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 Building / Mecha / *13656 (-40)
  Re: Tori
 
(...) I think it would be fine if you added a .txt file that is named, disclaimer. Have it say the image belongs to Master Gla and give proper credits and info etc. Having a text file in the gallery that lists a proper disclaimer I believe the right (...) (19 years ago, 22-Dec-05, to lugnet.build.mecha, FTX)
 
  Re: The Soren Building Challenge
 
(...) Excellent - the more reference material, the better (...) And for those who do metric - like me - that (provided by a rough guage of old 12 Inch rulers) is about 30-35 Cm. (...) I have no built many mechs, but for anything I build, articulate (...) (19 years ago, 22-Dec-05, to lugnet.build.mecha)
 
  Re: Ranger
 
(...) Yeah I was reffering to Colin R. Gutierrez and Kyle Keppler. Sorry bout that. I often assume that everyone knows everyone. (19 years ago, 22-Dec-05, to lugnet.build.mecha, FTX)
 
  Re: Shiko
 
I reworked the pictures. (2 URLs) Marco> (19 years ago, 22-Dec-05, to lugnet.build.mecha, FTX)
 
  Re: Tori
 
I added Gla Gla's original instruction. Hope this isn't against the TOS. If it is please let me know, I'll remove it imedeately. (2 URLs) Marco> (19 years ago, 22-Dec-05, to lugnet.build.mecha, FTX)
 
  Re: Power Armor with alternate arm design
 
I reworked the pictures. ~ (2 URLs) Power Armor>> (URL) Marco> (19 years ago, 22-Dec-05, to lugnet.build.mecha, FTX)
 
  Re: Ranger
 
(...) Thank you, Jon. (...) There are only friction pins in the weapons joints. The leg/feet use a 1x1 with two side studs. (...) I'm satisfied with that too. The legs and the upper body complement one another. (...) As I told Eric, one day I had (...) (19 years ago, 22-Dec-05, to lugnet.build.mecha, FTX)
 
  Re: Ranger
 
(...) Thank you, Mladen. (...) Good idea. I give it a try. If I'm happy with the result I'll post it. (...) The cockpit in fact was the most challenging part of the whole mecha. (...) Thanks again for the reply (URL) Marco> (19 years ago, 22-Dec-05, to lugnet.build.mecha, FTX)
 
  Re: Ranger
 
(...) Thanks for the reply Bryce. (...) Starting with the legs, I couldn't change the primary design for the upper body. This and the small size lead to the martial look. (...) You're refering to Colin R. Gutierrez and Kyle Keppler from the LMHoF? (...) (19 years ago, 22-Dec-05, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA
 
Awesome. I'm in. -- Nathan Wells (19 years ago, 22-Dec-05, to lugnet.build.mecha, FTX)
 
  Re: Ranger
 
(...) Thanks for the praise, Eric. (...) Well, I wanted to have something tricky on that small guy. (...) One day it came over me, suddenly had had a picture in my brains. It just didn't want to disapear... (...) It was six houres in two days. Thats (...) (19 years ago, 22-Dec-05, to lugnet.build.mecha, FTX)
 
  Re: Ranger
 
(...) Hi Danny, (...) This is exactley what I was going for. Everything started with the idea of those very functional legs. Only rotational articulation in them. (...) Thanks for your tips on nameing. It's always a hard piece of work for me to find (...) (19 years ago, 22-Dec-05, to lugnet.build.mecha)
 
  Re: Worm Gear Problem
 
(...) A very interesting trick, Danny. Here is my implementation of your no-backlash transmission: (URL) Of course there is a trade-off between backlash and friction, but your design allows easy trimming. Philo (19 years ago, 22-Dec-05, to lugnet.build.mecha, lugnet.technic, FTX)
 
  Re: Ranger
 
(...) Very nice ,Marco This reminds me of some of my earlier mecha. I used to use black technic friction pins for joints like crazy! I like the boxy look of it all. I see that your three stud wide leg worked out better than the one I tried back int (...) (19 years ago, 22-Dec-05, to lugnet.build.mecha, FTX)
 
  Re: The Soren Building Challenge
 
As mentioned in the abysmally long thread, I am also in. 9 months is enough time for this build. I only wish the scale were a tad bit bigger (18 inches), but 12 inches at the shoulder will be a nice scale challenge. -Dave (19 years ago, 22-Dec-05, to lugnet.build.mecha)
 
  Re: IRON MECHA
 
Please can you count me in?- Thanks, this sounds like an awsome contest... Justin Ramsden (19 years ago, 22-Dec-05, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA
 
What an excellent idea to free me of my "builder's block". And also post my 1st message. Count me in! (19 years ago, 22-Dec-05, to lugnet.build.mecha)
 
  Re: The Soren Building Challenge
 
(...) (snip) (...) I'm in - and I am looking forward to this tutorial on mecha building. Joe Meno .space paparazzi! (19 years ago, 22-Dec-05, to lugnet.build.mecha)
 
  Re: The Soren Building Challenge
 
(...) lol I'm having deja vu all over again. This link redirects too many times for some browsers. Cut and paste it. (...) I found (URL) this> and it's a pretty good reference point. (...) I laugh at the fear and accept the RBC! (if, as in the other (...) (19 years ago, 22-Dec-05, to lugnet.build.mecha, FTX)
 
  The Soren Building Challenge
 
Several builders have privately agreed to do Soren's build anyway just for fun. The "group" for lack of a better term would like to re-open it to .mecha. We are following the original rules posted in Soren's challenge: "We’re building this: (URL) (...) (19 years ago, 22-Dec-05, to lugnet.build.mecha)  
 
  Re: IRON MECHA
 
(...) The trick won't be building but getting my camera back from repairs in time to photograph the bugger. Anyways, I'll toss in my two bricks. James (who wonders if he'll get LEGO at christmas again!) (19 years ago, 21-Dec-05, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA
 
I am throwing this quick post in. I was contacted by another of our magnificent builders, Tuomas "TheQ" Kukkamaa. He wishes to join in the fun and is having difficulties with Lugnet. Will the other competitors tremble in fear or will they stand up (...) (19 years ago, 22-Dec-05, to lugnet.build.mecha)
 
  Re: Ranger
 
(...) Very cool Marco! The yellow could be toned down in places, but otherwise the colour scheme is alright. Perhaps you could substitute the yellow for a third colour in some places. Maybe a dark grey, or even a white. I dunno... I'm just amazed (...) (19 years ago, 22-Dec-05, to lugnet.build.mecha, FTX)
 
  Re: Ranger
 
(...) It looks a bit more military with the harder angles and such. Reminds me of Colin or Keppler back in the day. (19 years ago, 22-Dec-05, to lugnet.build.mecha, FTX)
 
  Re: Worm Gear Problem
 
(...) Hi Eric, I actually intended that the inherent backlash in the z16s was exploited to turn them in a little after the positioning. You could replace my z16s with two z24s and a z8, making one of the z24s a clutch gear so you could turn them (...) (19 years ago, 22-Dec-05, to lugnet.build.mecha, lugnet.technic)
 
  Re: IRON MECHA
 
(...) This would be preferable for everyone, I am sure. More pictures and more detail equals a much better version of the model. Please toss us as many pics as you are able, Mark. -Dave (19 years ago, 22-Dec-05, to lugnet.build.mecha, FTX)
 
  Re: Worm Gear Problem
 
Hey Danny, thats interesting. You may be on to something. I'm wondering, when a corrective tension is added (turning the opposing gear) the center of the axle will twist. Also, because the two drives are linked with z16's, when you turn one, the (...) (19 years ago, 22-Dec-05, to lugnet.build.mecha, lugnet.technic)
 
  Re: Worm Gear Problem
 
(...) I've done a similar solution however: I put 2 worm gears on 1 40t gear. One on top and one on the bottom. My intent was to counter the slipping that happens under severe loads. Though it's a pain to turn (you have to turn 2 axles in opposite (...) (19 years ago, 22-Dec-05, to lugnet.build.mecha)
 
  Re: Ranger
 
Oh man! I really like this design! That cockpit is slick. The leg design with the stud connections is very cool, small but very nice. The whole thing is so cool. Wow, great job! How long did you say it took to build? Must have been satisfying to (...) (19 years ago, 22-Dec-05, to lugnet.build.mecha)
 
  Re: Worm Gear Problem
 
Hi Brayton, While erics reply is pretty comprehensive, have you posted to .technic to see what they have there? Warning - I am about to databurst again... I can see what eric says about the counter system - and I wander if if could be simply (...) (19 years ago, 22-Dec-05, to lugnet.build.mecha)  
 
  Re: Ranger
 
(...) It is small, but also very functional. The design speaks of utility. I suppose the simple colour scheme also adds to the utilitarian feel of it. I find I think of a wasp more than a ranger - perhaps "stinger" would haev been a good name for (...) (19 years ago, 22-Dec-05, to lugnet.build.mecha)
 
  Re: Worm Gear Problem
 
Thanks a lot Eric. That'll do just fine. -Brayton (19 years ago, 21-Dec-05, to lugnet.build.mecha, FTX)
 
  Re: Mech-off
 
(...) Boo hoo. Suck it up, sissy. Want us to call the waa-mbulance? (19 years ago, 21-Dec-05, to lugnet.build.mecha, lugnet.people)
 
  Ranger
 
Another resurrection built: (2 URLs) Ranger> Ranger a small anti aicraft mecha. See more details (URL) here>. PLMKWYT (URL) Marco> (19 years ago, 21-Dec-05, to lugnet.build.mecha, lugnet.announce.moc, lugnet.space, FTX) !! 
 
  Re: IRON MECHA
 
(...) Sounds good. Count me in. (...) Can you provide at least 2 graphics, i.e. front and back? (19 years ago, 21-Dec-05, to lugnet.build.mecha, FTX)  
 
  Re: Mech-off
 
Quit bickering already and build something the lot of you - before I come over there and bang your 'eads together... Sheesh... Danny (...) (19 years ago, 21-Dec-05, to lugnet.build.mecha, lugnet.people)
 
  I'm in
 
Count me in. I'm already working on my yearly Mecha but I would like to participate in a good cause. Thanks Mark. -Brian (19 years ago, 21-Dec-05, to lugnet.build.mecha)
 
  Re: IRON MECHA
 
(...) -snipped- (...) Now THAT'S what I've been waiting to read. Mauy gawd! Did I just post in mecha??? Adr. (19 years ago, 21-Dec-05, to lugnet.build.mecha)
 
  Re: MAD-CM-01 - First humanoid mecha
 
(...) Thanks. (...) I think it comes from the fact that this mecha kinda of grew, and so the size increased a few times. I did make the torso wider, although I really didnt consider making it thicker. (...) You know - I couldnt quite get the head to (...) (19 years ago, 21-Dec-05, to lugnet.build.mecha)
 
  Re: MAD-CM-01 - First humanoid mecha
 
(...) Hi Jon, Thanks for that, I may have a look. I didnt realise there was actually the term "kit bashing " for it.. I think I still have some mileage left in the XP kit.. Plus I still have not actually built the headline model, which I would like (...) (19 years ago, 21-Dec-05, to lugnet.build.mecha)


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