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  Re: IRON MECHA Results!
 
(...) Thanks for having me as a judge, and for all your efforts. The creativity and variety was great. I'd like to say that this was a difficult set of MOCs to judge, and there were a lot of entries I saw that I really liked. In the constraints of (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA Results!
 
(...) He means the Knight's Kingdom (action fig) joints. I wouldn't avoid them. They're nice and strong and bloody useful. Really the legs just look a little small for the arms, if you used the joints again in the legs and covered the actual hinge (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA Results!
 
Congrats Stafford! First a mention on the SciFi wire, and now this. Kudos to "Ironmecha Stafford", as you should be addressed from now on. I also must dole out some kudos to Fradel because I called him out to enter, and he beat me like a red-headed (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA Results!
 
(...) Hmmm, good explanation. If we're equating 'self-consistency' with 'realism' then I agree with you. A good mecha design is not going to have any 'out-of-place' details. I guess I misunderstood your initial argument. but on the other hand: (...) (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha)
 
  Re: IRON MECHA Results!
 
(...) Sorry, not up on the lingo - What is a KK2 hinge? So that perhaps I can avoid them next time. Appreciate the compliments. Congratulations to every entrant, especially the winner's circle. (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA Results!
 
(...) Philip K Dick, among countless others, has also addressed this. His distinction between sci-fi and fantasy was similar but more fundamental: if an element of the story is considered impossible, then it's fantasy. Not "improbable" or "currently (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA Results!
 
(...) This is like the difference between Fantasy and Science Fiction, which I often like to explain. :-) Science Fiction requires some intellectual rigor and logic. You can certainly make up weird new science, but it has to be self consistent. (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA Results!
 
(...) I don't have enough experience to be up to a serious discussion on this point, beyond the subjective platitude of 'if I like the way it looks then it's a good mecha'. I mean, the only lego mecha I've seen in real life are my own! But: I'm not (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA Results!
 
With this collection of creations arrayed here, I think it would be interesting if we had a discussion on what we each think defines a good mecha model. My favorites in the list seem spread all over the place, so I must have different notion. Mecha (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA Results!
 
I won? How in the heck did that happen? Wow! Thanks judges... the cheques are in the mail! :) What a week! My Cthulego gets Boingboinged, then that's picked up by the Sci-Fi Channels Sci-Fi-Wire website then I'm contacted by Bizarre magazine who are (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: IRON MECHA Results!
 
(...) congratulations! (...) well, it was named Humphrey, but I suspect it was wise of you to ignore this, I may not have come 5th... I'm well pleased with this result! I think I shall celebrate by shaving all my hair off. Well, I was going to do (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Update on 3 digit LEGO calculator (Babbage Difference Engine)
 
(...) I have been playing around building bits and pieces of a LEGO Difference Engine for some time. Tim has remarked on this, see: (URL) I was also aware of: (URL) and (URL) But your work is amazing! Are you using digit retention? (ie. are spings (...) (19 years ago, 9-Feb-06, to lugnet.build, FTX)
 
  Re: IRON MECHA Results!
 
(...) Congrats! Btw, is "You go from studless to many studs in places" supposed to be good or bad? :) Mike (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Discussion on ALL Of The Iron Mechas
 
(...) Thanks. I'm glad you like it. The color kinda influenced the name but I was also thinking of the crabby look for the Invid from Robotech: New Generation(Inbit/Mospeada). BTW, I dig the red striping on your mech too. F (19 years ago, 9-Feb-06, to lugnet.build.mecha)
 
  Re: IRON MECHA Results!
 
(...) WOW, that rocks! That is a great entry! Congrats to Mark Stafford! (...) -Snip- (...) Yes! At the begining of the next month, challenge us again with a new sketch! (...) (19 years ago, 9-Feb-06, to lugnet.build.mecha, FTX)
 
  IRON MECHA Results!
 
Greeting my Iron Mecha masters! Welcome to all the spectators! The judges have given me their results and I have tallied them. First, I'd like to say that this has been a blast, and quite the competition. I also have a few thanks I'd like to say. (...) (19 years ago, 9-Feb-06, to lugnet.announce, lugnet.build.mecha, lugnet.build.contests, FTX) !! 
 
  Re: Ghost Rider
 
(...) I just caught this while surfing aimlessly during a phone call - Wow. Wow, wow, wowI- this is cool. I have nothing constructive to say but wow. -nk (19 years ago, 8-Feb-06, to lugnet.build, FTX)
 
  Re: Window size in train engine
 
(...) I think he was talking about the windows down the side. You also can't turn crocodile ends upside down as they are full-height pieces. However, it does look like there's a green train windscreen on the crane truck you could invert. For windows (...) (19 years ago, 8-Feb-06, to lugnet.trains, lugnet.build.arch)
 
  Re: Discussion on ALL Of The Iron Mechas
 
(...) (URL) this shot>; the inertia of those big legs floating behind as the mecha moves forward. The tiered slopes on the lower part of the torso do look a lot like part of a lobster, is that why it is named so? The angling on the top canopy is (...) (19 years ago, 8-Feb-06, to lugnet.build.mecha)  
 
  Re: Discussion on ALL Of The Iron Mechas
 
(...) Thanks! I like the description 'clean'. (...) I think judgement should be reserved on that point until I've built a few more! (19 years ago, 8-Feb-06, to lugnet.build.mecha)
 
  Re: Window size in train engine
 
Could wait for the new freight engine and simply flip the train windscreen upside down. -Stefan- (19 years ago, 8-Feb-06, to lugnet.trains, lugnet.build.arch)
 
  Discussion on ALL Of The Iron Mechas v2
 
List Version 2 I am sure that there are still mistakes but I promised to make a cleaner version of my list… 1. Adrian Drake (URL) Wonderful use of colors, removing almost all of the studs has worked fabulously for the model! The cockpit must have (...) (19 years ago, 8-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Discussion on ALL Of The Iron Mechas
 
(...) I believe you have come to the right place for mecha-building friends. I urge you and everyone else to please continue building and posting your work and while we may not always post a reply to all posts I assure you that very few mechas if (...) (19 years ago, 8-Feb-06, to lugnet.build.mecha, FTX)
 
  Window size in train engine
 
Hi all! I am working on a new engine (TE116), and need some windows for the motor section. Plane windows are fine, but I'd like some rounded windows, which are a bit wider than high. I have been thinking about SNOT, turning them 90 degreed, but they (...) (19 years ago, 8-Feb-06, to lugnet.trains, lugnet.build.arch)
 
  Exo-Force.net
 
Hi, I would like to announce my new Exo-Force FanPage: (URL) parts of the page is in german. I'll translate it as soon as possible. Nothing much to see jet, but soon there will be 3D-Views of the Mechs, hints about building the sets, mocs and I hope (...) (19 years ago, 8-Feb-06, to lugnet.build.mecha)  
 
  Re: Discussion on ALL Of The Iron Mechas
 
In lugnet.build.mecha, Bobby Marinov wrote: SNIP (...) Cheers, I agree with what you say, I'm not a mecha builder normally and I learnt a lot from doing this. I'm pretty pleased with the results. I would have loved to get more movement in the (...) (19 years ago, 8-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Discussion on ALL Of The Iron Mechas
 
(...) Once again, the correct link to worker201, Leigh is: (URL) I am glad you entered your mecha. Some additional comments: the left arm is great; it’s actually so great the right arm has a hard time competing with it. I have only began working (...) (19 years ago, 8-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Hina-Matsuri (Girl's Day)
 
(...) Heh heh... I'd be honored. Don't know if I'll ever make it to Brickfest (it would be a very long trip for me). Doesn't anyone want to see Brickfest 2007 held here in Hawaii? We have a very nice (URL) Center>. "Big Daddy" Nelson (19 years ago, 8-Feb-06, to lugnet.build.vignette, lugnet.events.brickfest, FTX)
 
  Re: Mech Bay Moonbase Modules
 
(...) That's a great idea for the Mecha community Eric! Your Mechabays are quite well known. For those that need an example for a non-Moonbase hangar, here is something you might want to check out. (URL) would love to see a sprawling layout at (...) (19 years ago, 8-Feb-06, to lugnet.build.mecha, lugnet.space)  
 
  Re: Hina-Matsuri (Girl's Day)
 
(...) You sir, are the king of vignettes. Perhaps the "Big Daddy" award should be made for the vig award this year at Brickfest. (19 years ago, 8-Feb-06, to lugnet.build.vignette, FTX)
 
  Mech Bay Moonbase Modules
 
Hi, I am working with another builder on making a Mech Bay Moonbase Module. We are both working seperately though we are sharing ideas. I wanted to know is there anyone who would like to join? You can make one for your IRON MECHA if you want. I'd (...) (19 years ago, 8-Feb-06, to lugnet.build.mecha, lugnet.space)
 
  Re: Micro Tractor Equipment
 
(...) Thanks Jeff. (...) lol, shhh, don't tell anyone. :) (...) Also, thanks to everyone else for the other comments. They are much appreciated! J (19 years ago, 8-Feb-06, to lugnet.build.microscale, FTX)
 
  Re: Micro Tractor Equipment
 
(...) Yup, there actually is. If you turn it around there won't be enough friction between the half pin and the pneumatic T piece to keep it attached to the tractor. The T piece will just pull out with minimal handling. I guess it doesn't really (...) (19 years ago, 8-Feb-06, to lugnet.build.microscale, FTX)
 
  Re: Micro Tractor Equipment
 
(...) SNIP These ROCK! so MUCH detail & character is captured in these & they look SO playable. Fantastic job on all these. (...) SNIP Light green hay, huh? Hmm...maybe, but maybe "That's where you put yer weeeeed, maaan!" (SNL skit) Anyways, great (...) (19 years ago, 8-Feb-06, to lugnet.build.microscale, FTX)
 
  Re: Discussion on ALL Of The Iron Mechas
 
Bobby, Thanks for publishing this list. It was cool to see your take on the models, and intriguing to find the many Iron Mecha models that were not on the official contest ballot. I hope none of the builders did not join because of an assumption (...) (19 years ago, 8-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Discussion on ALL Of The Iron Mechas
 
--SNIP-- (...) I meant Michael Dallaston (who wrote the first reply) is also a JLUG member and was jokingly pointing out that maybe we were conspiring in our responses to you. Perhaps the reference was a little too oblique ;) Anyway, thanks again (...) (19 years ago, 7-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Disparaging remaks and charges of being elitist
 
(...) I'm not sure you'd be correct on that. I find that fresh insight tends to be very helpful. (...) You have a good point, but you might want to take into consideration some of us have waited years before we posted anything on Lugnet because this (...) (19 years ago, 7-Feb-06, to lugnet.build.mecha)
 
  Re: Discussion on ALL Of The Iron Mechas
 
Thank you for adding all the names in!!! (19 years ago, 7-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Discussion on ALL Of The Iron Mechas
 
(...) LOL, I would like to see it in real life too (actually I would like to see all of the Iron Mechas in real life but pictures will have to do)! (...) !!!!!! I have you listed as Kyle. ai ai ai, ok, everyone who sees a mistake please e-mail me or (...) (19 years ago, 7-Feb-06, to lugnet.build.mecha, FTX)
 
  Re: Discussion on ALL Of The Iron Mechas
 
(...) I see what you mean. I really enjoyed the Bandolero story though I did strain my eyes trying to get the details out. I guess I just wish the Bandolero version of the Iron Mecha was the main entry, even if the model was partially altered to (...) (19 years ago, 7-Feb-06, to lugnet.build.mecha, FTX)


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