| | Re: 1x1 and 2x2 chess sets
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(...) Oh, definitely. Haven't looked at many cone parts in L3P, have you? The 3x3x2 cone especially needs extensive work. Steve (26 years ago, 4-Mar-99, to lugnet.cad, lugnet.build)
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| | instructions wanted
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i am desperatly seeking the instructions to the folowing sets... 1524 1547 1580 1596 1794 dragon masters chariot 1843 royal knights catapult 1917 2586 king on throne 6008 royal king 6011 cart with grey chest 6035 castle guard 6060 knights challenge (...) (26 years ago, 4-Mar-99, to lugnet.build)
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| | RE: Flattened Primitives (was Re: 1x1 and 2x2 chess sets)
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(...) No, sorry, wrong word, I didn't mean part authors are lazy! Because POV is a ray tracer, it needs to calculate transformations backwards and therefore it calculates inverse matrices. If a matrix is singular it cannot be inverted, so POV won't (...) (26 years ago, 4-Mar-99, to lugnet.cad.dev, lugnet.cad, lugnet.build)
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| | Re: SpiderWalker rides again!
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(...) circular plates? Did you use cone light sources or ordinary ones? I bet it took a lot of experimenting before you got the scene like that! Oh, and by the way, to make the scene even more creepy, you can add some ground fog, or perhaps some (...) (26 years ago, 4-Mar-99, to lugnet.cad, lugnet.build)
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| | (canceled)
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| | Re: SpiderWalker rides again!
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(...) It's not often I can call a Lego scene creepy. -- Terry K -- (26 years ago, 4-Mar-99, to lugnet.cad, lugnet.build)
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| | Re: SpiderWalker rides again!
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(...) todd.. you are an *extremely* creative (and sick) individual and i one day hope to have your level of imagination (and obvious free time) and your talent (or should i say "sociopathic tendancies"??? hehe!) J (26 years ago, 4-Mar-99, to lugnet.cad, lugnet.build)
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| | SpiderWalker rides again!
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Remember that icky creepy crawly SpiderWalker model a couple years ago? (URL) a new picture of it -- at night: (URL) instructions in LDraw MPD format: (URL) (26 years ago, 4-Mar-99, to lugnet.cad, lugnet.build)
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| | Re: 1x1 and 2x2 chess sets
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(...) Good answer, but not the one I was looking for. :-) What I meant to ask is: do the current cones need to get the same/similar fix as the 1x1 cone? -- Terry K -- (26 years ago, 3-Mar-99, to lugnet.cad, lugnet.build)
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| | Re: Flattened Primitives (was Re: 1x1 and 2x2 chess sets)
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(...) I doubt it's laziness, since a default insertion has a 1 in the yy column. There was talk in the primitives group about using the discs and rings for cones. Since we would have to go through and "fix" any parts which put a 1 in the yy column, (...) (26 years ago, 3-Mar-99, to lugnet.cad.dev, lugnet.cad, lugnet.build)
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| | Re: touch/light sensors from S@H
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(...) I just called S@H, and got the prices: Touch sensor: $11.00 Light sensor: $22.00 Angle sensor: $16.50 Temperature sensor: $16.50 The angle and temp sensors are not yet available. I wonder if their prices are not yet finalized. Steve (26 years ago, 3-Mar-99, to lugnet.robotics, lugnet.build)
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| | Re: Flattened Primitives (was Re: 1x1 and 2x2 chess sets)
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(...) That is wrong? Gee, I had no idea. I've used lines like that a lot, because I've seen them used in other part files, and they seemed to be more elegant than "1 16 x y z 10 0 0 0 1 0 0 0 10 4-4disc.dat" when the primitive is flat in y-direction (...) (26 years ago, 3-Mar-99, to lugnet.cad.dev, lugnet.cad, lugnet.build)
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| | (canceled)
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| | RE: Flattened Primitives (was Re: 1x1 and 2x2 chess sets)
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(...) I agree. (...) It's not that simple. Together with the POV substitution string I also have other data like the BoundingBox of the primitive, which is used e.g. in the automatic camera positioning. I think it is troublesome to have this kind of (...) (26 years ago, 3-Mar-99, to lugnet.cad.dev, lugnet.cad, lugnet.build)
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| | Flattened Primitives (was Re: 1x1 and 2x2 chess sets)
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[Cross-posted to original newsgroups, and lugnet.cad.dev. Followup-To set to lugnet.cad.dev] (...) It's probably easier to make high-quality parts in LGEO, but it should be possible to make them in LDraw, run them through L3P, and get equivalent (...) (26 years ago, 3-Mar-99, to lugnet.cad, lugnet.build, lugnet.cad.dev)
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| | Re: 1x1 and 2x2 chess sets
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(...) I checked this part with L3P this morning. What I got was: (...) I can't find an error in these lines, except they zero out the y component to turn a conic into a ring. Does POV-Ray not work with this type of transformation matrix? (or: did I (...) (26 years ago, 3-Mar-99, to lugnet.cad, lugnet.build)
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| | Re: Large Technic crane
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(...) Sounds like a good idea, yes. In fact, it is already used in Ralph Muha's camcarts at: (URL) is a site worth viewing! And if you're into Technic LEGO, you may want to look at the rest of my site, at (URL) are mostly Technic vehicles there. I (...) (26 years ago, 3-Mar-99, to lugnet.build)
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| | RE: 1x1 and 2x2 chess sets
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(...) All 3 cone primitives (4-4con12.dat, 1-4con3.dat, 1-4con4.dat) have POV equivalents in L3P. Unfortunately the 1-4 cones are clipped by a too small box, {<0,-1,0>,<2,2,2>} rather than {<0,-1,0>,<6,2,6>}. I plan on a release 1.2 in the very near (...) (26 years ago, 3-Mar-99, to lugnet.cad, lugnet.build)
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| | Re: Incorporating Throwbots Elements?
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We received a flyer in the mail from Learning Express* yesterday that mentioned that LEGO is sponsoring a Throwbots building contest - details are on the LEGO web site (supposedly). Anyone checked this out yet? I would do it now but since I am (...) (26 years ago, 2-Mar-99, to lugnet.build)
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| | Re: Large Technic crane
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(...) Great idea John. Minneapolis is a sea of construction cranes right now, and I have been watching them work once in a while. There are several brands of cranes that do exactly this, they move counterweights in and out in syncronization with (...) (26 years ago, 3-Mar-99, to lugnet.build)
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