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 Building / Mecha / *11941 (-20)
  Re: The Beeesh
 
(...) It's kinda funny, when I saw Eric's post initially, I had sort of the same reaction as Adrian. I saw the picture of another Sophie-Mech, and didn't bother clicking further. I happened to catch Adrian's post as it went by, and since have (...) (20 years ago, 11-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: The Beeesh
 
(...) Not so. Greeblings and SNOT work are both directly related to style and design. Articulation is more about the mechanics, and while it can effect design, it isn't the focus of design. The specifics of how the SNOT work is done (ie, using 1x1 (...) (20 years ago, 11-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: The Beeesh
 
(...) That's a shame, because articulation is at least half of what defines a good mech. It's akin to ignoring SNOT work or greebling that is particuarily well done. (...) Fair enough, (exactly what I do as well) but I'm just voicing the flip side (...) (20 years ago, 11-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: The Beeesh
 
(...) I'm talking about the designs and the style, not the gearing technology, which I dont particularly understand (nor really care about, honestly). (...) Judging by Eric's reply to me(1), I really don't think Eric cares one iota about my opinion. (...) (20 years ago, 11-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: The Beeesh
 
(...) I can't disagree more, I can see the new. There is no doubt that there is a lot in common with your other works. But I see lots of minute improvements. And I see the tech improvements. The tech is tighter, the visible gears aren't showing the (...) (20 years ago, 11-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: GR-Destroyer
 
(...) Thanks. It's 30 inches tall, not quite three feet, but on the minifig scale that's about 110 feet tall, coincidentally the same conjectured height as the Colossus of Rhodes, a virtual minifig tourist attraction, when it isn't on a destructive (...) (20 years ago, 11-Jan-05, to lugnet.build.mecha)
 
  Re: GR-Destroyer
 
(...) I tried but my camera couldn't quite manage it, not enough light. The eye, um, aperture, sort of glows red, but you can only see it in the dark. K (20 years ago, 11-Jan-05, to lugnet.build.mecha, FTX)
 
  Curator Highlight - legoabomba
 
Cool stuff, keep up the good work! (URL) legoabomba> ==== e co-curator lugnet.build.mecha (20 years ago, 10-Jan-05, to lugnet.build.mecha, FTX)  
 
  Re: GR-Destroyer
 
Brain, Sweeeeet mecha! Nice to see you are at it again. That is one of the best I have ever seen. It even rivals the Gundams you have built. I have one question....How tall is that thing? The biggest I have built was maybe 12", and that thing looks (...) (20 years ago, 10-Jan-05, to lugnet.build.mecha)
 
  Re: New MOC: K-Siren
 
(...) Thank you Soren, this was the Mecha light of my day! Kinda different, the orange knees stand out, but not in a bad way. Is this a reclining couch kind of cockpit? I'm still thinking different. It's got a look that has me go, ewww, yet hmmm (...) (20 years ago, 10-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: New MOC: K-Siren
 
(...) That's pretty darned sweet. The arms and legs a great, and the cockpit, while not roomy, is cool too. One complaint: The entire thing looks like it's leaning back to look up at something. Maybe the pilot is in perpetual fear of an air (...) (20 years ago, 10-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: The Beeesh
 
(...) Thank you, I'm glad you can appreciate it. (...) The 111 First St. Artist Building. All artists must vacate by March 1st 2005. (...) Yay! (...) Thanks. (...) I made it on purpose like that. Odd proportions, hunched down. (...) cool, it is what (...) (20 years ago, 10-Jan-05, to lugnet.build.mecha)
 
  New MOC: K-Siren
 
(URL) (click for gallery) Enjoy! Soren (20 years ago, 10-Jan-05, to lugnet.announce.moc, lugnet.build.mecha, FTX)  
 
  Re: The Beeesh
 
ya, ok. e (20 years ago, 10-Jan-05, to lugnet.build.mecha)
 
  Re: The Beeesh
 
(...) I tend to agree with Adrian. This is old hat for you by now. The over-all form is nice, but some parts seem out of scale or out of place to me. The scale issues come from the comparative lengths between arms, legs, and torso. I'd expect the (...) (20 years ago, 10-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: New MOC:
 
(...) Thanks David! I guess in some ways this mecha could indeed fit into both the Patlabor and Appleseed universe. It has the scale of the mobile platform from Appleseed, yet features Patlabor-type styling. BTW, for sure in '05 I'm going to do (...) (20 years ago, 10-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: New MOC:
 
(...) This has to be, as mentioned earlier, your best Mobile Platform yet. As usual I dig the "cleanness" of the construction and color scheme. Would not change a thing. My favorite things though are the ordinance, the turrets, and the awesome seat. (...) (20 years ago, 10-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: New MOC:
 
(...) LOL! That is funny. When I'm building stuff like this, I'm quite aware that it could possibly be built at different scales. It certainly would be interesting to make microfig versions of all six mobile plaforms. Someday perhaps... (...) Thanks (...) (20 years ago, 10-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: New MOC:
 
(...) I was wondering when we'd hear from you again, Mladen, and this is worth the wait! When I saw the thumbnail I thought, "are those blue droid soldier bodies on the feet", but then I saw how mistaken I was in regard to the size! I'm working on a (...) (20 years ago, 10-Jan-05, to lugnet.build.mecha, FTX)
 
  Re: The Beeesh
 
(...) snip That's pretty awesome, Eric. There's always cool new stuff to see on your big, non-violent, bug-headed giants. Here's what I liked: The spooky grungy location shot, cool! The first documented cool use of the new Alpha team canopies. The (...) (20 years ago, 10-Jan-05, to lugnet.build.mecha, FTX)


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