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 Building / Mecha / *361 (-20)
  Re: Designation conflict
 
(...) ...A light assault unit's primary goal is not to exploit or create a breach, but to engage the enemy and keep them distracted while heavier units can roll up. Even with light weapons, a small mecha cant just be ignored when its close, so has (...) (25 years ago, 27-Mar-00, to lugnet.build.mecha)  
 
  Re: Designation conflict
 
<SOAPBOX>Generally (as I understand it at least), an assault is a direct confrontation, usually from the front. With a prepared defender, losses to the attacking forces can be frighteningly high. With this in mind, the light, fast mecha doesn't seem (...) (25 years ago, 27-Mar-00, to lugnet.build.mecha)
 
  Re: Designation conflict
 
(...) That would be more of a fast attack/light assault mecha. Assault Mecha would have heavier armor, more powerfun weapons, and a slower rate of fire, thereby moving slower. Macross/Robotech Valkyries would probably fall into the light assault (...) (25 years ago, 27-Mar-00, to lugnet.build.mecha)
 
  Re: Designation conflict
 
(...) ...Ive always thought of the word assault as a charge or initial attack, so by that term, an assault mecha would be fairly fast, preferably lightly armed in preference to heavily armoured with the idea being to get to the enemy intact as fast (...) (25 years ago, 27-Mar-00, to lugnet.build.mecha)
 
  Re: Small addition...
 
Hooray for another YBBG! (Dang, now I have to make something even bigger for my Enforcer) ~Mark (...) (25 years ago, 26-Mar-00, to lugnet.build.mecha)
 
  Re: Small addition...
 
That's an interesting small addition. It would make for a good seige weapon. Also nice to see a design that allows for the storage of handheld rifles/guns. Travis Dickinson (...) (25 years ago, 26-Mar-00, to lugnet.build.mecha)
 
  Small addition...
 
Just added a small addition to Marbase. Ben -- Ben Vaughan buster@marsbase.com (URL) (25 years ago, 25-Mar-00, to lugnet.build.mecha)  
 
  Re: My 15 minutes of fame...
 
Yeah, it's amazing what you can do with Photoshop. I don't mind though, since I just took the pics against a wrinkly old sheet. :^P ~Mark (...) (25 years ago, 25-Mar-00, to lugnet.build.mecha)
 
  Re: My 15 minutes of fame...
 
I just conpared their picture and your original. Wierd how they cleaned up the background and added in a new shadow. -Chuck (25 years ago, 25-Mar-00, to lugnet.build.mecha)
 
  Re: My 15 minutes of fame...
 
Hey, Cool! Way to go! Ben -- Ben Vaughan buster@marsbase.com (URL) Sandlin" <sandlin@nwlink.com> wrote in message news:FryDxt.5FE@lugnet.com... (...) unless (...) (25 years ago, 25-Mar-00, to lugnet.build.mecha)
 
  Re: My 15 minutes of fame...
 
(...) Well done! Cheers, - jsproat (25 years ago, 25-Mar-00, to lugnet.build.mecha)
 
  My 15 minutes of fame...
 
Hi everyone, I just wanted to let you guys know that I sent a pic of my Enforcer to the guys over at (URL) Lego may not be Japanese, but the mecha I built was obviously Gundam-inspired... so they put me on their website. See me on their website (...) (25 years ago, 25-Mar-00, to lugnet.build.mecha)  
 
  Re: Arm size an issue? (Was: YAL: Yet Another Loader :))
 
(...) Sadly, no. It's very very early in the game, though, when you're in the monorail car and game credits are still flashing on the screen. The car passes a huge spill of the green stuff with crates floating in it, and the loader is walking down a (...) (25 years ago, 22-Mar-00, to lugnet.build.mecha)
 
  Re: Arm size an issue? (Was: YAL: Yet Another Loader :))
 
In lugnet.cad.dat.models, Jeremy H. Sproat writes: <snip> (...) </snip> Wow, that sounds so much cooler than my lame "PBC-2" designation I put on my Enforcer. Next time I'll check with you before I name my weapons. ~Mark (25 years ago, 22-Mar-00, to lugnet.build.mecha)
 
  Re: Arm size an issue? (Was: YAL: Yet Another Loader :))
 
<Big Snip> (...) Do you have any pictures or links? (...) Thanks, -Duane (25 years ago, 22-Mar-00, to lugnet.build.mecha)
 
  Arm size an issue? (Was: YAL: Yet Another Loader :))
 
(...) LOL -- Barbara's first words after seeing my loader were, "it's a crab? no, is it a gorilla?" I think that means the arms were too big. :-, (...) Yah, it does seem silly to put such large arms on a walking loader. The arms I put on mine, and (...) (25 years ago, 22-Mar-00, to lugnet.cad.dat.models, lugnet.build.mecha)
 
  Re: Designation conflict
 
I see what you mean. I'm clueless now as well. (...) Jorge Rodríguez rodriguez.136@osu.edu (25 years ago, 22-Mar-00, to lugnet.build.mecha)
 
  Re: Website
 
Thanks, Mark. Looks like it's time for Marsbase to get with the program...8) Ben -- Ben Vaughan ben@marsbase.com (URL) Sandlin" <sandlin@nwlink.com> wrote in message news:FrsM6E.KDL@lugnet.com... (...) of (...) me (...) (25 years ago, 22-Mar-00, to lugnet.build.mecha)
 
  Re: Takin' Pictures
 
(...) Cool... that's about the price range I was looking into.. I'll definately look into those. Thanks for the info! One more question, the pictures turn out nice n' clear, right? Just wanted to check on the image quality. Thanks again! ~Nick (URL) (25 years ago, 22-Mar-00, to lugnet.build.mecha)
 
  Re: Website
 
Wow thanks Mark, for putting a link to my site... Now I gotta' return the favour... Thanks again! (...) (25 years ago, 22-Mar-00, to lugnet.build.mecha)


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