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| how, link (score: 2.372) |
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| | Japan Miniland at Billund (not my pics)
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| Someone mentioned these pics to me and I felt compelled to share them to others since the photographer, Sandy Kostow, did not post these to Lugnet. So first to Sandy, if you are lurking, thanks for taking the pics and hope don't mind my posting the (...) (23 years ago, 7-Nov-01, to lugnet.castle.ninja, lugnet.build) !
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| how, link (score: 2.372) |
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| | How do I upload images to Brickshelf?
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| How do I post images to Brickshelf? I have recently created an account, but I can't find the "add a folder" link that was mentioned in previous posts about this subject. Assistance needed! Curt Tigges (23 years ago, 1-Dec-01, to lugnet.faq)
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| how, link (score: 2.371) |
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| | Re: Pirate fleets
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| (...) Turns still took too long to process. The time to battle it out is also significant (perhaps for the campaign game, two shots should be taken per turn?). Going to port took too long. Running NPC ships took too long A 2nd GM would help a lot. (...) (23 years ago, 5-Nov-01, to lugnet.pirates)
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| how, link (score: 2.371) |
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| | Re: Site Update
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| (...) Very nice, and for those of you who have played Warcraft II ... does the first picture remind you of the human fortress? I could not find a link of a fortress online, so if anyone can snap it, I would appreciate it - for comparison sake :) I (...) (23 years ago, 6-Nov-01, to lugnet.castle)
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| how, link (score: 2.371) |
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| | Mountain/Quarry
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| I have been dropping hints in various places about the "big project" that had been consuming a lot of time. It was revealed at the MichLTC show yesterday. These are deep links, thanks to Peter for taking pics. More pics surely will be available (...) (22 years ago, 25-Nov-02, to lugnet.build, lugnet.org.us.michlug, lugnet.trains) !!
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| how, deep (score: 2.371) |
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| | Re: GWLTS photos
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| (...) Q- are you meaning a watertight canal? Or just a lego one? I have ideas as to how to manage a watertight one, but haven't done anything about it yet...lack of time. They involve wooden U shaped boxs, fiberglass resin and vasoline to seal (...) (22 years ago, 27-Nov-02, to lugnet.loc.uk, lugnet.trains)
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| how, deep (score: 2.371) |
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| how, link (score: 2.370) |
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| | Re: Lego RPG DraK'en.
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| (...) <snippage> (...) I agree with you on this, Frank. I favor catagorization also. Your term, Interactive Fiction is a nice one, possibly a broad catagory that includes many other sub-types of games. Role Playing Games traditionally are those that (...) (22 years ago, 26-Nov-02, to lugnet.off-topic.fun)
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| how, deep (score: 2.370) |
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| | Re: More on Moral Relativism
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| Rest assured I'll defend moral relativism. :) (...) Honestly, I think it's because most people don't understand (or "really believe in") but still subscribe to moral relativism. Do I think bin Ladin is evil? No. Do I think he should be stopped? Yes. (...) (23 years ago, 9-Nov-01, to lugnet.off-topic.debate)
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| how, link (score: 2.370) |
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| | Re: LUGNET found on serach engine...
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| (...) Links within LUGNET pages actually call jump.cgi, this may affect the ability of search bots to count the pages they link to. That shouldn't affect links within non-LUGNET pages pointing to LUGNET pages, though. I'm not sure how LUGNET handles (...) (23 years ago, 13-Nov-01, to lugnet.admin.general)
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| how, link (score: 2.370) |
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| | Re: Is Brickshelf slow for anyone else lately?
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| (...) A few ideas to ignore... 1) If folks would use their brickshelf accounts as if they were paying for them there'd be a lot less bandwidth used. Limits to image and folder sizes have been suggested before. Other bandwidth-limiting features might (...) (22 years ago, 2-Dec-02, to lugnet.general)
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| how, deep (score: 2.370) |
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| | Re: Roll Call Idea
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| For my realm project, I just spent an hour drawing a map. I will scan it to-morrow. However, Since im only eleven, I dont know how any of you will be able to see the pictures because i cant put them up on brickshelf, since you have to be 13 or older (...) (22 years ago, 30-Nov-02, to lugnet.castle)
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| how, deep (score: 2.370) |
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| | Looking for beta-testers (BlockCAD 3)
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| Hi all! I've made some major changes in the BlockCAD rendering code, drawing lines and polygons on my own instead of letting Windows do the work. The effect? On my computer there's a speed gain of 2-10 times (and about 150 times for nice (...) (23 years ago, 10-Nov-01, to lugnet.cad.dev)
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| how, link (score: 2.370) |
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| | Re: 2nd Annual Space Building Contest?
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| <much editing> Ending it after Christmas sounds good. How about midnight, Dec 31 - (that is, the eve before newyear's eve). I don't think judging will be that big a problem if we keep the range of categories small, as you suggested. I do have one (...) (23 years ago, 14-Nov-01, to lugnet.build.contests, lugnet.space)
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| how, link (score: 2.369) |
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| | Re: IOM inquiry ...
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| (...) I'm always willing to offer... :D (...) Well, I'm not a chat board kinda guy, so it's no difference to me either way. I don't think there's any restrictions on using this forum; aside from the obvious courtesy et al. As long as people keep the (...) (23 years ago, 16-Nov-01, to lugnet.castle.org.cw)
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| how, link (score: 2.369) |
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| | New feature on BrickZone.net
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| So, I've plunged off the deep end and added a new feature to the site: Interviews with the actors from Fabuland® Housewives. The first one is with Patrick Parrot. Follow the link on the first page of (URL) or go directly to interview here: (URL) (...) (18 years ago, 22-Apr-06, to lugnet.fabuland, FTX)
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| deep, link (score: 2.369) |
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| | two historic facades
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| I have finally got around to putting up some images of two historic facades I have done recently: (URL) in a magnificent display of patience waited until the brickshelf folder was moderated before posting this message, so no need to post deep links (...) (22 years ago, 1-Dec-02, to lugnet.loc.au, lugnet.build.arch, lugnet.town) !!
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| how, deep (score: 2.369) |
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| how, link (score: 2.369) |
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