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| | Re: SDK for NXT
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| (...) I believe that folks at National Instruments are working on writing a document that describes the .rxe file format and the byte codes supported by the official NXT firmware's virtual machine. If I understand it correctly, the VM in the NXT (...) (18 years ago, 11-Jul-06, to lugnet.robotics)
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| dead (score: 0.879) |
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| | TLGs wasteful box sizes?
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| A link from a Prius list I run had an interesting blurb: (URL) Wal-Mart wants to help shape a sustainable future, and few companies are in a better position to do so. ... "Right-sizing" the boxes on just one line of toysredesigning them to be just (...) (18 years ago, 13-Jul-06, to lugnet.general, lugnet.dear-lego)
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| dead (score: 0.878) |
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| | Re: Toy Story Train comments?
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| (...) Hi, agreed on toyish appearance, but hey - this IS from a cartoonish source - hence it is perfectly fitting the theme. And that is no city and minifig style theme, so one can't expect this to be a train for a "regular" LEGO train layout. I (...) (15 years ago, 14-May-10, to lugnet.trains)
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| beneke (score: 0.878) |
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| | Re: The Brick Testament - The Teachings of Jesus
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| Hey, Continuing on: Wealth - I like that shelf solution using clips. How is the screen attached on the computer? It looks like it's attached to a steering wheel piece. In the yard sale the block of books on the right looks a little odd, espeically (...) (18 years ago, 16-Jul-06, to lugnet.build.ancient, FTX)
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| dead (score: 0.878) |
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| | Re: The Brick Testament - The Teachings of Jesus
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| (...) Good call. I hadn't realized that you can pull the steering wheel off of its base. But be careful if you try this. One out of the three wheels I pulled off broke a piece of the base off with it. The computer screen tile is then just (...) (18 years ago, 17-Jul-06, to lugnet.build.ancient, FTX)
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| dead (score: 0.878) |
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| | Re: Toy Story Train comments?
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| (...) ... (...) Is that for overcoming my blay-phobia, John? Hahha... But I still do not appreaciate this cold color and I never used it in any MOC, although I own the one or other kilogram of that stuff, as I have to admit. Leg godt! Ben P.s.: (...) (14 years ago, 18-May-10, to lugnet.trains, FTX)
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| beneke (score: 0.878) |
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| | NXT Motor Encoder Accuracy and Dead Reckoning
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| Has anyone done any experiments on the accuracy of the NXT motor "move to" block? If so, can they post their results or impressions? I know NXT supports PID calculations to synchronize two motors and run in a straight line. Can you use this to drive (...) (18 years ago, 13-Aug-06, to lugnet.robotics.nxt)
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| dead (score: 0.876) |
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| | Re: NXT "remotes"
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| (...) Thanks (and thanks to Bryan who replied off-lugnet) I had forgotten the bit about those motors being pre-prototypes. When I find time, I'll take a look at trying to figure out what to do with the more powerful ones. At the very least if I can (...) (18 years ago, 31-Jul-06, to lugnet.org.us.laflrc)
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| dead (score: 0.876) |
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| | NXT "remotes"
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| Things have been way too quiet on here for a long time now... Since I know I won't be getting much LEGO playing time at home anytime soon, and since I was headed out of town this past weekend, I took a page from Dave K's book and took my LEGO with (...) (18 years ago, 31-Jul-06, to lugnet.org.us.laflrc)
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| dead (score: 0.876) |
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| dead (score: 0.876) |
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| | Re: NXT Motor Encoder Accuracy and Dead Reckoning
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| Dick, the article you referenced with the PID controller is excellent. I spent a lot of time trying to do a straight line with an RCX model a few years ago, but with a different approach: It was track-driven and the drive shaft extension on each (...) (18 years ago, 13-Aug-06, to lugnet.robotics.nxt)
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| dead (score: 0.876) |
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| | Re: NXT Motor Encoder Accuracy and Dead Reckoning
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| (...) I've played with it a good bit. It seems to be extremely accurate, in that one motor will slavishly follow the other - you can do demos like set a Move block to drive forward 10 rotations, and while it's trying to do that pick up the robot and (...) (18 years ago, 13-Aug-06, to lugnet.robotics.nxt)
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| dead (score: 0.876) |
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| | Re: NXT Motor Encoder Accuracy and Dead Reckoning
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| (...) ... (...) Yes. Very easily. I took my floor cleaner robot, Rosie: (URL) a two-block NXT-G program (in a loop): (URL) created a robot that I think has the accuracy of "Peeves", as seen here: (URL) appears to return within a couple cm each time. (...) (18 years ago, 13-Aug-06, to lugnet.robotics.nxt)
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| dead (score: 0.876) |
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| | Robolab software
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| I am new and still learning. An example is that I bought a used Mindstorms 1.5 kit off Ebay assuming Robolab would be included. Wrong, I was dead wrong (no fault of the seller just my inexperince). So now I am looking for a copy of Robolab. Was not (...) (18 years ago, 13-Aug-06, to lugnet.robotics)
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| dead (score: 0.875) |
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| | Re: Robolab
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| Thanks for the information. I am new and still learning. An example is that I bought a used kit off Ebay assuming Robolab would be included. Wrong, I was dead wrong (no fault of the seller just my inexperince). So now I am looking for a copy of (...) (18 years ago, 13-Aug-06, to lugnet.robotics)
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| dead (score: 0.875) |
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| | The Story of the LMHoF - My Story
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| So I was told to go check out an article on the MechaHub web site concerning the History of the Lego Mecha Hall of Fame. I liked the story, though there is something terribly wrong with the facts in one section of the story. This is the truth, I am (...) (18 years ago, 12-Aug-06, to lugnet.build.mecha)
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| dead (score: 0.875) |
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| dead (score: 0.874) |
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| | Re: I can stop building steam engines now...
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| (...) Hi Benn! Very cool engines and building techniques - thanks for sharing them with us! I especially liked your use of crate plates to create the illusion of smoke rising from the smoke stack. Brilliant idea! Ben (14 years ago, 10-Jun-10, to lugnet.trains, FTX)
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| beneke (score: 0.874) |
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| dead (score: 0.874) |
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| dead (score: 0.873) |