| | Re: '59 Caddy Hovercar Raytraces
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(...) It's hard to say, but with a sky sphere, you will get reflections of a sky rather than a uniform colour in the chrome pieces. It might look better. Fredrik (25 years ago, 2-Apr-00, to lugnet.cad.ray)
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| | Re: '59 Caddy Hovercar Raytraces
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(...) Thanks! I've begun using references more often--which usually results in more detailed models. (...) I used Anton Raves' chrome texture. I know it's a bit too reflective, but I was feeling kind of lazy... It's hard to check how reflective (...) (25 years ago, 2-Apr-00, to lugnet.cad.ray)
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| | Re: A discovery? and part 3475
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(...) Oops, sorry 'bout that. (...) Wow, you're working with the horse? You have my deepest respect! I think that using one tool or another is mostly a matter of taste. I haven't written LDraw-mode to compete with anybody else's tool, but because I (...) (25 years ago, 2-Apr-00, to lugnet.cad.dev)
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| | Re: A discovery? and part 3475
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(...) Not just 4-4edge - it takes all between 1/16 through 16/16 and 1/48 through 48/48. (...) I see (I think...) If the two arbitrary connected curves run parallelly, I use LDS' EXTRUDE function, if not, I have to make arrangements like this in (...) (25 years ago, 2-Apr-00, to lugnet.cad.dev)
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| | Re: More LDRAW renderings
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(...) I am using two fill lights on both sides of the castle with values 0.5*<1,1,1> and the front light has a value of 2*<1,1,1>. That's why the shadows are so hard. Next time i'll try area lights... (...) I am using the tomtree.inc. You can find (...) (25 years ago, 2-Apr-00, to lugnet.cad.ray)
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