1 "Custom" 0 ROTATION CONFIG 0 1 1 16 0 0 0 1 0 0 0 4 0 0 0 1 peghole.dat 1 16 0 -4 0 0.75 0 0 0 2 0 0 0 0.75 peghole.dat 1 16 0 -4 0 4.5 0 0 0 4 0 0 0 4.5 (...) (24 years ago, 31-Oct-00, to lugnet.cad.dat.parts)
|
|
| | New Subpart: chains1.dat: single link [DAT]
|
|
The end and the whole assembly coming right up. LMKWYT 0 chain link 0 Name: chains1.dat 0 Author: Matt Schild 0 Unofficial Model 4 16 0 3 0 0 3.04 0.19 0.38 2.92 0 0.4 2.96 0.19 4 16 0 3.15 0.35 0 3.04 0.19 0.44 3.06 0.35 0.4 2.96 0.19 4 16 0 3.15 (...) (24 years ago, 31-Oct-00, to lugnet.cad.dat.parts)
|
|
| | Re: General question
|
|
I downloaded the latest version of L3P yesterday from Lars' site, as well as the latest version of L3PAO from Jeff's site. I guess the LDraw text version made it to Lars' site? Joel <snip what I wrote earlier> (...) (24 years ago, 31-Oct-00, to lugnet.cad)
|
|
| | Re: Part repost: 4150p102.dat: Tile 2x2 with Hologameboard pattern
|
|
"Matt Schild" <phydeaux@sisna.com> wrote in message news:G392q7.2vq@lugnet.com... (...) 3050 (...) You might want to change that to Dejarik :) Dan (24 years ago, 31-Oct-00, to lugnet.cad.dat.parts)
|
|
| | RE: General question
|
|
(...) For the Kidvention LDraw banner, we (Tim Courtney, Terry Keller, and I) were debating putting "LDraw" on the studs of the logo brick to avoid copyright infrigement. IIRC, Lars made the missing letters and we created some renders using the (...) (24 years ago, 31-Oct-00, to lugnet.cad)
|
|
| | General question
|
|
To someone who knows, I was just trying out L3PAO, in conjunction with MLCad, and noticed that the renders I got had "LDRAW" on the studs, not "LEGO." Is this something in a setting somewhere that I don't know about? I admit, I haven't read all of (...) (24 years ago, 31-Oct-00, to lugnet.cad)
|
|
| | Re: How do I speed things up ?
|
|
Woah! Now that's what I call construction! That's going to look fantastic when you get the bridge and reactors done. Royce (...) (24 years ago, 31-Oct-00, to lugnet.cad.mlcad)
|
|
| | Re: How do I speed things up ?
|
|
Cool. Thank you for the suggestions so far everyone ! (...) Sure. Twist my arm... : ) LMKWYT (URL) (24 years ago, 31-Oct-00, to lugnet.cad.mlcad)
|
|
| | Re: My first model,please look
|
|
... (...) Nope, MY fault for not viewing in a larger window (or scrolling down). You did right; like I said, I just wanted to make sure. My apologies for posting prematurely (yes, I know there's a horrible pun in there, but let's not go there =P) (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
|
|
| | RE: My first model,please look
|
|
(...) Yes, thanks for putting the note there. Generally, you may want to contact the original designer for permission when using his/her design, especially when your modifications are minor. (...) Glad you liked the model. (...) No harm done, --Bram (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
|
|
| | Re: My first model,please look
|
|
(...) Yes thats what I meant. (...) I pointed this out at the bottom of the page,I also listed the URL for the original!! I didn't think that anyone would mind if I copied a model that I liked, and I still think the original is better,I just wanted (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
|
|
| | I finally used MLCAD!
|
|
I decided to use MLCAD for my latest model: (URL) time I used LEdit, my monitor didn't behave very nicely since I was switching resolutions so often, so I decided to give the latest edition of MLCAD a shot. I'm glad that the keyboard short cuts work (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
|
|
| | Re: My first model,please look
|
|
(...) Thanks Mark. Looks like Gary built the model from my renderings and then put his model into MLCAD. In case anyone is interested, here is my original DAT file: (URL) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
|
|
| | Re: My first model,please look
|
|
(...) Well, I'm glad you learned to use a LEGO modelling program (I'm certainly too lazy to figure one out myself) but I have to ask exactly what you meant by first MLCAD model. If you did meant your first original model, then it ended up looking an (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
|
|
| | RE: Minifig Round Shield
|
|
(...) They are, but I don't know how to LDraw a torus. And since the rings are 2 LDU wide and 1 LDU tall, I figured the roundness was a detail small enough to disregard. It probably ends up looking better in POV-Ray this way since we don't have a (...) (24 years ago, 30-Oct-00, to lugnet.cad.dat.parts)
|
|
| | Re: Correct attribution? (was Re: Parts tracker needs more visibility
|
|
(...) Ah yes. The URL got updated once, but not the name after it. (...) Hmm, I dunno, I just copied what was in the /cad/ldraw/parts/ section. Anyone out there in CAD-land have any suggestions on how to improve the lists here?-- (URL) here-- (URL) (...) (24 years ago, 30-Oct-00, to lugnet.admin.general, lugnet.cad.dev)
|
|
| | Re: Need some help on making 360 animations
|
|
Hello Eduardo,, I think you made the mistake to rotate the propeller in ML-CAD. You have to do it in POV-Ray 'by hand'. ML-CAD adjusts the screen view according to the outer bounds of the model. So the picture seems to jump because one of the outer (...) (24 years ago, 30-Oct-00, to lugnet.cad)
|