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Subject: 
Re: LEGO animation software
Newsgroups: 
lugnet.animation, lugnet.cad.ray
Date: 
Fri, 23 Jan 2004 18:26:54 GMT
Viewed: 
6693 times
  
In lugnet.animation, Mike Thorn wrote:
Hello,

Are there any software developers out there who would be interested in
collaborating on a project with me to design, develop and produce software
for CGI LEGO animation?

I'm thinking something along the lines of an MLCad GUI, coupled with
PoV-Ray realism and radiosity. I would rather avoid text-based scene tools,
but woudl rather do more of a graphical approach.

The main roadblock to this project is that I have almost no knowledge of
application programming. I have experience with PoV-Ray, though, and am
willing to learn what I'm missing as far as that goes. In order to create a
regular piece of software, though, I need someone else.

If you're interested, drop me a line and I can outline more of my thoughts.
I'm open to anything at this point, so if anyone has ideas for some things
they might like to see I'd be interested in hearing them.

Thanks,
~Mike

Hello

I dont have much experience with writing programs. But I am working on writing a
tutorial on how to make animations with povray using the clock, transform, and
rotate commands. Maybe a couple of weeks.

For now this is the best site I have found.

<http://www.f-lohmueller.de/pov_tut/animate/pov_anie.htm >

Does ld4d modeler create an mlcad file for every frame then render it?

Steve



Message has 2 Replies:
  Re: LEGO animation software
 
(...) Ahui showed me that site just the other day; that guy is wonderful. My brain hurts. I'd be very, very interested in seeing some tutorials on your animations, Steve. I watched your entire Brickshelf animation collection a couple days ago and (...) (21 years ago, 23-Jan-04, to lugnet.animation, lugnet.cad.ray)
  2 Methods of Making CG Animations (was Re: LEGO animation software)
 
--snip-- (...) Nope. =( It will render the animation in a movie file format (..mpg, .avi, etc..) when you are done. LD4DModler does not go the route of frame-by-frame animation as POV-Ray does, it uses 3D modeling. (The following text comes from a (...) (21 years ago, 23-Jan-04, to lugnet.animation, lugnet.cad.ray, FTX)

Message is in Reply To:
  LEGO animation software
 
Hello, Are there any software developers out there who would be interested in collaborating on a project with me to design, develop and produce software for CGI LEGO animation? I'm thinking something along the lines of an MLCad GUI, coupled with (...) (21 years ago, 22-Jan-04, to lugnet.animation, lugnet.cad.ray)

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