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| | RE: Brainstorms
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| <snipped Fred's excellent Cricket description> (...) Again, I need to go back to my real-world fire alarm experience and say that this makes very good sense. Nobody gives much thought to the alarm systems in their building. They must meet very tough (...) (22 years ago, 13-Aug-02, to lugnet.robotics)
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| fred (score: 0.246) |
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| | Santa Fe Car Order
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| I was reading about the Santa Fe in some old magazines and they had a car order from a excursion in 1991. It was pulled by a Northern(S.F. 3751)* and 2 backup Dash 8-40CW Diesels(844 and 840). 3463 Baggage(Tool) Car* 77 Baggage Car 67 Sleeper "Regal (...) (22 years ago, 8-Aug-02, to lugnet.trains)
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| fred (score: 0.245) |
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| fred (score: 0.245) |
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| | Re: Spybotics vs Cricket
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| (...) The Spybot brick has 3 motor outputs. A & B are the two built-in motors. Output C is the VLL light (pretty much exactly like the Scout brick wrt the third output). You can also control the LEDs on an individual basis (3 red, 3 green, and 1 (...) (22 years ago, 2-Aug-02, to lugnet.robotics)
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| fred (score: 0.245) |
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| | Spybotics vs Cricket
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| Forgive me if this has already been discussed.. I haven't followed all messages here. I was at TLC's presentation of Spybotics at BF. There, it was described as, "the next generation of RCX." Knowing it has 2 sensor inputs and 2 motor outs, I wonder (...) (22 years ago, 26-Jul-02, to lugnet.robotics)
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| fred (score: 0.244) |
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| | Brickfest 2K+2
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| Hi All, I also wanted to take a moment and join the shorus of people posting their reactions and thoughts on BF2K+2. I went down to Virginia fully expecting to have a wonderful time, and I was not in the least disappointed. From start to finish, (...) (22 years ago, 23-Jul-02, to lugnet.events.brickfest)
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| fred (score: 0.244) |
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| fred (score: 0.244) |
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| | Re: Jojo's 1592 story ...
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| (...) :-)))))) I'm not rolling over the floor, laughing - I'm rotating, with 1,500 turns per minute. regards, herrminator (23 years ago, 12-Mar-02, to lugnet.build)
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| fred (score: 0.243) |
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| fred (score: 0.243) |
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| | Space Factory Translation.
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| (...) with very special thanks to Mark Atkin, here's the complete translation. Hope you'll enjoy it. Regards, Fred (URL) FACTORY® I could never believe that a legend like LL497 could have been created in a frosty factory hall in Billund. I'd expect (...) (23 years ago, 28-Feb-02, to lugnet.space) !
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| fred (score: 0.242) |
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| | Re: Space Factory Translation.
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| (...) thanks for your praise. But the translation meant no work for me because Marc did it for us. I just added some joke explanations and typical Kraut mistakes:-) Fred (23 years ago, 1-Mar-02, to lugnet.space)
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| fred (score: 0.242) |
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| | Re: Space Factory Statistics
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| (...) Hi Adrian, thanks for your praise. You're right, it has been much work but even more fun. Here are some statistics, if you're interested in: 2 years of collecting and swapping parts, 10 months of constructing and bricking, using about (...) (23 years ago, 1-Mar-02, to lugnet.space)
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| fred (score: 0.242) |
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| fred (score: 0.242) |
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| | Space Factory translation, part one.
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| Hi all, Marc Atkin is my hero! He translated the first twenty pics "just for fun". Many many thanks, Marc! So here we are. Sorry for posting just the text here instead of a complete translated gallery, but that would mean two days of work in (...) (23 years ago, 25-Feb-02, to lugnet.space)
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| fred (score: 0.242) |
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| | Re: Yes, you're close.
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| (...) Hi Marc, yes, that's the content, and you're even close at the official translation. With your permission I'll use it to create my English text. How many windows will I have to send you? :-) Kind regards, Fred (23 years ago, 24-Feb-02, to lugnet.space)
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| fred (score: 0.242) |
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| fred (score: 0.241) |
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| fred (score: 0.241) |
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| | Re: Echoing printf to terminal
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| this is from george musser. enjoy. - fred My advanced library of routines ((URL) includes a kludgy way to echo printf() to the IC command line. Look at the function iprintf() in the file advlib_utility.c. The routine sets up a character pointer to (...) (23 years ago, 25-Feb-02, to lugnet.robotics.handyboard)
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| fred (score: 0.241) |
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| fred (score: 0.241) |
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| | Re: Interactive C
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| You have to coerce the int to a float, e.g: int i= 7; float j= 3.; float result; result = j * (float)i; The above should work. Please let me know if not. Fred (...) (23 years ago, 25-Feb-02, to lugnet.robotics.handyboard)
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| fred (score: 0.240) | More: Next Page >>
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