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| | Re: RCX convert from AA to Wall power.
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| I did more or less that, but I put in a 7809 voltage regulator to make sure that I did no damage to my RCX (wall warts sometimes output as much as 5 volts above the printed voltage). See (URL) post of mine with more details: (URL) another thread (...) (21 years ago, 15-Aug-03, to lugnet.robotics.rcx)
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| wall (score: 1.825) |
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| wall (score: 1.825) |
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| | Re: I´d like to see some house designs
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| (...) I built a big house a year ago, but with weird colors. I have some pictures, if you want them, e-mail me and I'll send them. About the wall question, there are a few ways to go: a) build a three wall house, i.e. leave an open space in the (...) (25 years ago, 11-Dec-99, to lugnet.town)
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| wall (score: 1.825) |
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| wall (score: 1.825) |
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| | Re: Lights on the wall
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| (...) I think you're right. (...) That seemed to help. (...) Tried that and it didn't make a lot of difference. (...) Nup. After a bit more reading of the helpfile and trying different things, the one that made the most difference was adjusting the (...) (20 years ago, 30-Aug-04, to lugnet.cad.ray, FTX)
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| wall (score: 1.825) |
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| wall (score: 1.825) |
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| | New part - Castle Wall
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| Dear All, I hit on an idea to build CAD model of Royal Knight's Castle from set 6090. In certain moment I found that one part from this set has been never created, so I decided to create it myself. It is a part 6055 named "Castle Wall 6 x 6 x 6 (...) (21 years ago, 7-Jul-03, to lugnet.cad, lugnet.cad.dat.parts)
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| wall (score: 1.825) |
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| | Re: One more town wall
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| Hi Brian, Brian Sauls <barbcue@nospam.home.com> wrote in a message: FsIo7L.7qH@lugnet.com... (...) of (...) The whole design I got from the accient town walls (and city) of Rothenburg o.d. Tauber in Germay. The town walls are of that height, because (...) (25 years ago, 5-Apr-00, to lugnet.cad.dat.models)
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| wall (score: 1.825) |
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| | walls and windows
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| John or Frank, what do you want for a large Scala wall with or without a window? I need a large wall. could use a pink one and or an orange one. Window would be nice but I do have a couple extra windows. (24 years ago, 28-Dec-00, to lugnet.scala)
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| wall (score: 1.825) |
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| | Re: BRICKFEST; Castle wall components
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| I have the beginnings of a medieval village that I was planning on bringing. So far, it consists of a blacksmith's shop, a tavern, a magic shop, and two generic houses. All except the magic shop are of half-timbered construction. Would this be good? (...) (24 years ago, 22-May-00, to lugnet.build.arch, lugnet.castle)
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| wall (score: 1.825) |
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| | Re: Cygwin/Gcc/Legos-0.2.6 Installation
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| (...) Something is definitely not quite right with your setup. Makefile.common in the util subdirectory of the BrickOS tree has the following code in it: # # WindowsNT/Cygnwin, test against several values: # ifneq (,$(findstring $(OSTYPE),cygwin32 (...) (22 years ago, 10-Oct-02, to lugnet.robotics.rcx.legos)
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| wall (score: 1.825) |
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| wall (score: 1.825) |
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| wall (score: 1.824) |
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| | Re: External power supply ?
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| (...) CAUTION!!! The wall-wart that comes with the train adaptor puts out an AC voltage that will likely damage your RCX if used this way!!! I have read reports of people burning out their RCXes by connecting the wall-wart to the battery contacts (...) (21 years ago, 12-Jan-04, to lugnet.robotics)
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| wall (score: 1.824) |
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| | Re: WTT: Ninja Wall Segments
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| Please pardon my replying to myself, but I wanted to update on this, increasing my offer: (...) [4x6x5 (I think) extreme-steep-slope] (...) Since my doors haven't been beaten down on this offer (exactly two pair), I have decided to (retroactively) (...) (24 years ago, 27-Apr-00, to lugnet.market.buy-sell-trade)
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| wall (score: 1.824) |
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| | Hinge wall alignment
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| I have one other technique that I haven't documented yet. I saw William Howard doing some slanted walls for shop fronts, and had to work out the maths behind it. The technique is for fitting in a wall that slants in or out by two studs. The slanted (...) (18 years ago, 18-Feb-07, to lugnet.build.schleim, FTX)
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| wall (score: 1.824) |
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| | Re: Inverting the robot position problem...
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| (...) You are right about the limitations of image based maze followers, but with you don't even need to get that complicated- any bot that can follow a wall using touch sensors can do a maze reasonably well. Picture a blind man walking along a (...) (25 years ago, 28-Apr-99, to lugnet.robotics)
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| wall (score: 1.824) |
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| | Lights on the wall
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| Hi all, I'm in the process of creating a render of a little scene. There are two walls that I want to put downlights on. I've created spotlights at each point, but for some reason they are not showing up. The walls and floor are created as submodels (...) (20 years ago, 26-Aug-04, to lugnet.cad.ray, FTX)
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| wall (score: 1.824) |
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| | Re: Won't you give me one more try?
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| (...) tHANKS FOR THE COMPLIMENT. THE ENTRANCE TO THE TWO TOWERS OPPOSITTE THE MAIN HALL ARE ON TOP OF THE WALL. A STAIRWAY LEADS TO THE TOP OF THE WALL ON THAT SIDE (YOU CAN KIND OF MAKE IT OUT IN THE THIRD PICTURE). ALSO, THE CURTAIN WALL IS HOLLOW (...) (23 years ago, 14-Feb-02, to lugnet.castle)
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| wall (score: 1.824) |
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| | 2002 NELUG wall calendar
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| Here's a project I always wanted to do.. an AFOL-themed calendar. I'm imagining that we could make one together, as a club. This could be done in the spirit of a previous discussion, suggesting NELUG hold a group-wide theme build. Conversely, it (...) (23 years ago, 10-Jul-01, to lugnet.org.us.nelug)
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| wall (score: 1.824) |