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  Re: Deep Yellow
 
(...) I finally got around to measuring my board, and it fits those dimensions exactly (does it still matter?). Also, since no one objected to me removing bumps from my pieces, I'm going to go ahead and do that. Have we outlawed red+yellow pieces (I (...) (21 years ago, 2-Dec-03, to lugnet.org.ca.rtltoronto)
 

deep
(score: 1.963)

  Re: Deep Yellow
 
(...) Good news. (YES board dimentsions matter) (...) WHAT KIND OF CRACK HAVE YOU BEEN USING AS A SUPPOSITORY????? I objected to you fileing down the bumps!!! (...) the reason we standarized on the black and red is that if you program you robot to (...) (21 years ago, 2-Dec-03, to lugnet.org.ca.rtltoronto)
 

deep
(score: 1.963)

  Re: Deep Yellow
 
(...) So, how's that robot coming along? I found something in NQC that may be helpful when testing your robot. Usually, that would be when you're debugging, but I'm sure you won't need to debug. This function: SetRandomSeed(n); will allow you to (...) (21 years ago, 2-Dec-03, to lugnet.org.ca.rtltoronto)
 

deep
(score: 1.963)

  Re: Deep Yellow
 
(...) I prefer C.C.M C. Christopher Magno (21 years ago, 2-Dec-03, to lugnet.org.ca.rtltoronto)
 

deep
(score: 1.963)

  Re: Deep Yellow
 
(...) Count Christopher Magno? C'ing? I always thought that was spelled with a K :) (21 years ago, 2-Dec-03, to lugnet.org.ca.rtltoronto)
 

deep
(score: 1.963)

  Re: Deep Yellow
 
(...) Canada Cycle and Motor? Derek (21 years ago, 2-Dec-03, to lugnet.org.ca.rtltoronto)
 

deep
(score: 1.963)

  Re: Deep Yellow
 
(...) TROGLODYTES..... all of ya! CCM (21 years ago, 2-Dec-03, to lugnet.org.ca.rtltoronto)
 

deep
(score: 1.963)

  Re: Deep Yellow
 
(...) I respectfully suggest, sir, that it is you who is using crack. In post #9866, to lugnet.org.ca.rtltoronto ((URL) you wrote: "I don't see any reason why you should not file off the bumps." This seems to clearly say that I _can_ file the bumps (...) (21 years ago, 3-Dec-03, to lugnet.org.ca.rtltoronto)
 

deep
(score: 1.963)

  Re: Deep Yellow
 
(...) I've got the black and red pieces without the bumps but my design needs them. Is it ok if I add bumps to my pieces? Derek (21 years ago, 3-Dec-03, to lugnet.org.ca.rtltoronto)
 

deep
(score: 1.963)

  Re: Deep Yellow
 
(...) WOW, this is serious!!!! someone has been pretending to be ME!!!! right down to the poor spelling and grammar. we need to report this to someone right away!!! clearly in my crack induced stupor I mis wrote, it SHOULD read: 1. I don't see any (...) (21 years ago, 3-Dec-03, to lugnet.org.ca.rtltoronto)
 

deep
(score: 1.963)

  Re: Deep Yellow
 
(...) sorry. wont happen again. -- Chris "It is a very clever strategy IMHO, and I applaud Chris for thinking of it." K.I.C. (21 years ago, 4-Dec-03, to lugnet.org.ca.rtltoronto)
 

deep
(score: 1.963)

  Re: Deep Yellow
 
(...) I'd like to withdraw this sarcastic comment. No particular reason. That fact that I just started building my C$ robot has nothing to do with it. Or that these damn bumbs are a pain in the... File away I say. Derek (21 years ago, 5-Dec-03, to lugnet.org.ca.rtltoronto)
 

deep
(score: 1.963)

  Re: Deep Yellow
 
(...) You wasted the 10000th post on this!?!?!? Derek (21 years ago, 5-Dec-03, to lugnet.org.ca.rtltoronto)
 

deep
(score: 1.963)

  Re: Deep Yellow
 
(...) Mine was scanning, thinking, and dropping several weeks ago for the hobby show. I'm currently in the process of a complete algorithm rewrite though, because my original code focussed too much on conserving power and not enough on memory. So it (...) (21 years ago, 3-Dec-03, to lugnet.org.ca.rtltoronto)
 

deep
(score: 1.963)

  Re: Deep Yellow
 
(...) Now that I have a chance, after my little adventure with the ETF, to answer your question: Basically I'm lazy. I got a hopper working but it only works with the pieces without bumps. Rather then spend the time to make a new hopper that will (...) (21 years ago, 5-Dec-03, to lugnet.org.ca.rtltoronto)
 

deep
(score: 1.963)

  Re: Deep size matters...
 
(...) YES, if your robot requires 3 tables to sit on, then I'm sure we can find a way to get the tables to rest your beast on. NOW, if when we get the 3 tables, you start whining that the gaps in the routed edges of the tables do not conform to (...) (21 years ago, 16-Dec-03, to lugnet.org.ca.rtltoronto)
 

deep
(score: 1.963)

  Re: Deep size matters...
 
(...) (URL) ya lose the mustache, get a closer shave, grow some hair, change the eye colour, make the nose smaller..... I'd look just like abby. BTW pic was taken while abby and i were watching to see if that noise in the roof was a squirrel. abby (...) (21 years ago, 16-Dec-03, to lugnet.org.ca.rtltoronto)
 

deep
(score: 1.963)

  Deep Sea Bionocle MOC clip
 
(URL) Here is a very brief video of a Bionicle MOC> It's a sort of a segmented worm. Or perhaps an eel. (20 years ago, 9-Aug-04, to lugnet.technic.bionicle, lugnet.animation, FTX)
 

deep
(score: 1.963)

  Re: Deep Space 9
 
Awesome! Very realistic and cool looking model! -- Pawel (20 years ago, 17-Aug-04, to lugnet.build)
 

deep
(score: 1.963)

  Deep clearance=great bargains at Brickenplate Bricklink shop for sets
 
I am offering the sets below at the lowest prices on Bricklink!!! A great way to stock up on some parts/sets. (URL) [LEGOSet 6735] 4 copies!!! $5.00 ea. [LEGOSet 7033] $12.00 [LEGOSet 4751] $6.00 [LEGOSet 4752] $12.00 [LEGOSet 4789] $15.00 [LEGOSet (...) (20 years ago, 24-Jan-05, to lugnet.market.buy-sell-trade, lugnet.market.brickshops, FTX)
 

deep
(score: 1.963)

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