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  Re: New JE MOC: Irezumi Fighter
 
(...) Yo Keith. Thanks for the monster compliment. Like I said, the idea in my head was for the front end, and I just went from there. The dino tails were a must from the get-go, had to swipe that from Ryan. As for the power drills, I was trying (...) (20 years ago, 24-Apr-04, to lugnet.space, FTX)
 

keith
(score: 1.050)

  Re: Coupe/ Cabrio car
 
(...) Thanks Keith! For both your explanation and your kind words. Indeed I said I used only 8458 and 8466 to build it, so no extra stuff. Actually I don't have any other panels; of the new technic sets I only have 8458 and 8466. So unfortunately no (...) (20 years ago, 5-May-04, to lugnet.build, lugnet.loc.nl, lugnet.technic)
 

keith
(score: 1.050)

  Re: 2.5 New MOCs
 
(...) Thanks Keith. The horse esthetic was only noticed after the model was complete, so I could have added a canopy with no qualms... but I hate canopies, I never feel I have the right pieces for them (too many years buying castle) (...) Thats why (...) (20 years ago, 14-Jun-04, to lugnet.space, FTX)
 

keith
(score: 1.050)

  Re: East meets Reich?
 
(...) Very nice, Keith. Some nice engines there, it once again reminds me that I need to get some of those dark gray technic rings. The criss-crossing gray and red is also very nice. And uh... nice "shooters" ~Kevin Blocksidge (20 years ago, 14-Jun-04, to lugnet.space, FTX)
 

keith
(score: 1.050)

  Re: Ministry Of Information Retrieval
 
(...) Keith, Such an awesome creation...maybe you should force accidents (or would those be mishaps?) among your Reich stuff more often. (!?) Anyway, I would like to see this in person so it's a shame it has to go (plus when could i feasibly visit (...) (20 years ago, 25-Jun-04, to lugnet.space, lugnet.build.mecha)
 

keith
(score: 1.050)

  Re: Ministry Of Information Retrieval
 
(...) Keith, you did it again. But don't be down on bley - that cold tone is much more fascist than the old grey, (not to mention the 'we've changed the colours - like it or lump it' implementation strategy). I look forward to a time when such (...) (20 years ago, 27-Jun-04, to lugnet.space, lugnet.build.mecha, FTX)
 

keith
(score: 1.050)

  Re: Tieran Marine Core Gear
 
(...) Hey Keith. Thanks for that. Let me know when you finish those variants, I would really like to see them I am working on some ideas myself, one in particular with a light saber kilt. Regards, David (20 years ago, 28-Feb-05, to lugnet.space, lugnet.build.military, lugnet.build.mecha, FTX)
 

keith
(score: 1.050)

  Re: Announcing the first BrickJournal Contest...
 
(...) Keith, sorry for the ridiculously slow reply. The reason behind the word limit is that a page layout on BrickJournal is 500-700 words a page, with 30% space left over for photos. With all the stuff coming through for Issue #2, it was (...) (19 years ago, 30-Aug-05, to lugnet.publish.brickjournal, FTX)
 

keith
(score: 1.050)

  Re: Sector 4 Tribunal
 
(...) Very nice Keith and a big congratulations to DanR! (18 years ago, 17-Jan-07, to lugnet.space, lugnet.town, lugnet.build.mecha, FTX)
 

keith
(score: 1.050)

  Re: Sector 4 Tribunal
 
snip Props Keith! Good to see you building again. Awesome work as always. I guess in some ways it must suck for you cause everyone "expects" your stuff to be super clean, super polished, and super goodashlicious. Hugs + Kisses XO ;-) (18 years ago, 18-Jan-07, to lugnet.space, lugnet.town, lugnet.build.mecha, FTX)
 

keith
(score: 1.050)

  Re: Looking for old Convention Programs
 
Keith, I definitely have the BF 2004 guide. I don't know where it is off-hand, but I'm sure I'll find it eventually. I'm afraid that I can't help with the other con. (...) (16 years ago, 16-Jun-08, to lugnet.market.buy-sell-trade, FTX)
 

keith
(score: 1.050)

  Re: Zero Hour on Highway 44
 
Keith Et Als: What a great project! The level of detail and stuctural building is a joy to see. All those cars look so unique and add to the futurism. Awesome you got these people to all be involved. I didn't mention on MOCpages, but upon second (...) (16 years ago, 22-Mar-09, to lugnet.build.mecha)
 

keith
(score: 1.050)

  RE: Even more remote controls
 
-----Original Message----- From: Keith Miller [mailto:kmiller@talon.net] Sent: 02 April 1999 23:23 To: lego-robotics@crynwr.com; Shawn Menninga Subject: Re: Even more remote controls (...) I have the hardware and software to create Gameboy programs, (...) (25 years ago, 8-Apr-99, to lugnet.robotics)
 

keith
(score: 1.050)

  Re: Lego Dragons/Dinosaurs
 
(...) Hello Keith, Today I've tried to make a dragon during lunch. At the moment I'm working abroad, so I don't have LDraw and only some LEGO pieces that I picked up on a fleamarket Saturday. My terrifying dragon ended up being more a cute dinosaur (...) (25 years ago, 24-May-99, to lugnet.build)
 

keith
(score: 1.050)

  Re: Building Robots with Lego Mindstorms (long)
 
(...) Keith - Agreed. That's poor. Despite that, I still ordered the book from them, in hopes that being a US customer, I'd be able to download immediately. No such luck - the https://www.syngress...g_main.cfm page lets me select the Mindstorms (...) (23 years ago, 15-Nov-01, to lugnet.robotics)
 

keith
(score: 1.050)

  Re: Cathedral of the Gears
 
(...) having build myself a hige cathedral I like what you've done! Nice way of using the technic elements to make the illusion of round windows. I like the use of the stairs in yoru windows. I'm still going through your pictures, maybe other (...) (22 years ago, 26-Jan-03, to lugnet.space)
 

keith
(score: 1.050)

  Re: Cathedral Of the Gears
 
Keith: Wonderful MOC. I love the details and the all gray color scheme. Very foreboding and ominous. One question, what piece is used for the "keyhole" shape which is inset on the third and fifth levels? Tim (22 years ago, 26-Jan-03, to lugnet.build)
 

keith
(score: 1.050)

  Re: Holy Schznatt! What's this??
 
Heads up: Keith Goldman's computer is temporarily down, however he promises to post the official pics of "Station 45" by sometime next week. I know he appreciates all the interest. Ryan Rubino (...) (22 years ago, 22-Feb-03, to lugnet.build.mecha)
 

keith
(score: 1.050)

  Re: Station 45
 
Yes! Finally the great Keith Goldman posts something on build.mecha!! Woo woo! Great shots of all of your stuff! Although I have a dumb question though, you really captured the realism in this shot: (URL) many bricks did that take to make that (...) (22 years ago, 27-Feb-03, to lugnet.space)
 

keith
(score: 1.050)

  Re: Assault on the Hacienda
 
(...) Keith, This looks great, I really like the level of detail you've added. The wave and swimmer is nice, the quay and tunnel (with stealthy Ninja) is very nicely done. Thanks, George (22 years ago, 28-Mar-03, to lugnet.pirates)
 

keith
(score: 1.050)

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