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  Re: MLCAD/L3P/POVRAY Camera Tricks (was: re: More detail pictures of my condominium)
 
That's so cool! I was having real brainaches trying to work out the co-ordinates I wanted to set my camera up to use, and this makes it fairly simple. Dan (24 years ago, 27-Oct-00, to lugnet.build, lugnet.town, lugnet.cad)
 
  Re: Can anyone tell me where to get a small UFO top saucer section?
 
(...) In lugnet.cad.dat.parts, Mike Cormier answered: (...) No, Parts Tracker sais Tim Romine is doing these parts now (he has taken over from Paul Easter) In the Temporary Parts Tracker, look for part numbers 30116 and 30117 to keep track on their (...) (24 years ago, 27-Oct-00, to lugnet.cad.dat.parts)
 
  Re: Can anyone tell me where to get a small UFO top saucer section?
 
(...) I think Paul Easter is working on one, but I forget his address. Thankfully, he does a LOT of parts, and if you go to the Temporary Parts Tracker, you're sure to find a link to his site. P.S. I'm interested in saucer hulls too. Mike (24 years ago, 27-Oct-00, to lugnet.cad.dat.parts)
 
  Re: MLCAD/L3P/POVRAY Camera Tricks (was: re: More detail pictures of my condominium)
 
Wow. That sounds nice and simple... :-) I'll try it as soon as I can. Thanks for posting it! -Andy Lynch ----- Original Message ----- From: "Brad Hamilton" <bhamilto1@home.com> (...) specific (...) default (...) into (...) I (...) (24 years ago, 27-Oct-00, to lugnet.build, lugnet.town, lugnet.cad)
 
  Re: Does anyone have a problem running POV-RAY and MLCAD at the same time?
 
"Brad Hamilton" <bhamilto1@home.com> wrote in message news:G32AI4.6Ks@lugnet.com... (...) POV-RAY (...) pull-down (...) Have you tried updating your graphics card drivers? I've had no problems running POV-Ray while building more stuff in MLCad on my (...) (24 years ago, 27-Oct-00, to lugnet.cad.dev)
 
  Re: MLCAD/L3P/POVRAY Camera Tricks (was: re: More detail pictures of my condominium)
 
That sounds like a simpler technique. I'll have to give that one a shot! Thanks Royce Fay <royce.fay@home.com> wrote in message news:lpnhvskut9763ci...4ax.com... (...) specific (...) 2 (...) you (...) They (...) (24 years ago, 27-Oct-00, to lugnet.build, lugnet.cad.mlcad)
 
  Re: MLCAD/L3P/POVRAY Camera Tricks (was: re: More detail pictures of my condominium)
 
Hmmm I actually create my rendered files a little differently. If you use MLCAD, you most certainly can see the x,y,z co-ordinates in the bottom left corner when you move the mouse around in the Top, Down, Left, Right, Front and Back "View Angles" (...) (24 years ago, 27-Oct-00, to lugnet.build, lugnet.cad.mlcad)
 
  MLCAD/L3P/POVRAY Camera Tricks (was: re: More detail pictures of my condominium)
 
Thanks Terry K., who deals with the Model of the Month at www.ldraw.org gave me this advice. I'll paraphrase just in case he objects to any of his specific wording. In MLCAD, there is a "part" called POV-RAY (under Other Parts\P). Place 2 of these. (...) (24 years ago, 27-Oct-00, to lugnet.build, lugnet.town, lugnet.cad)
 
  Does anyone have a problem running POV-RAY and MLCAD at the same time?
 
I have a funny problem that occurs sometimes if I am rendering with POV-RAY in the background and working on MLCAD in the foreground. When I do specific things in MLCAD (the most frequent thing is to pull-down the combo box on the parts selection (...) (24 years ago, 26-Oct-00, to lugnet.cad.dev)
 
  Loving 1.99, here's what I've seen...
 
The options for rotation points don't seem to be working 100%. The rotations themselves seem perfect, but the point of rotation selection options are having some trouble. I would assume that the "Part Center" option means that the part will rotate (...) (24 years ago, 26-Oct-00, to lugnet.cad.mlcad)


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